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1-50 of 213
- Six old-style funny silhouetted fairy tales for not so-old-style people.
- Galactic hero Bucky O'Hare and his brave crew battle the evil toads bent on conquering the universe. A young boy genius from the human universe joins Bucky's crew.
- The adventures of the legendary female western hero.
- When a brilliant young robot technician learns of his employer's plans for world domination, he goes rogue to fight back with his force of artificially intelligent robots.
- The evil circus owner Rigatoni has enslaved Rayman and his friends, forcing them to work in his traveling circus! Rayman decides they must break free. They soon escape from the villainous circus, only to be chased by Inspector Grub, who is intent on capturing the "fugitives." Will Rayman and his friends ever find freedom?
- The world's youngest, most blundering bionic detective is assisted by his nanny, Top Secret Agent Heather and his faithful robotic dog G-9.
- The hit series shows the adventures of Pif, a brown-yellow dog and Hercule, a black-white cat. They are constantly feuding and annoy each other but in fact they really are best friends.
- Adventures of the famous Mr. Men and Little Miss characters featuring the voices of Gordon Peters and Jill Shilling in the UK. Released in the US under the title "The Mr. Men Show", with dubbed voices and live action sections.
- The year is 1943 and the place is Balandou, a small village in Guinea. The plot revolves around Adjutant Mariani, some kind of a misfit. Despised by his superiors, hated by his wife Marie-France, he represents colonial France while dreaming of Africa and its mysteries. When pro-independence Lanseye Kante, the new manager of the school, arrives in the village, turmoil arises.
- Action adventure game for Atari Jaguar CD based on the first episode of the animated TV series and done in the same vein as the first Alone in the Dark games. Quentin MacLeod must fight soldiers to free his people from slavers' prison.
- Gora unleashes his revenge against Conan and Zula using voodoo dolls. Will the heroes escape or have they met their doom?
- Conan and his friends find a mysterious city with a struggle going on between the city's last people and a diabolical sorcerer who wears "burning skull" and needs their bodies to continue his life.
- Mesmira summons Conan to her boat, claiming she will undo the spell of living stone cast on Conan's family, meanwhile, Conn and Greywolf plot to stop Mesmira.
- Conan and friends seek the lost Cornucopia of Grondar, a mystical horn of plenty with the ability to create any object. But when the horn falls into Wrath-Amon's hands, will they be able to stop him before he creates enough star-metal to free Set?
- Needle and Dregs are forced to team up to escape an evil collector (dwarf) of rare animals.
- Greywolf and Conan thwart the attempt of a rogue wizard to steal forbidden knowledge, resulting in his expulsion from Xanthus. Vowing revenge on Greywolf, he teams up with Mesmira, with devastating effect. Can they be stopped before the full moon is over?
- Wrath-Amon finds a magical horn that controls the people of Atlantis. The Cimmerians, with the blood of Atlantis flowing through their veins, are called to Stygia by the horn's power. Will Conan defeat Wrath-Amon's plot, or are the people of Cimmeria doomed?
- Conan is asked to return to Phenion to face an unstoppable warrior who has defeated every ninja in Phenion. Will Conan suffer the same fate?
- A magical trap of Wrath-Amon's doing slowly transforms Conan into a serpent man. To stop the transformation, Conan's friends have to find the cure, or trade their star metal to Wrath-Amon before it's too late.
- Eager to win the heart of a fiery warrior woman Breda, Snagg brings Conan along into the wilds in search of a flower from the garden af Atali, the Frost Giant's Daughter. But will they find more than they bargained for?
- Conan and Greywolf travel to an unnamed country of frost, when Sasha and Misha run away, Greywolf goes in search of them and vanishes, Conan goes to a nearby lodge to solicit the aid of its residents. Meanwhile, a mysterious woman teaches Greywolf to understand his siblings.
- Conan and Greywolf finally manage to track down some lycanthrus flowers to return Sasha and Misha to normal, but it looks like they have competition - Mesmira is after the plants as well.
- Wrath-Amon sets a devious trap - one spell to get rid of Conan's horse, Thunder, the other to deal with the barbarian himself.
- Yin Doo enlists the aid of Windfang to free an evil demon of fear and darkness imprisoned in ancient times. But when the demon turns out to be more powerful than they thought, an unlikely alliance may have to be made to vanquish the beast.
- Pif is a door to door salesman of house alarms while Hercule is in the repairing business of broken windows. Ciceron and Busard are robbing Grochoux's safe in his house when Pif arrives to make his sales-pitch.
- Pif takes a trip to the countryside, leaving Hercule behind. But soon his joy is over when he starts to miss the cat. When he returns to the city, Hercule is nowhere to be found.
- Pif and Hercule are rescued at sea by Farfouille and his sailors. Now the dog and the cat have to follow orders, look after admiral Grochoux and cook for the crew.
- Pif and Hercule take a trip down memory lane to their childhood when Pif's dad was running shady business deals and Hercule's dad was a detective investigating him, Ciceron, Gorille and Busard.
- Pif and Hercule forgo an astronaut training under Grotalent's supervision while Ciceron and Gorille plan their latest scheme, using spy gadgets.
- Pif and Hercule are back at school with Farfouille, Grochoux, Ciceron, Gorille and Busard. They are all in love with the teacher.
- Pif and Hercule are guarding Grotalent's latest invention - sunglasses that prevent sleep. But when Busard tells Ciceron about the invention, he and the gang steal the sun to put everyone asleep.
- Pif and Hercule are working in the kitchen of a 5 star hotel under Farfouille's orders. Grochoux checks in and suffers from the blues. Pif finds an enormous blue pearl that turns him from a worker into a VIP hotel guest.
- Pif and Hercule are pirates and feuding as usual.
- Pif is relaxing in the big mansion in the country when Hercule shows up and starts to annoy him. Meanwhile Ciceron and Gorille plot how to rob the mansion.
- Pif and Hercule become superheroes when they enter a telephone stand. The same happens to Busard, who now will use his super powers for stealing.
- Hercule leaves in his testament a key that would open his treasure, which is in some castle. Pif is genuinely upset after the loss of his best friend while all the others are fighting to get a hold of the key.
- Pif is babysitting Grochoux's little nephew while Hercule makes attempts to raid the banker's fridge, and Ciceron and Busard break into the house, looking for his diamonds.