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- The Clown causes trouble for the Cartoonist, and a sculptor using the studio, when he escapes from his backdrop and hides in the wet clay of a bust.
- My Old Kentucky home is the first sound cartoon ever produced and finds a dog getting ready for dinner as the story takes us into a sing-a-long with "My Old Kentucky Home".
- Max and the Inkwell Clown compete to see who can blow the largest bubble.
- Ko-Ko the clown and his glee club lead the audience in an early follow-the-bouncing-ball sing-along.
- An illustration of the basic principles of Albert Einstein's General Theory of Relativity.
- This 1924 cartoon features an animated KoKo the Clown and a live-action Max Fleischer. Max has invented a new, electric, drawing device. He uses this to finish the drawing and then, with a somewhat maniacal grin on his face, he turns the device on poor, hapless KoKo.
- A hand drawn clown begins interrupting an animator's attempt to draw which in turn leads to the animator spending all his efforts on trying to trap the clown.
- The Inkwell Clown helps Max roll a cigarette, and then becomes a firefighter to put out a lit match. As a firefighter, the clown battles with his own equipment (and accidentally facilitates a prison break) in the line of duty.
- Max goes to bed, leaving Ko-Ko at the peak of a steep mountain. Ko-Ko doesn't stay perched for long, and soon finds himself battling strong winds and upsetting a giant, before entering the real world to exact his revenge on a sleeping Max.
- Max tries to work on a jigsaw puzzle, but the Inkwell Clown is up to his usual mischief. Max follows the clown into the cartoon world and finds himself trapped in a tunnel and searching for an escape.
- A sing-along cartoon to the song "Jingle Bells".
- Ko-Ko and Fitz are jealous of Max's new puppy and play a trick on him. As punishment, Max puts the two in prison.
- Ko-Ko and Fitz assume control of an insane asylum.
- Max tries to scare a fortune teller while she gives Ko-Ko a card reading. Ko-Ko is haunted by evil spirits in the cartoon world and escapes to cause some mischief in Max's house, but faces the fortune teller's curse.
- Photography is manipulated in slow-motion, reverse-motion, and freeze-frame to analyze the movement of horses, chickens, typing fingers, an Olympic long-jumper, and a lump of sugar dropped into milk.
- A scene at a train station leads to a sing-along of the title song, followed by an amusing cartoon sing-along of humorous new lyrics about spotting a "married man".
- Chased by Father Time, Ko-Ko runs through time and into the futuristic world of 1999. There, Ko-Ko finds a mechanical barber, an automated feeding machine, and even an instant marriage.
- In this Christmas season release, Max assembles a toy train track while Ko-Ko the Clown visits a cartoon toyland, playing cops and robbers and rescuing a doll in distress.
- Ko-Ko competes against a rival clown in a race.
- The Inkwell Clown tries to defend himself against a swarm of flies.
- Max is moving out of his studio, so Ko-Ko the Inkwell Clown packs up everything in sight (even using a super-charged vacuum cleaner that sucks up the furniture and the moving men).
- Max torments the Inkwell Clown with shadow puppet animals.
- Max is inspired by a cute puppy, and gives Ko-Ko a trained dog to show off in a circus ring. The dog performs a variety of tricks, but things get out of hand once Ko-Ko's trained fleas are let loose into the crowd.
- Koko the Clown plants a jumping bean that becomes a beanstalk. Later, he creates duplicates of himself and attacks his creator.
- Ko-Ko the Inkwell Clown is joined by clown allies from around the world to fend off a supposed Martian invasion.
- At the studio Thanksgiving dinner, Ko-Ko plays a home movie reel showing clips of his wildest pranks on "The Boss" from previous "Out of the Inkwell" films.
- Ko-Ko the Inkwell Clown spends a vacation at a rubbery amusement park.
- Ko-Ko the Inkwell Clown sculpts a bust of Max out of a lump of clay, and later enters a clay village.
- Ko-Ko the Clown is brought to life with a needle and thread. Max accidentally tears Ko-Ko's paper and stitches him back together. After a fencing duel with his creator, Ko-Ko leaps off the paper and strings thread all over Max's studio.
- The Inkwell Clown watches Max handle the payroll and wants to be paid like everybody else. Later, the cameraman Clown captures a burglary on film and helps Max catch the culprit.
- Ko-Ko, the Inkwell Clown leaps off the paper and follows a telephone wire to the cinema projectionist. Once inside the projector, the clown draws a mechanical dancing girl and soon falls in love. But the romance is not to be.
- Ko-Ko the Inkwell Clown meets familiar nursery rhyme characters.
- A hypnotist visits Max in the studio and offers to teach him the power of mind control. Max has fun turning the Inkwell Clown into a donkey, and while the hypnotist levitates Max's female colleague, the Clown battles his own shadow.
- Max dresses in a clown costume for a masquerade party, but ends up jumping into Ko-Ko's cartoon world, where Ko-Ko has his fun at Max's expense.
- Ko-Ko and Fitz celebrate the Fouth of July with fireworks and end up rocketed to an island inhabited by cannibals.
- After waking a snoring Max, the Inkwell Clown battles the artist's avatar in a boxing match.