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- Sisters in conflict travelling through Europe toward a mystery destination.
- Inventing flying contraptions, war machines and studying cadavers, Leonardo da Vinci tackles the meaning of life itself with the help of French princess Marguerite de Nevarre.
- An American widow finds unexpected love with a man living wild on Hampstead Heath when they take on the developers who want to destroy his home.
- Alice and Louis are estranged siblings who have been avoiding each other for over twenty years and are forced to reunite after a tragedy.
- A young teenager, a devoted fan of the worst football team in Britain, discovers a secret that could change the club forever.
- A modernization of the classic western in which the Cowboys are a struggling local amateur soccer team, the Indians run a nearby Tandoori restaurant and the bandits are a group of menacing thugs led by a maniac known simply as 'American Bob'.
- Follows Kerubim Crepin in his magical shop. Every item has its own story which he is eager to share.
- A former Asian Games record breaker and Olympic tryout, Kim Gwang-su, endures beatings, abuse, and constant ridicule from his swimming coach. To justify this abusive behavior, his coach constantly reminded Gwang-su - this is for your own good!
- A young girl called Simone arrives in the city of Astrub, looking for Kerubim. Meanwhile, Kerubim's shop is visited by the famous adventurer Bob of Bonta.
- Luis, Kerubim's sentient house, is so angry at the idea of cleaning his stuff that he refuses to let anyone in.
- Joris wants to go on an adventure, so Kerubim gives him a clothespin and tells him the story of his initiation at the Ecaflip temple.
- Kerubim tells Joris the story of the time Lou was trapped in a time loop by the Mad Xelor.
- Kerubim in entertaining a group of neighbors and Joris realizes he's using a laughing box. So Kerubim tells him and Simone the story about the time he decided to prove he can make Yech'ti laugh, a feat which has never been done before.
- Simone has agreed to go to a ball, but now she is stressed about her inability do dance. Kerubim offers her a pair of magical ballet shoes, and tells her and Joris the story of how he got stuck in them during an important boufbowl game.
- After being called a traitor by a former friend, Kerubim tells Joris the story of the time he was called to negotiate peace between two fleets of warships.
- Kerubim is visited by his Pandawa friend, Zado. They tell the story about one of Kerubim's adventures, but each of them tells a different version of it.
- Kerubim tells Joris the story of how he was hired to find a horn said to cure any illness. To reach the Unicorn Island, he became a pirate captain.