Audible and DC have announced the voice cast for their upcoming audio drama adaptation of Neil Gaiman‘s The Sandman and it’s absolutely stacked. James McAvoy will star in the title role of The Sandman, aka Lord Morpheus. He will be joined by Michael Sheen as Lucifer, Riz Ahmed as The Corinthian, Kat Dennings as Death, Taron Egerton as John Constantine, Samantha Morton as Urania Blackwell, Bebe Neuwirth as The Siamese Cat, and Andy Serkis as Matthew the Raven. The narrator will be voiced by Gaiman himself.
Rounding out the cast in supporting roles includes Arthur Darvill as William Shakespeare, Justin Vivian Bond as Desire, William Hope as Doctor Destiny, Matthew Horne as Hob Gadling, Reginald D. Hunter as J’onn J’onzz, Sue Johnston as Unity Kinkaid, Paterson Joseph as The Demon Choronzon, Josie Lawrence as Mad Hettie, Anton Lesser as Doctor John Hathaway, Joanna Lumley as Lady Johanna Constantine,...
Rounding out the cast in supporting roles includes Arthur Darvill as William Shakespeare, Justin Vivian Bond as Desire, William Hope as Doctor Destiny, Matthew Horne as Hob Gadling, Reginald D. Hunter as J’onn J’onzz, Sue Johnston as Unity Kinkaid, Paterson Joseph as The Demon Choronzon, Josie Lawrence as Mad Hettie, Anton Lesser as Doctor John Hathaway, Joanna Lumley as Lady Johanna Constantine,...
- 5/13/2020
- by Kayti Burt
- Den of Geek
DC and Audible are gearing up to bring Neil Gaiman’s The Sandman to ears everywhere. Gaiman will serve as the creative director, executive producer, and narrator on the project, which will be available exclusively on Audible in summer 2020.
Dirk Maggs, who has worked on audio adaptations of Gaiman’s Neverwhere, Stardust, Good Omens, and Anansi Boys, will serve as executive producer, scriptwriter, and director for the project. In addition to his Gaiman adaptations, he has helmed the DC audio productions The Trial of Superman, Superman: To Doomsday & Beyond, and Batman: Knightfall.
“Almost 30 years ago, Dirk Maggs approached DC about adapting The Sandman into audio form” said Gaiman in a statement. “It didn’t happen (although it was how Dirk and I first crossed paths) and I’m glad it didn’t happen, because we are in a Golden Age of audio drama right now, and Dirk and I are...
Dirk Maggs, who has worked on audio adaptations of Gaiman’s Neverwhere, Stardust, Good Omens, and Anansi Boys, will serve as executive producer, scriptwriter, and director for the project. In addition to his Gaiman adaptations, he has helmed the DC audio productions The Trial of Superman, Superman: To Doomsday & Beyond, and Batman: Knightfall.
“Almost 30 years ago, Dirk Maggs approached DC about adapting The Sandman into audio form” said Gaiman in a statement. “It didn’t happen (although it was how Dirk and I first crossed paths) and I’m glad it didn’t happen, because we are in a Golden Age of audio drama right now, and Dirk and I are...
- 3/5/2020
- by Kayti Burt
- Den of Geek
Fans of music in games will be excited to know that the first Game Music Connect event is scheduled to take place on September 9th in London at the Southbank Centre's Purcell Room. The event will feature a long list of horror game composers such as Jason Graves (Dead Space series) and a closer look at scoring for next-gen consoles.
From the Press Release
Game Art Connect Ltd presents a new live event series, Game Music Connect created for fans of music in games, aspiring and professional composers of all backgrounds and those interested in learning about the art and science of creating today's cutting edge video game soundtracks. Featuring interviews and roundtable discussions with some of the world's leading composers and audio directors in the video games industry, the first Game Music Connect event is scheduled to take place at Southbank Centre's Purcell Room, London on September 9, 2013.
The premiere...
From the Press Release
Game Art Connect Ltd presents a new live event series, Game Music Connect created for fans of music in games, aspiring and professional composers of all backgrounds and those interested in learning about the art and science of creating today's cutting edge video game soundtracks. Featuring interviews and roundtable discussions with some of the world's leading composers and audio directors in the video games industry, the first Game Music Connect event is scheduled to take place at Southbank Centre's Purcell Room, London on September 9, 2013.
The premiere...
- 5/28/2013
- by Amanda Dyar
- DreadCentral.com
The latest installment in Visceral Games & Electronic Arts' splattery sci-fi/horror game series finds our protagonists on the ice planet of Tau Volantis, exploring a vast industrial complex on a mission to end the Necromorph plague, and confronting deadly new enemies both humanoid and monstrous. For the complete breakdown on the game itself, check out our review here. But right now, let's dig into the soundtrack, which features some of the series' most impressive musical compositions, and reflects the series' dramatic change in tone. This entry in the series has a much more sweeping, muscular sound, with less emphasis on the claustrophobic tension and dark horror ambiance of chapters 1 and 2, and more on action-adventure elements – though many familiar themes are carried over from the earlier games. The new sonic textures are ably handled by the team-up of two acclaimed composers: Jason Graves, who scored the previous two Dead Space games...
- 3/12/2013
- by Gregory Burkart
- FEARnet
Fans can now register for the Transformer Universe beta on the official website, and composer James Hannigan is set to compose the original score for the massive multiplayer online game. If you can't wait to get started, then read on to check out all the details!
From the Press Release
BAFTA award winner and five-time Original Music nominee James Hannigan is composing an original music score for Jagex Games Studio's upcoming Massively Multiplayer Online Game Transformers: Universe. Based on the iconic Transformers brand from Hasbro, Inc., Transformers Universe puts players at the heart of battles between Autobots and Decepticons. Hannigan's original score features rousing themes recorded with full orchestra as well as a hybrid mechanistic soundtrack to reflect the heavy action-driven style of gameplay. Transformers fans can register for Beta at the official website below.
Widely recognized as a leading composer for interactive entertainment, James Hannigan's scoring career encompasses...
From the Press Release
BAFTA award winner and five-time Original Music nominee James Hannigan is composing an original music score for Jagex Games Studio's upcoming Massively Multiplayer Online Game Transformers: Universe. Based on the iconic Transformers brand from Hasbro, Inc., Transformers Universe puts players at the heart of battles between Autobots and Decepticons. Hannigan's original score features rousing themes recorded with full orchestra as well as a hybrid mechanistic soundtrack to reflect the heavy action-driven style of gameplay. Transformers fans can register for Beta at the official website below.
Widely recognized as a leading composer for interactive entertainment, James Hannigan's scoring career encompasses...
- 2/15/2013
- by Amanda Dyar
- DreadCentral.com
Dead Space 3 released on February 5th for the Xbox 360, PS3 and PC. We recently sat down with composer James Hannigan to discuss the game's soundtrack and mixing in just the right amount of terror. Read on to learn more!
Read our read our Dead Space 3 review here.
Amanda Dyar: Dead Space 3's soundtrack was the first you've worked on in the highly popular series. How did you become involved in the project, and did you originally think it was a good fit for your talents?
James Hannigan I got involved during the middle of last year, but things didn’t get too intense for me until fairly late in the day - partly because some of what I was set to work on didn’t fully come together or finalize until the later stages of development. With a game like this, as in TV or film, music can go...
Read our read our Dead Space 3 review here.
Amanda Dyar: Dead Space 3's soundtrack was the first you've worked on in the highly popular series. How did you become involved in the project, and did you originally think it was a good fit for your talents?
James Hannigan I got involved during the middle of last year, but things didn’t get too intense for me until fairly late in the day - partly because some of what I was set to work on didn’t fully come together or finalize until the later stages of development. With a game like this, as in TV or film, music can go...
- 2/6/2013
- by Amanda Dyar
- DreadCentral.com
Award winning composer James Hannigan will be celebrated at the new BAFTA event, Conversations with Screen Composers. James has worked on such large game franchises as Runescape, Command and Conquer, The Lord of the Rings and Harry Potter.
He also contributed his talents to the television series Primeval and to such films as Lost in Space.
From the Press Release
The video game music of BAFTA award winner and five-time Original Music nominee James Hannigan will be celebrated in an upcoming Q&A and interactive event, "Conversations with Screen Composers: James Hannigan", presented by BAFTA and the Royal Albert Hall. The second in a series of events showcasing the craft of major film, television and video game composers, James Hannigan will be interviewed by BBC radio and TV host Tommy Pearson about his creative process scoring music for video game franchises such as Command and Conquer, Evil Genius, Republic, The Lord of the Rings...
He also contributed his talents to the television series Primeval and to such films as Lost in Space.
From the Press Release
The video game music of BAFTA award winner and five-time Original Music nominee James Hannigan will be celebrated in an upcoming Q&A and interactive event, "Conversations with Screen Composers: James Hannigan", presented by BAFTA and the Royal Albert Hall. The second in a series of events showcasing the craft of major film, television and video game composers, James Hannigan will be interviewed by BBC radio and TV host Tommy Pearson about his creative process scoring music for video game franchises such as Command and Conquer, Evil Genius, Republic, The Lord of the Rings...
- 6/19/2012
- by Amanda Dyar
- DreadCentral.com
A new interview (http://news.bbc.co.uk/1/hi/technology/7932390.stm) with the composer for the Half-Blood Prince video game soundtrack, James Hannigan, has emerged online. ---Quote--- "The biggest difference between games music and film music is really the function" says Hannigan. "You have to remember that the gamer is both audience and participant - they're observing this world, they're watching a story, but they're also a participant in the story ". ---End Quote--- ---Quote--- "It's about what's motivating the music" he says. " I like to consider issues about how the music gets used, and what the designers are trying to achieve with the game. "To have a game where the music doesn't feel like an afterthought, you have to have the music as an integral part of the game design". ---End Quote--- ---Quote--- "There has to be a similar approach to the music" says Hannigan. "I'll work some of the...
- 3/9/2009
- by EmmaRiddle
- Snitchseeker.com
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