Sony/Capcom/Ubisoft
Following quite the blockbuster year that was 2015 and all its triple-a goodness, 2016 is – somehow – looking to top it already. We’ve got the final instalment of Uncharted coming, Nintendo’s next console apparently having a ‘secret feature’ that’s never been done before, and a huge amount of titles padding out every month from here to Christmas.
That said, the world of gaming is known for its surprises, and there’s nothing gamers love more than another instalment in a particularly beloved franchise. Thing is, the more expensive the cost of producing video games becomes, the less likely high-profile publishers are going to greenlight something that’s not a guaranteed hit.
Hence the endless sequels for Call of Duty, FIFA/Madden and – until Ubisoft shot themselves in the foot with Unity – Assassin’s Creed. The hotbed for creativity that was the late 90s and 2000s, where we...
Following quite the blockbuster year that was 2015 and all its triple-a goodness, 2016 is – somehow – looking to top it already. We’ve got the final instalment of Uncharted coming, Nintendo’s next console apparently having a ‘secret feature’ that’s never been done before, and a huge amount of titles padding out every month from here to Christmas.
That said, the world of gaming is known for its surprises, and there’s nothing gamers love more than another instalment in a particularly beloved franchise. Thing is, the more expensive the cost of producing video games becomes, the less likely high-profile publishers are going to greenlight something that’s not a guaranteed hit.
Hence the endless sequels for Call of Duty, FIFA/Madden and – until Ubisoft shot themselves in the foot with Unity – Assassin’s Creed. The hotbed for creativity that was the late 90s and 2000s, where we...
- 1/28/2016
- by Scott Tailford
- Obsessed with Film
Rockstar Games
Rockstar are the undisputed masters of the anti-hero. From Jimmy Hopkins to Carl Johnson, their main men ooze coolness, style, and (in some cases) substance. The general premise is often the same – an uncompromising badass on some sort of mission, combining destructive personality flaws with occasional glimpses of admirable behaviour – but Rockstar have explored so many unique takes on this simple blueprint.
Of course, not every protagonist can be as compelling or human as fans would perhaps like. Many weaker heroes exist throughout the various Rockstar franchises, an empire which includes Grand Theft Auto, Red Dead and Manhunt. On the other hand, some of their main men have become truly iconic figures in the world of video games.
Here’s a comprehensive list of every Rockstar protagonist, ordered from worst to best. We’ve excluded games whose characters originated elsewhere (apologies to fans of Max Payne and Oni...
Rockstar are the undisputed masters of the anti-hero. From Jimmy Hopkins to Carl Johnson, their main men ooze coolness, style, and (in some cases) substance. The general premise is often the same – an uncompromising badass on some sort of mission, combining destructive personality flaws with occasional glimpses of admirable behaviour – but Rockstar have explored so many unique takes on this simple blueprint.
Of course, not every protagonist can be as compelling or human as fans would perhaps like. Many weaker heroes exist throughout the various Rockstar franchises, an empire which includes Grand Theft Auto, Red Dead and Manhunt. On the other hand, some of their main men have become truly iconic figures in the world of video games.
Here’s a comprehensive list of every Rockstar protagonist, ordered from worst to best. We’ve excluded games whose characters originated elsewhere (apologies to fans of Max Payne and Oni...
- 8/22/2015
- by Jack G King
- Obsessed with Film
News Aaron Birch 27 Nov 2013 - 05:08
Could Rockstar's sandbox school 'em up be headed for a next gen sequel?
Grand Theft Auto V, and its online component, GTA Online are still riding very high, but it would appear as though Rockstar's next title could be under way, or at least on the cards. Parent company, Take Two Interactive has recently filed a new trademark for Bully, as seen on European trademark body, Ohim's website.
The trademark is for 'Bully Bullworth Academy: Canis Canem Edit', and even includes the game's original logo. For the uninitiated, Bully was also known as Canis Canem Edit, which is Latin for dog eat dog, in Pal regions.
The trademark lists goods and services including 'Computer and video game programs and software', 'downloadable computer and video game programs' as well as all manner of media such as ringtones, music, film and animation. It would seem as though Jimmy Hopkins,...
Could Rockstar's sandbox school 'em up be headed for a next gen sequel?
Grand Theft Auto V, and its online component, GTA Online are still riding very high, but it would appear as though Rockstar's next title could be under way, or at least on the cards. Parent company, Take Two Interactive has recently filed a new trademark for Bully, as seen on European trademark body, Ohim's website.
The trademark is for 'Bully Bullworth Academy: Canis Canem Edit', and even includes the game's original logo. For the uninitiated, Bully was also known as Canis Canem Edit, which is Latin for dog eat dog, in Pal regions.
The trademark lists goods and services including 'Computer and video game programs and software', 'downloadable computer and video game programs' as well as all manner of media such as ringtones, music, film and animation. It would seem as though Jimmy Hopkins,...
- 11/27/2013
- by aaronbirch
- Den of Geek
While speaking with Polygon about Grand Theft Auto V earlier this month, Rockstar Games’ Dan Houser mentioned that he his interested in developing a sequel to the PlayStation 2 cult-classic, Bully.
“I know I want to [make a Bully sequel]. Well, hopefully, you never know. There’s a lot of directions I could go with that one, it’s funny.”
This is far from the first time that we have heard talk of a potential Bully sequel (the most recent example being a brand new Us trademark application for the IP this past July), so we can’t blame you if Houser’s comments have kicked off a bit of wishful speculation in your mind. Especially, since they have also got our own speculative juices flowing.
The Rockstar co-founder also commented on suggestions that they should make an adult Jimmy Hopkins – Bully‘s teen protagonist — the main character in a future Grand Theft Auto. According to Houser,...
“I know I want to [make a Bully sequel]. Well, hopefully, you never know. There’s a lot of directions I could go with that one, it’s funny.”
This is far from the first time that we have heard talk of a potential Bully sequel (the most recent example being a brand new Us trademark application for the IP this past July), so we can’t blame you if Houser’s comments have kicked off a bit of wishful speculation in your mind. Especially, since they have also got our own speculative juices flowing.
The Rockstar co-founder also commented on suggestions that they should make an adult Jimmy Hopkins – Bully‘s teen protagonist — the main character in a future Grand Theft Auto. According to Houser,...
- 9/29/2013
- by Justin Alderman
- We Got This Covered
News Aaron Birch 27 Sep 2013 - 10:47
Dan Houser would like to swap cars and assault rifles for bikes and catapults and return to the controversial Bully...
Talking to Polygon, Rockstar's Dan Houser has discussed his love for one of the company’s most controversial titles, 2006's Bully.
The game, which saw players take on the role of Jimmy Hopkins, an adolescent sent to a private school, came under heavy fire for it's depiction of school violence and shady subject matter. As is usually the case, however, the criticism was unjustified, and the game many feared was nothing more than a school violence simulator, was far from it, as Jimmy often found himself defending those who couldn't defend themselves.
This was no morally bankrupt GTA, it was a far more layered affair, with a central character that was genuinely likeable, if not the hero-type most games usually go for.
In the interview with Polygon,...
Dan Houser would like to swap cars and assault rifles for bikes and catapults and return to the controversial Bully...
Talking to Polygon, Rockstar's Dan Houser has discussed his love for one of the company’s most controversial titles, 2006's Bully.
The game, which saw players take on the role of Jimmy Hopkins, an adolescent sent to a private school, came under heavy fire for it's depiction of school violence and shady subject matter. As is usually the case, however, the criticism was unjustified, and the game many feared was nothing more than a school violence simulator, was far from it, as Jimmy often found himself defending those who couldn't defend themselves.
This was no morally bankrupt GTA, it was a far more layered affair, with a central character that was genuinely likeable, if not the hero-type most games usually go for.
In the interview with Polygon,...
- 9/27/2013
- by aaronbirch
- Den of Geek
Earlier this month Take-Two Interactive filed an application with the United States Patent and Trademark Office for a brand new trademark for Rockstar Games’ PlayStation 2 classic, Bully. While nothing has been confirmed, the new trademark has provided a glimmer of hope that fans will finally get a sequel to the 2006 open world title.
As discovered by GameSpot, the new Bully trademark was filed on July 25, 2013, and covers everything from “video game programs and software,” to “multimedia files, live action programs”, and (interestingly enough) “providing information, news and commentary in the field of computer games and video games.”
I suppose that last bit could be interpreted to mean that the entire video game press has now officially violated Take-Two’s new Bully trademark.
At any rate, this new filing represents the fourth Bully trademark since the original game’s launch — the other three are for the software itself, clothing, and printed materials.
As discovered by GameSpot, the new Bully trademark was filed on July 25, 2013, and covers everything from “video game programs and software,” to “multimedia files, live action programs”, and (interestingly enough) “providing information, news and commentary in the field of computer games and video games.”
I suppose that last bit could be interpreted to mean that the entire video game press has now officially violated Take-Two’s new Bully trademark.
At any rate, this new filing represents the fourth Bully trademark since the original game’s launch — the other three are for the software itself, clothing, and printed materials.
- 7/31/2013
- by Justin Alderman
- We Got This Covered
Gannett executives who recently told 35,000 employees to take off a week without pay have a skewed sense of financial hardship. Last weekend, after newspaper division chief Bob Dickey informed staffers at the Tucson Citizen the paper will shut unless a buyer was found, he sauntered off to Palm Springs, where Gannett "is spending a bundle this week on one of pro golf's biggest corporate schmoozefests: the Bob Hope Chrysler Classic pro-am tournament . . . In fact, Dickey is competing in the event as an amateur," reports media watchdog Jim Hopkins on gannettblog.blogspot.com. Amateurs pay up to $25,000 to compete.
- 1/22/2009
- NYPost.com
USA Today founder Al Neuharth has a little embarrassment on his hands. Tax documents reveal the Freedom Forum, the journalism charity started by Neuharth with money from the Gannett newspaper chain, shelled out nearly $66,000 in grants to a Florida adoption agency run by his third wife, Rachel Fornes, who was paid about $76,000 in wages by the agency. Gannett watchdog Jim Hopkins says Home at Last is one of hundreds of non profits that got millions in Forum grants since 2000, even though many "appear to share little in common with the charitable foun dation's journalism mission." Neuharth was also paid $225,000, plus expenses,...
- 1/6/2009
- NYPost.com
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