- Born
- With almost 20 years of experience in computer graphics, Fred Ruff has done everything from visual effects to game and software development. When it comes to 3D graphics, Ruff more than wrote the book on it- he helped design it. Working as lead product designer at Autodesk, Ruff help to shape the features and feel of one of the most popular 3D graphics software, 3ds Max. Starting in his hometown of New York doing broadcast graphics for networks like USA and the Sci-Fi channel, he later found himself in California where we worked at Crystal Dynamics developing 3D art and animation for 3D game systems such as Playstation. During his time at Autodesk, he traveled the world talking with customers from Australia to California, helping them to improve their production pipelines and 3D tool sets. He then went on to design a next-generation software for Autodesk before leaving in 2005. Now calling Portland, Oregon home, Ruff built the CG department at a local stop motion studio before breaking off on his own and starting Refuge in 2013. Ruff speaks on the topic of VFX and 3D animation often, and serves on the advisory board for Turbosquid, the world's leading 3D model marketplace.- IMDb Mini Biography By: Fred Ruff
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