Rachel Brickel
- Animation Department
- Art Department
- Visual Effects
Rachel Brickel is a multidisciplinary artist with a passion for creating raw imagery and metaphorical storytelling. Known for her reckless abandon to be experimental, creative risk taking, and willingness to get her hands dirty. She often always finds a way to mix practical with design, acting with guerrilla tactics. An Otis College of Art and Design Alumna, she got her start in the industry working with FX Networks, and later worked with award winning agencies such as Mocean, Elastic, and several others, including Current Studio. Rachel has worked on Emmy nominated titles for Alienist, award winning trailer graphics for Shape of Water, and her work has been featured on Promax BDA, Behance, and Motionographer & Art of Styleframe
Specialty: Practical Macro Shoots, Design, Design for Live Action, Concept for Pitches, Metaphorical Storytelling, C4D Camera moves, 3D Design C4D
Other Skills: Octane, Redshift, 3d Animation, AE, (light Maya), DaVinci Resolve, Keynote
Specialty: Practical Macro Shoots, Design, Design for Live Action, Concept for Pitches, Metaphorical Storytelling, C4D Camera moves, 3D Design C4D
Other Skills: Octane, Redshift, 3d Animation, AE, (light Maya), DaVinci Resolve, Keynote