After successfully bringing back Dead Space from cold storage, it would seem like a no brainer that EA and developer Motive would get to work on a remake of Dead Space 2. However, according to a new rumour, that may not be in the cards.
According to insider Jeff Grubb (who reported on the original remake’s existence prior to its announcement), on his Game Mess Mornings show, Grubb stated that Motive was working on concepts for Dead Space 2, but that work was ultimately shelved due to lackluster sales of the remake. EA Motive has in turn shifted work to Iron Man and Battlefield Universe.
However, per IGN, EA has responded to the rumour, stating that “We don’t normally comment on rumors but there is no validity to this story.”
Adding a twist to all of this is that EA hasn’t actually reported the sales numbers for the Dead Space remake.
According to insider Jeff Grubb (who reported on the original remake’s existence prior to its announcement), on his Game Mess Mornings show, Grubb stated that Motive was working on concepts for Dead Space 2, but that work was ultimately shelved due to lackluster sales of the remake. EA Motive has in turn shifted work to Iron Man and Battlefield Universe.
However, per IGN, EA has responded to the rumour, stating that “We don’t normally comment on rumors but there is no validity to this story.”
Adding a twist to all of this is that EA hasn’t actually reported the sales numbers for the Dead Space remake.
- 4/10/2024
- by Mike Wilson
- bloody-disgusting.com
Cineverse announced today the massive news that Bloody Disgusting, the company’s multiplatform horror brand, will produce the new scripted audio series “Dead Space: Deep Cover” in cooperation with Electronic Arts Inc., a global leader in digital interactive entertainment. IGN first broke the news this morning.
Based on the award-winning video game series, “Dead Space: Deep Cover” is an all-new story set in the perilous universe of the Dead Space games, a survival horror franchise known for its intense gameplay and atmospheric storytelling. The Dead Space games and this year’s remake garnered critical acclaim for their immersive gameplay mechanics, innovative features like strategic dismemberment, and dark, suspenseful narrative.
In “Dead Space: Deep Cover,” journalist Emmeline Ayuba searches for her sister, who reportedly joined a local Unitologist church. As she delves into the mysterious world of this church, she uncovers internal conflicts, strange customs and the personal sacrifices she must...
Based on the award-winning video game series, “Dead Space: Deep Cover” is an all-new story set in the perilous universe of the Dead Space games, a survival horror franchise known for its intense gameplay and atmospheric storytelling. The Dead Space games and this year’s remake garnered critical acclaim for their immersive gameplay mechanics, innovative features like strategic dismemberment, and dark, suspenseful narrative.
In “Dead Space: Deep Cover,” journalist Emmeline Ayuba searches for her sister, who reportedly joined a local Unitologist church. As she delves into the mysterious world of this church, she uncovers internal conflicts, strange customs and the personal sacrifices she must...
- 6/15/2023
- by Brad Miska
- bloody-disgusting.com
Well, you can’t say that you didn’t see this coming. After Motive Studio mused the idea of doing more with Dead Space, it would appear that publisher EA is taking a step towards doing just that.
Gloomwood developer Dillon Rogers posted yesterday on Twitter a survey from EA that asked fans point blank how interested they would be in regards to the developer proceeding with not only a remake of Dead Space 2 done in a similar style to Motive Studio’s remake of the original game, but also its sequel in Dead Space 3.
Electronic Arts has yet to comment on what their plans are for the series, despite the success and acclaim of the remake. On top of that, it’s not clear that if EA does proceed to remake both games, will Motive Studio will be involved in either project. Furthermore, if fans are hungry for more Dead Space,...
Gloomwood developer Dillon Rogers posted yesterday on Twitter a survey from EA that asked fans point blank how interested they would be in regards to the developer proceeding with not only a remake of Dead Space 2 done in a similar style to Motive Studio’s remake of the original game, but also its sequel in Dead Space 3.
Electronic Arts has yet to comment on what their plans are for the series, despite the success and acclaim of the remake. On top of that, it’s not clear that if EA does proceed to remake both games, will Motive Studio will be involved in either project. Furthermore, if fans are hungry for more Dead Space,...
- 2/26/2023
- by Mike Wilson
- bloody-disgusting.com
So, Motive Studio’s Dead Space remake is awesome. And with the positive response the game has received, talk of Motive Studio doing more involving Dead Space has creeped up again.
In a new interview with British GQ, Motive Studio senior and creative directors Phil Ducharme and Roman Campos-Oriola chatted it up about the remake on a variety of topics. The question came up about EA’s previous 10 year lull in the series after Dead Space 3, and if the team had any ideas for what they could do with the property. “For sure, it’s, it’s a hope that we have. There’s interest on my side and I think on Roman’s side in exploring Dead Space more. There are ideas, that’s for sure.”
Whatever comes next won’t be immediate, as the team obviously still has postlaunch work to do, as well as the necessary downtime from working on the remake.
In a new interview with British GQ, Motive Studio senior and creative directors Phil Ducharme and Roman Campos-Oriola chatted it up about the remake on a variety of topics. The question came up about EA’s previous 10 year lull in the series after Dead Space 3, and if the team had any ideas for what they could do with the property. “For sure, it’s, it’s a hope that we have. There’s interest on my side and I think on Roman’s side in exploring Dead Space more. There are ideas, that’s for sure.”
Whatever comes next won’t be immediate, as the team obviously still has postlaunch work to do, as well as the necessary downtime from working on the remake.
- 1/31/2023
- by Mike Wilson
- bloody-disgusting.com
We got our first taste of gameplay for the upcoming Dead Space remake last week. Now Electronic Arts and developer Motive have released an extended gameplay walkthrough that not only shows off more Dead Space eye candy, but also compares the remake with the 2008 original.
The extended gameplay trailer is all part of the 14th anniversary of the original Dead Space, which EA and Motive are celebrating via livestream, featuring an interview with Motive’s Creative Director Roman Campos-Oriola and Senior Producer Philippe Ducharme.
As for the extended walkthrough, Ducharme walks viewers through a more in-depth sneak peek at the reimagined Usg Ishimura, showing off key improvements including updated visual fidelity, the interconnected ship, the intensity director, and more.
Speaking of the Intensity Director, the idea behind it is to make your exploration of the Ishimura “even more intense, challenging, and unpredictable.” That includes changing up enemies, lighting, and ambiance...
The extended gameplay trailer is all part of the 14th anniversary of the original Dead Space, which EA and Motive are celebrating via livestream, featuring an interview with Motive’s Creative Director Roman Campos-Oriola and Senior Producer Philippe Ducharme.
As for the extended walkthrough, Ducharme walks viewers through a more in-depth sneak peek at the reimagined Usg Ishimura, showing off key improvements including updated visual fidelity, the interconnected ship, the intensity director, and more.
Speaking of the Intensity Director, the idea behind it is to make your exploration of the Ishimura “even more intense, challenging, and unpredictable.” That includes changing up enemies, lighting, and ambiance...
- 10/14/2022
- by Mike Wilson
- bloody-disgusting.com
As was expected, EA and Motive’s newest developer update on the production of the upcoming Dead Space remake focused on the audio. Motive’s Creative Director Roman Campos-Oriola, Senior Producer Philippe Ducharme, and Audio Director Olivier Asselin were joined by Jack Pattillo to discuss the team’s goal of taking the original Dead Space’s award-winning audio design […]
The post New ‘Dead Space’ Remake Dev Update Examines Audio Enhancements; Release Window Pushed to 2023 [Video] appeared first on Bloody Disgusting!.
The post New ‘Dead Space’ Remake Dev Update Examines Audio Enhancements; Release Window Pushed to 2023 [Video] appeared first on Bloody Disgusting!.
- 3/11/2022
- by Mike Wilson
- bloody-disgusting.com
After more than a year of fighting between samurais, knights, and vikings, “For Honor” players are finally getting a fresh batch of opponents.
The Wu Lin faction from ancient China is joining the fray this fall with the Marching Fire expansion. The four new hero classes — Jiang Jun, Tiandi, Shaolin, and Nuxia — increases the roster of warriors to 22, making it one of “For Honor’s” most substantial updates since its Feb. 2017 launch.
Marching Fire is a part of developer Ubisoft Montreal’s plan to create a deep, lasting experience for the competitive online brawler, which recently surpassed 8 million players. During an interview with Variety at E3 2018, creative director Roman Campos-Oriola explained that they try not to take that success for granted, especially after its initial growing pains. Among other problems, players complained of crippling connectivity issues and a painfully slow grind to unlock new characters.
Over the past few months,...
The Wu Lin faction from ancient China is joining the fray this fall with the Marching Fire expansion. The four new hero classes — Jiang Jun, Tiandi, Shaolin, and Nuxia — increases the roster of warriors to 22, making it one of “For Honor’s” most substantial updates since its Feb. 2017 launch.
Marching Fire is a part of developer Ubisoft Montreal’s plan to create a deep, lasting experience for the competitive online brawler, which recently surpassed 8 million players. During an interview with Variety at E3 2018, creative director Roman Campos-Oriola explained that they try not to take that success for granted, especially after its initial growing pains. Among other problems, players complained of crippling connectivity issues and a painfully slow grind to unlock new characters.
Over the past few months,...
- 6/18/2018
- by Giancarlo Valdes
- Variety Film + TV
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