Nintendo has been the most enduring and influential company in the gaming medium and its consoles. Branding and innovative game achievements have given the company a momentous status in popular culture. And so 30 years after the Nes hit North American shores, we’ve decided to compile a list of the 100 greatest Nintendo games. Here is part two.
90. Kid Icarus
Developer(s) Nintendo R&D1
Publisher(s) Nintendo
Director(s) Satoru Okada
Platform(s) Nintendo Entertainment System
Na July 1987
Genre(s) Action, platforming
-
The game was directed by Satoru Okada and produced by the general manager of the R&D1 division, the same team who developed Metroid a year earlier. Both games ran on the same engine, shared similar level designs and even a few notorious enemies, and so one of the most striking aspects of Kid Icarus is how similar is feels to its sister game. Yet Pit has...
90. Kid Icarus
Developer(s) Nintendo R&D1
Publisher(s) Nintendo
Director(s) Satoru Okada
Platform(s) Nintendo Entertainment System
Na July 1987
Genre(s) Action, platforming
-
The game was directed by Satoru Okada and produced by the general manager of the R&D1 division, the same team who developed Metroid a year earlier. Both games ran on the same engine, shared similar level designs and even a few notorious enemies, and so one of the most striking aspects of Kid Icarus is how similar is feels to its sister game. Yet Pit has...
- 2/2/2015
- by Staff
- SoundOnSight
So with the announcement of a movie along the way I thought I'd take a moment to call out a few scenarios, events, and plot points from the legendary Metal Gear Solid that absolutely *have* to be included in the film.
Now, there are dozens of memorable moments throughout the franchise but for the sake of simplicity I'm just going to pull from Metal Gear Solid as that's most likely the story that would be adapted. I also want to focus on the first (ok, technically 3rd game) of the series because attempting to cull all the awesomeness across all of Snake's journey would just be too brain-shatteringly insane; so without further ado- These Five Things Need To Appear In A Metal Gear Movie!
!: The fight with Rex.
This one goes without saying. It's a fight between a giant, mechanical, nuclear-equipped dinosaur, a covert, super-soldier and a cyborg ninja with daddy issues.
Now, there are dozens of memorable moments throughout the franchise but for the sake of simplicity I'm just going to pull from Metal Gear Solid as that's most likely the story that would be adapted. I also want to focus on the first (ok, technically 3rd game) of the series because attempting to cull all the awesomeness across all of Snake's journey would just be too brain-shatteringly insane; so without further ado- These Five Things Need To Appear In A Metal Gear Movie!
!: The fight with Rex.
This one goes without saying. It's a fight between a giant, mechanical, nuclear-equipped dinosaur, a covert, super-soldier and a cyborg ninja with daddy issues.
- 8/30/2012
- by Clint Mize
- MTV Multiplayer
While a part of me would love to eventually see the adventures of Solid Snake, Revolver Ocelot, Psycho Mantis, Vulcan Raven and company on the big screen, there’s two main factors that remind me the idea is silly:
1. No actor will ever embody Snake quite like voice actor/Watchmen screenwriter David Hayter, who looks nothing like the character and therefore couldn’t be Snake in the film, and
2. The Metal Gear Solid games are some of the most cinematic games you’ll ever play, and an adaptation would be completely futile.
For those who agree with me, breathe a sigh of relief: there will be no adaptation of the series on film, especially not by a hack director like Uwe Boll or Paul W.S. Anderson. So says producer Mike De Luca:
“I don’t think it’s going to move forward because I got the sense that there...
1. No actor will ever embody Snake quite like voice actor/Watchmen screenwriter David Hayter, who looks nothing like the character and therefore couldn’t be Snake in the film, and
2. The Metal Gear Solid games are some of the most cinematic games you’ll ever play, and an adaptation would be completely futile.
For those who agree with me, breathe a sigh of relief: there will be no adaptation of the series on film, especially not by a hack director like Uwe Boll or Paul W.S. Anderson. So says producer Mike De Luca:
“I don’t think it’s going to move forward because I got the sense that there...
- 1/11/2010
- by John Cooper
- ReelLoop.com
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