- The lives of a young inventor and his sweetheart are saved by the use of his revolutionary new invention, a wireless telephone.
- John Alden, a wealthy amateur inventor, to escape his obligations, takes refuge in his old home on an island connected with the mainland by an abandoned bridge. Here he starts experiments on his invention, a wireless telephone, using the cupola as a laboratory. Mrs. Baldwin (who is determined to Marry John to her daughter, Lola) sends him an invitation to a house party at her nearby mansion, where the world's greatest inventor, Signor Marvelli, is her guest. Tempted by the opportunity to consult this genius about his invention, John accepts. At the house party the inventors become absorbed in the perfection of the wireless, and to the distress of their designing hostess, make an experimental station of the loft of her garage, where they succeed in perfecting the instrument to the point where only a test call will demonstrate its success. Therefore, John, unknown to anyone but Marvelli, goes back to his cupola laboratory to establish a connection "by wireless." Unknown to Marvelli, he has been followed to the garage by a crazy inventor named Micheals, who has a delusion that the great man has wronged him. Finding Marvelli alone, the fiend overpowers him and is about to dispatch him with a murderous stiletto, when Lola climbs to the loft. Micheals, thinking Marvelli dead, turns to the girl, who has been a witness to his act and fainted. He throws her into one of the motor cars in the garages and drives madly away. Believing himself pursued, Michaels hurls the powerful car across a rickety bridge leading to John's old house. Midway over the rotten timbers collapse, dropping the car to the waters below. Micheals cuts a hole in the top of the car and succeeds in gaining the island and dragging his unconscious victim into the old house, where Lola revives to find the maniac glowering over her. John, at work in the cupola above, hears a terrified scream. Rushing down, he finds Lola struggling with the fiend whom he fights off, and carries the girl up to the cupola. Here he realizes there is no escape from the maniac, who is slowly carving his way through the door. Resolved to die game, John forces Lola to be lowered from the window by a wire tied about their waists. He then tries vainly to "get" Marvelli on his "wireless'' phone. Back at the garage, Marvelli has been discovered and revived. He instinctively turns to the phone. Suddenly he solves the problem and gets a spark. At the cupola John has given up hope when the phone in his hand comes to life; he has just time to call for help when Micheals breaks into the cupola. They struggle desperately. John, handicapped by Lola's weight. Micheals turns and John hurls the telephone at him. Micheals pitches headlong down the stairs into the arms of Marvelli. The rescuers, headed by Mrs. Baldwin, drag John back as he is being pulled out of the window. Lola is saved, and as Marvelli holds the great invention to him, John takes Lola in his arms instead, while Mrs. Baldwin smiles in triumph.—Moving Picture World synopsis
It looks like we don't have any synopsis for this title yet. Be the first to contribute.
Learn moreContribute to this page
Suggest an edit or add missing content