Writing Credits
Joseph Staten | ... | (writing director) |
Robert McLees | ... | (writer) (as Robt McLees) & |
Luke Smith | ... | (writer) |
Rob Stokes | ... | (uncredited) |
Cast (in credits order)
Produced by
Jonty Barnes | ... | executive producer |
Matthew Seiji Burns | ... | producer (as Matthew Burns) |
Curtis Creamer | ... | producer |
Alexandra Dorris | ... | voice producer |
Empress Eris | ... | producer (credit only) |
Allen Murray | ... | producer |
Peter Parsons | ... | executive producer |
Matt Priestley | ... | producer |
Jim Veevaert | ... | executive producer: Microsoft Game Studios Publishing |
Music by
Martin O'Donnell |
Editing by
Brendan Reed | ... | (behind the scenes) |
Art Direction by
Marcus Lehto |
Art Department
Christopher Barrett | ... | campaign environment artist lead: art |
Dorje Seattle Bellbrook | ... | concept artist/skies/matt painting: art |
Mike Buelterman | ... | multiplayer environment artist: art |
Milton Cadogan | ... | campaign environment artist: art |
David Candland | ... | user interface designer |
Frank Capezzuto | ... | campaign environment artist: art |
Christopher Carney | ... | multiplayer environment lead: art |
Paul Clift | ... | technical art lead: art |
Steve Cotton | ... | multiplayer environment artist: art |
Vic DeLeon | ... | campaign environment artist: art |
David Dunn | ... | campaign environment artist lead: art |
Eric Elton | ... | campaign environment artist: art |
John Gronquist | ... | effect artist: art |
Isaac Hannaford | ... | concept artist/skies/matt painting: art |
Justin Hayward | ... | multiplayer environment artist: art |
James Haywood | ... | technical artist: art |
David Hunt | ... | technical artist: art |
Samuel Jones | ... | campaign environment artist: art |
Lorraine McLees | ... | graphic artist: graphic design and user interface |
Paul Russel | ... | campaign environment artist: art |
Steve Scott | ... | effects art lead: art |
Jeremiah Strong | ... | 3d artist |
Kentarou Taya | ... | Artist (as Ken Taya) / campaign environment artist: art (as Ken Taya) |
Steve Theodore | ... | technical artist: art |
Michael Wu | ... | campaign environment artist lead: art |
Mike Zak | ... | campaign environment artist lead: art |
Sound Department
Phil Evans | ... | voice recording engineer |
Bryen Hensley | ... | dialogue editor |
C. Paul Johnson | ... | sound designer (as C Paul Johnson) |
Ryan Maguire | ... | foley mixer |
Martin O'Donnell | ... | audio director |
J. David Atherton | ... | dialogue recordist (uncredited) |
Special Effects by
Alex Falkner | ... | special effects technician: props |
Visual Effects by
Eric Arroyo | ... | 3D artist: art |
Arnold Ayala | ... | 3D artist: art |
Travis Brady | ... | 3D artist: art |
Tom Doyle | ... | 3D artist: art |
Martin Leduc | ... | visual effects producer |
Raj Nattam | ... | 3D artist: art |
Shi Kai Wang | ... | 3D art lead |
Camera and Electrical Department
Shawn Anderson | ... | camera operator (uncredited) / gaffer (uncredited) |
Animation Department
Jonathan Abenhaim | ... | cinematic animation partner: damnfx |
Dustin Adair | ... | cinematic animation partner: Zoic Studios |
Sung Jin Ahn | ... | cinematic animation partner: damnfx (as SungJin Ahn) |
Robert Blye | ... | cinematic animation partner: Zoic Studios |
Cristinel Bostan | ... | cinematic animation partner: damnfx |
Karmen Bostanne | ... | animator |
Roberta Browne | ... | animator |
John Butkus | ... | animator |
Chris Capell | ... | cinematic animation partner: damnfx |
Matteo Ceccotti | ... | animator: cinematics |
Sean Comer | ... | cinematic animation partner: Zoic Studios |
Frédéric Côté | ... | cinematic animation partner: damnfx |
Alexandru Dragutescu | ... | cinematic animation partner: damnfx |
Gina Fiore | ... | cinematic animation partner: Zoic Studios |
Jeremy Fones | ... | animator |
Emile Ghorayeb | ... | animation supervisor: cinematic animation partners (as Emilio Ghorayeb) |
Timothy Heath | ... | cinematic animation partner: damnfx |
Matt Kelly | ... | animator |
Michael Kitchen | ... | cinematic animation partner: damnfx |
Bartek Kujbida | ... | cinematic animation partner: damnfx |
Nadine Lavoie | ... | cinematic animation partner: damnfx |
Sang-Ho Lee | ... | cinematic animation partner: damnfx |
Eric Lessard | ... | cinematic animation partner: damnfx (as Éric Lessard) |
Dave Massicotte | ... | cinematic animation partner: damnfx |
Dana Boadway Masson | ... | cinematic animation partner: damnfx (as Dana Boadway) |
Shawn McClellan | ... | cinematic animation partner: damnfx (as Shawn McClelland) |
Praveen Nadaraju | ... | cinematic animation partner: damnfx (as Praveen Moodley Nadaraju) |
Kurt Nellis | ... | layout artist |
Garrett Shane Norlin | ... | cinematic animation partner: Zoic Studios (as Garrett Norlin) |
Bill O'Brien | ... | animator |
Andrew Orloff | ... | cinematic animation partner: Zoic Studios |
Robert Darryl Purdy | ... | cinematic animation partner: damnfx (as Darryl Purdy) |
Graeme Revell | ... | cinematic animation partner: damnfx |
Peter Reynolds | ... | cinematic animation partner: damnfx |
Jason Robertson | ... | animator |
Carlos M. Rosas | ... | cinematic animation partner: damnfx (as Carlos Rosas) |
Mark Shimer | ... | cinematic animation partner: Zoic Studios |
Peter Skovsbo | ... | cinematic animation partner: damnfx |
Aaron Sternlicht | ... | cinematic animation partner: Zoic Studios |
Downunda Thunda | ... | cinematic animation partner: damnfx |
John Velazquez | ... | cinematic animation partner: damnfx |
Nathan Walpole | ... | animator |
Lee Wilson | ... | layout artist |
Joon Yang | ... | cinematic animation partner: damnfx |
Ryan Yee | ... | animator |
Philippe Zerounian | ... | cinematic animation partner: damnfx |
Music Department
C. Paul Johnson | ... | composer: additional music (as C Paul Johnson) |
Stan LePard | ... | ochestration: additional support |
David Sabee | ... | conductor |
Michael Salvatori | ... | music composition: additional support |
Robert Puff | ... | music preparation (uncredited) |
Script and Continuity Department
Jeffrey Parker | ... | script supervisor |
Additional Crew
David Allen | ... | producers/engineering/artists contractor: Sakson & Taylor |
Steve Alliston | ... | SDET: Microsoft Test |
Michael Axworthy | ... | test contractor: Excell Data Corporation |
Daniel Bach | ... | test contractor: Volt |
Dustin Backlung | ... | test contractor: Excell Data Corporation |
Jason Baggett | ... | Microsoft development partner: Rare |
Ginny Baldwin | ... | producers/engineering/artists contractor: Sakson & Taylor |
Ernest Andrew Belousek Jr. | ... | test contractor: Volt |
Matt Bennier | ... | producers/engineering/artists contractor: Sakson & Taylor |
Paul Bertone | ... | lead campaign designer |
Aleksandr Bezman | ... | test contractor: Excell Data Corporation |
Ryan Blosser | ... | test contractor: Excell Data Corporation |
Josiah Bolek | ... | test contractor: Excell Data Corporation |
Mei-Mei Bong | ... | platform & Xbox Live: Microsoft Xbox |
Eric Boughton | ... | test contractor: Volt |
Doug Boyce | ... | test lead: test |
Tony Bradley | ... | SDET: Microsoft Test |
The Bungie Webmaster | ... | oversight: Bungie.net team |
Ross Bury | ... | Microsoft development partner: Rare |
Chris Butcher | ... | engineering lead: engineering |
Ruth Caspary | ... | Microsoft development partner: Fasa |
Davina Chan Gallagher | ... | business administrator: Bungie Backbone |
Judy Chan | ... | test contractor: Excell Data Corporation |
Sam Charchian | ... | program manager: Microsoft Game Studios Publishing |
Hao Chen | ... | engineering lead: engineering |
Phoenix Cheng | ... | localization team: Taiwan: Microsoft |
Troy Allen Coleman | ... | producers/engineering/artists contractor: Sakson & Taylor |
Peter Comley | ... | engineering support: Microsoft Games (Xbox) |
Kieth Conner | ... | test contractor: Volt |
James Costello | ... | test contractor: Volt |
C.J. Cowan | ... | cinematic director: cinematics |
Mario Curro | ... | test contractor: Volt |
Christopher Daltas | ... | test contractor: Excell Data Corporation |
Andrew G. Davis | ... | producers/engineering/artists contractor: Sakson & Taylor (as Andrew G Davis) |
Jim Davis | ... | test contractor: Volt |
Joel Day | ... | test contractor: Volt |
Victor De Saboya | ... | test contractor: Xversity |
Robert Delaware | ... | test contractor: Volt |
John Doyle | ... | Microsoft development partner: Rare |
Charles Gendron Dupont | ... | test contractor: Volt |
Brandon Edsforth | ... | test contractor: Volt |
Jamie Evans | ... | test manager: test |
Steve Farnel | ... | test contractor: Volt |
Carlos Fins | ... | producers/engineering/artists contractor: Sakson & Taylor |
Mason Funk | ... | producers/engineering/artists contractor: FilmOasis |
Emilio Gandin | ... | producers/engineering/artists contractor: Sakson & Taylor |
Nicholas Gerrone | ... | test contractor: Volt |
Aleks Gershaft | ... | engineering support: Microsoft Games (Xbox) |
Harpreet Gill | ... | test contractor: Volt |
Tetyane Golub | ... | producers/engineering/artists contractor: Sakson & Taylor |
MinMin Gong | ... | researcher: Microsoft Research Asia |
Chris Gossett | ... | web development lead: Bungie.net team |
Charlie Gough | ... | engineering lead: engineering |
Imran Goychayev | ... | test contractor: Volt |
Kevin Grace | ... | user experience: Microsoft Games (Xbox) |
Michael Graeber Jr. | ... | test contractor: Volt |
Thore Graepel | ... | research: Microsoft Games (Xbox) |
John Graham | ... | test contractor: Volt |
Giorgio Grecu | ... | Microsoft development partner: Rare |
Rahsaan Green | ... | test contractor: Volt |
Christopher Greenhaw | ... | test contractor: Excell Data Corporation |
Jaime Griesemer | ... | lead gameplay designer |
Paul Grimes | ... | SDET: Microsoft Test |
Bryan Hargrave | ... | producers/engineering/artists contractor: FilmOasis |
John Harris | ... | test contractor: Excell Data Corporation |
Andrew Harrison | ... | test contractor: Volt |
Brian Haucke | ... | test contractor: Volt |
Eric Helbig | ... | SDET: Microsoft Test |
Ralf Herbrich | ... | research: Microsoft Games (Xbox) |
Morgan A. Hill | ... | producers/engineering/artists contractor: Sakson & Taylor (as Morgan A Hill) |
Danny Hollefreund | ... | test contractor: Volt |
Zhipeng Hu | ... | researcher: Microsoft Research Asia |
Cau H. Huynh | ... | test contractor: Volt (as Cau H Huynh) |
Micah Jelmberg | ... | test contractor: Volt |
Nicholas Jerden | ... | test contractor: Excell Data Corporation |
David Johnson | ... | Microsoft development partner: Fasa (as David [DJ] Johnson) |
Justin Jumani | ... | HR/recruiting: Microsoft Games (Xbox) |
Owen Jungeman | ... | test contractor: Volt |
Scott Kankelborg | ... | test contractor: Excell Data Corporation |
Matt Kelly | ... | producers/engineering/artists contractor: Sakson & Taylor |
Joe 'Claw' Kelsay | ... | test contractor: Volt |
Scott Kikuta | ... | producers/engineering/artists contractor: Sakson & Taylor |
Laszlo Kiss | ... | security: Bungie Backbone |
Seigen Ko | ... | localization team: Japan: Microsoft |
Harold Lamb | ... | producers/engineering/artists contractor: Filter |
Reed Lawrenson | ... | test contractor: Excell Data Corporation |
Byung Hoon Lee | ... | localization team: Korea: Microsoft |
Jiyoung Lee | ... | test contractor: Volt |
Matt Lee | ... | engineering support: Microsoft Games (Xbox) |
Ian Lewis | ... | platform & Xbox Live: Microsoft Xbox |
Aaron Lieberman | ... | multiplayer engineer: engineering |
Eva Lin | ... | localization team: Taiwan: Microsoft |
XingGuo Liu | ... | researcher: Microsoft Research Asia |
Steve Lopez | ... | IT lead: Bungie Backbone |
Gareth Lough | ... | Microsoft development partner: Rare |
Andrew Lovvorn | ... | test contractor: Volt |
Yelena Makarczyk | ... | localization |
Michael Maston | ... | platform & Xbox Live: Microsoft Xbox |
Zsolt Mathe | ... | platform & Xbox Live: Microsoft Xbox |
Mark McClarin | ... | test contractor: Volt |
Evan McConnaughey | ... | test contractor: Volt |
Brian T. McGee | ... | test contractor: Excell Data Corporation (as Brian T McGee) |
Don McGowan | ... | legal/business affairs: Microsoft Game Studios Publishing |
Esmeralda McQuillan | ... | producers/engineering/artists contractor: FilmOasis |
Brian Meloy | ... | test contractor: Excell Data Corporation |
Bill Metters | ... | SDET: Microsoft Test |
Oliver Miyashita | ... | platform & Xbox Live: Microsoft Xbox |
Daniel Monroe | ... | test contractor: Volt |
Chris Moreno | ... | user research engineer: Microsoft Games (Xbox) |
Paul Morris | ... | test contractor: Volt |
Michael Mournier | ... | engineering: Microsoft Game Studios Publishing |
Carlos Naranjo | ... | producers/engineering/artists contractor: Sakson & Taylor |
Mark Neiderer | ... | test contractor: Volt |
Eric Neustadter | ... | platform & Xbox Live: Microsoft Xbox |
Paul Newson | ... | engineering support: Microsoft Games (Xbox) |
Denise Novosel | ... | HR/recruiting: Microsoft Games (Xbox) |
Peter O'Brien | ... | story editor |
Jamie O'Connell | ... | localization team: EMEA (Europe/Brazil): Microsoft |
Frank O'Connor | ... | managing editor |
Masao Okamoto | ... | localization team: Japan: Microsoft |
David Ouimet | ... | test contractor: Volt |
Frank Pape | ... | legal/business affairs: Microsoft Game Studios Publishing |
David Parker | ... | producers/engineering/artists contractor: FilmOasis |
James Parks | ... | helpdesk lead: Bungie Backbone |
Kevin Paul | ... | producers/engineering/artists contractor: Sakson & Taylor |
James Phillips | ... | test contractor: Excell Data Corporation |
Justin Charles Phillips | ... | test contractor: Volt |
Travis Pijut | ... | test contractor: Excell Data Corporation |
Cameron Pinard | ... | producers/engineering/artists contractor: Sakson & Taylor |
Mike Porter | ... | Microsoft development partner: Fasa |
Jon Price | ... | producers/engineering/artists contractor: FilmOasis |
Rob Primozich | ... | test contractor: Volt |
Primo Pulanco | ... | test contractor: Volt (as Primo Adriano Pulanco) |
Doug Ralphs | ... | finance: Microsoft Games (Xbox) |
Brendan Reed | ... | editor: behind the scenes |
Matt Richenburg | ... | SDET: Microsoft Test |
Robert Rodgers | ... | test contractor: Volt |
Mike Ruete | ... | engineering support: Microsoft Games (Xbox) |
Zach Russell | ... | engineering lead: engineering |
Harold Ryan | ... | studio manager |
Kevin Salcedo | ... | platform & Xbox Live: Microsoft Xbox |
Ernesto Cabanes Sanchis | ... | test contractor: Volt |
Shay Sanders | ... | test contractor: Excell |
Niles Sankey | ... | campaign designer |
Stephen Schuckenbrock | ... | test contractor: Volt |
Charles E. Schuler Jr. | ... | test contractor: Volt (as Cahrles E Schuler Jr.) |
Angela Serrano Brummett | ... | test contractor: Volt |
Darryl Shack | ... | test contractor: Volt |
Derek Shefveland | ... | test contractor: Excell Data Corporation |
Joe Sifferman | ... | test contractor: Volt |
Stefan Sinclair | ... | multiplayer engineer: engineering |
Peter Pike Sloan | ... | research: Microsoft Games (Xbox) |
Kutta Srinivasan | ... | engineering: Microsoft Game Studios Publishing |
Corey Stelton | ... | test contractor: Volt |
Stosh Steward | ... | producers/engineering/artists contractor: Sakson & Taylor |
Jason Strayer | ... | platform & Xbox Live: Microsoft Xbox |
Kale Stutzman | ... | test contractor: Excell Data Corporation |
Colin Suess | ... | test contractor: Volt |
Jason Sussman | ... | producers/engineering/artists contractor: Sakson & Taylor |
Gary Talbot | ... | Microsoft development partner: Rare |
William Thompson | ... | test contractor: Volt (as Will Thompson) |
Luke Timmins | ... | multiplayer engineer: engineering |
Kari Toyama | ... | test contractor: Excell Data Corporation |
Mike Toyama | ... | test contractor: Excell Data Corporation |
Phillip Trelford | ... | research: Microsoft Games (Xbox) |
Tor Ulstein | ... | test contractor: Volt |
Mark Uyeda | ... | test contractor: Volt |
Matt Waggle | ... | producers/engineering/artists contractor: Filter |
Ben Wallace | ... | engineering lead: engineering |
Michael Walters | ... | HR/recruiting: Microsoft Games (Xbox) |
Geoff Watenpaugh | ... | test contractor: Volt |
Jerret West | ... | marketing & PR: Microsoft Xbox |
Charles Whiton | ... | test contractor: Volt |
Timothy Williams | ... | production engineer: production engineering (as Tim Williams) |
Chris Wilson | ... | test contractor: Volt |
Lee Wilson | ... | cinematic designer: cinematics |
Roger Wolfson | ... | tools engineer: production engineering |
Benjamin J. Wommack | ... | test contractor: Volt (as Benjamin J Wommack) |
Mark Yeend | ... | producers/engineering/artists contractor: Sakson & Taylor |
David Yingling | ... | test contractor: Excell Data Corporation |
Ching Fong Yip | ... | test contractor: Volt |
John Yip | ... | engineering support: Microsoft Games (Xbox) |
Tristan Yolton | ... | test contractor: Volt |
Kyoung Han Yoon | ... | localization team: Korea: Microsoft |
Mike Yurka | ... | SDET: Microsoft Test |
Cameron Laborde Zank | ... | test contractor: Volt |
Kun Zhou | ... | researcher: Microsoft Research Asia |
Dave Lieber | ... | production coordinator (uncredited) |
Thanks
Robert Aguilera | ... | special thanks |
Michel Bastien | ... | special thanks |
Miguel Chavez | ... | extra special thanks |
Joe Cruz | ... | special thanks |
Brad Dennis | ... | special thanks |
Claude Errera | ... | extra special thanks |
Darrell Frost | ... | special thanks |
Max Hoberman | ... | special thanks |
Tomonobu Itagaki | ... | special thanks |
Jason Jones | ... | special thanks |
Shane Kim | ... | special thanks |
Don Leeds | ... | special thanks |
Peter Marks | ... | special thanks |
Don Nguyen | ... | special thanks |
Frank Pape | ... | special thanks |
Peter Parsons | ... | special thanks (as Pete Parsons) |
Cameron Payne | ... | special thanks |
David Scott | ... | special thanks |
Wes Shriner | ... | special thanks |
Lori Solomon | ... | special thanks |
Phil Spencer | ... | special thanks |
Arthur Tien | ... | special thanks |
Skip Weasel | ... | extra special thanks |
Jeff Williams | ... | special thanks |
Yaron Yedidia | ... | special thanks |