Final Fantasy XIII (2009)
Fainaru fantajî XIII (original title)Reference View | Change View
- T
- Action, Adventure
- 09 Mar 2010 (USA)
- Video Game
In a futuristic city, a group of adventurers must fight the government forces controlled by an alien force to stop its plan to destroy the world.
Director:
Writers:
Awards:
- 5 nominations.
- See more »
Photos and Videos
Cast
Ali Hillis | ... |
Claire Farron - Lightning (voice)
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Troy Baker | ... |
Snow Villiers (voice)
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Georgia Van Cuylenburg | ... |
Oerba Dia Vanille (voice)
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Reno Wilson | ... |
Sazh Katzroy (voice)
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Vincent Martella | ... |
Hope Estheim (voice)
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Rachel Robinson | ... |
Oerba Yun Fang (voice)
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Laura Bailey | ... |
Serah Farron (voice)
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Daniel Samonas | ... |
Maqui (voice)
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Zach Hanks | ... |
Gadot / Cavalry Soldier / Radio Soldier / Male Civilians (voice)
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Anndi McAfee | ... |
Lebreau (voice)
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Jeff Fischer | ... |
Yuj (voice)
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Mary Elizabeth McGlynn | ... |
Nora Estheim (voice)
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André Sogliuzzo | ... |
Bartholomew Estheim (voice)
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Connor Villard | ... |
Dajh Katzroy (voice)
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Jon Curry | ... |
Yaag Rosch (voice)
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Paula Tiso | ... |
Jihl Nabaat (voice)
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Dave Wittenberg | ... |
Amodar (voice)
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Josh Robert Thompson | ... |
Rygdea (voice)
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Erik Davies | ... |
Cid Raines (voice)
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S. Scott Bullock | ... |
Galenth Dysley / Barthandelus (voice)
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Julia Fletcher | ... |
Orphan - Shell (voice)
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Michael Sinterniklaas | ... |
Orphan - True Form (voice)
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Alex Fernandez | ... |
Cocoon Inhabitants (voice)
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April Stewart | ... |
Cocoon Inhabitants (voice)
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Barbara Goodson | ... |
Cocoon Inhabitants (voice)
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Ben Diskin | ... |
Cocoon Inhabitants (voice)
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Cam Clarke | ... |
Cocoon Inhabitants (voice)
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Candi Milo | ... |
Cocoon Inhabitants (voice)
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Cathy Cavadini | ... |
Cocoon Inhabitants (voice)
(as Catherine Cavidini)
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Chris Edgerly | ... |
Cocoon Inhabitants (voice)
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Cindy Robinson | ... |
Cocoon Inhabitants (voice)
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Colleen O'Shaughnessey | ... |
Cocoon Inhabitants (voice)
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Daisy Tormé | ... |
Cocoon Inhabitants (voice)
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Dante Basco | ... |
Cocoon Inhabitants (voice)
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Daran Norris | ... |
Cocoon Inhabitants (voice)
(as Darren Norris)
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David Rasner | ... |
Cocoon Inhabitants (voice)
(as Dave Rasner)
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Dwight Schultz | ... |
Cocoon Inhabitants (voice)
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Eden Riegel | ... |
Cocoon Inhabitants (voice)
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Erin Fitzgerald | ... |
Cocoon Inhabitants (voice)
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Gideon Emery | ... |
Cocoon Inhabitants (voice)
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Fred Tatasciore | ... |
Cocoon Inhabitants (voice)
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Hynden Walch | ... |
Cocoon Inhabitants (voice)
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James Arnold Taylor | ... |
Cocoon Inhabitants (voice)
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JB Blanc | ... |
Cocoon Inhabitants (voice)
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Jeannie Elias | ... |
Cocoon Inhabitants (voice)
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Jessica DiCicco | ... |
Cocoon Inhabitants (voice)
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Jill Talley | ... |
Cocoon Inhabitants (voice)
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Jim Ward | ... |
Cocoon Inhabitants (voice)
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Joe Cappelletti | ... |
Cocoon Inhabitants (voice)
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John DiMaggio | ... |
Cocoon Inhabitants (voice)
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John Mariano | ... |
Cocoon Inhabitants (voice)
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Kari Wahlgren | ... |
Cocoon Inhabitants (voice)
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Kate Higgins | ... |
Cocoon Inhabitants (voice)
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Keith Silverstein | ... |
Cocoon Inhabitants (voice)
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Kim Mai Guest | ... |
Cocoon Inhabitants (voice)
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Kirk Thornton | ... |
Cocoon Inhabitants (voice)
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Kyle Hebert | ... |
Cocoon Inhabitants (voice)
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Liam O'Brien | ... |
Cocoon Inhabitants (voice)
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Maile Flanagan | ... |
Cocoon Inhabitants (voice)
(as a different name)
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Masasa Moyo | ... |
Cocoon Inhabitants (voice)
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Megan Hollingshead | ... |
Cocoon Inhabitants (voice)
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Michael Gough | ... |
Cocoon Inhabitants (voice)
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Michael Lindsay | ... |
Cocoon Inhabitants (voice)
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Mickey Cheetham | ... |
Cocoon Inhabitants (voice)
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Michael Sorich | ... |
Cocoon Inhabitants (voice)
(as Mike Sorich)
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Neil Kaplan | ... |
Cocoon Inhabitants (voice)
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Nika Futterman | ... |
Cocoon Inhabitants (voice)
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Nolan North | ... |
Cocoon Inhabitants (voice)
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Pat Fraley | ... |
Cocoon Inhabitants (voice)
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Patrick Seitz | ... |
Evil Summoner / Cocoon Inhabitants (voice)
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Phil Proctor | ... |
Cocoon Inhabitants (voice)
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Robin Atkin Downes | ... |
Cocoon Inhabitants (voice)
(as Robin Atkin Downs)
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Robbie Rist | ... |
Cocoon Inhabitants (voice)
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Roger Craig Smith | ... |
Cocoon Inhabitants (voice)
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Sam Riegel | ... |
PSICOM Soldiers / Cocoon Inhabitants (voice)
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Scott MacDonald | ... |
Cocoon Inhabitants (voice)
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Scott Menville | ... |
Cocoon Inhabitants (voice)
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Sherry Lynn | ... |
Cocoon Inhabitants (voice)
(as Sheri Lynn)
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Stephanie Sheh | ... |
Cocoon Inhabitants (voice)
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Steve Kramer | ... |
Cocoon Inhabitants (voice)
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Steve Van Wormer | ... |
Cocoon Inhabitants (voice)
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Tara Platt | ... |
Cocoon Inhabitants (voice)
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Travis Willingham | ... |
Cocoon Inhabitants (voice)
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Wally Wingert | ... |
Cocoon Inhabitants (voice)
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Yuri Lowenthal | ... |
Cocoon Inhabitants (voice)
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Rest of cast listed alphabetically: | |||
Tomo Adachi | ... |
Additional Voices (voice)
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Masaki Aizawa | ... |
Bartholomew Estheim (voice)
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Mabuki Andô | ... |
Oerba Yun Fang (voice)
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Kazuhiro Anzai | ... |
Additional Voices (voice)
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Yu Asakawa | ... |
Lebreau (voice)
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Masashi Ebara | ... |
Sazh Katzroy (voice)
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Daichi Endô | ... |
Additional Voices (voice)
(as Daichi Endo)
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Minami Fujii | ... |
Additional Voices (voice)
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Ayumi Fujimura | ... |
Additional Voices (voice)
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Kôji Fujiyoshi | ... |
Additional Voices (voice)
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Yukari Fukui | ... |
Oerba Dia Vanille (voice)
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Shin'ya Fukumatsu | ... |
Additional Voices (voice)
(as Shinya Fukumatsu)
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Junichi Goto | ... |
Additional Voices (voice)
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Hitomi Harada | ... |
Additional Voices (voice)
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Hitomi Hase | ... |
Additional Voices (voice)
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Wataru Hatano | ... |
Yuj (voice)
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Ryuichi Higashi | ... |
Additional Voices (voice)
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Tomoyuki Higuchi | ... |
Additional Voices (voice)
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Ryôko Hikida | ... |
Additional Voices (voice)
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Yoshimasa Hosoya | ... |
Additional Voices (voice)
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Atsushi Imaruoka | ... |
Additional Voices (voice)
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Satoru Inoue | ... |
Additional Voices (voice)
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Yuuichi Ishigami | ... |
Additional Voices (voice)
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Ryô Iwasaki | ... |
Additional Voices (voice)
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Yûki Kaji | ... |
Hope Estheim (voice)
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Yasuyuki Kase | ... |
Rygdea (voice)
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Taku Kimura | ... |
Additional Voices (voice)
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Tomoko Kobashi | ... |
Additional Voices (voice)
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Izumi Koike | ... |
Additional Voices (voice)
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Miwa Koike | ... |
Additional Voices (voice)
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Minako Kotobuki | ... |
Serah Farron (voice)
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Yasumichi Kushida | ... |
Additional Voices (voice)
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Aiko Kusumi | ... |
Additional Voices (voice)
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Keiichi Kuwabara | ... |
Additional Voices (voice)
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Keigo Manaka | ... |
Additional Voices (voice)
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Ken'ichirô Matsuda | ... |
Additional Voices (voice)
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Komina Matsushita | ... |
Nora Estheim (voice)
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Ayano Miura | ... |
Additional Voices (voice)
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Yukiko Monden | ... |
Additional Voices (voice)
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Ryuta Morikawa | ... |
Additional Voices (voice)
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Makiko Nabei | ... |
Additional Voices (voice)
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Kimiko Nakamura | ... |
Additional Voices (voice)
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Yûichi Nakamura | ... |
Cid Raines (voice)
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Makoto Naruse | ... |
Marqui (voice)
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Yuka Nishigaki | ... |
Additional Voices (voice)
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Hisafumi Oda | ... |
Additional Voices (voice)
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Fumihiro Okabayashi | ... |
Additional Voices (voice)
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Masahiro Okazaki | ... |
Additional Voices (voice)
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Daisuke Ono | ... |
Snow Villiers (voice)
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Manabu Sakamaki | ... |
Additional Voices (voice)
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Maaya Sakamoto | ... |
Claire Farron / Lightning (voice)
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Takayuki Sasada | ... |
Additional Voices (voice)
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Biichi Satoh | ... |
Gadot (voice)
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Yûdai Satô | ... |
Additional Voices (voice)
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Hiro Shimono | ... |
Orphan - True Form (voice)
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Masaru Shinozuka | ... |
Galenth Dysley / Orphan - Shell (voice)
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Tatsumasa Someya | ... |
Additional Voices (voice)
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Mie Sonozaki | ... |
Jihl Nabaat (voice)
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Erika Sudou | ... |
Additional Voices (voice)
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Takao Sugiyama | ... |
Additional Voices (voice)
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Kenji Takahashi | ... |
Additional Voices (voice)
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Ryôta Takeuchi | ... |
Additional Voices (voice)
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Kensuke Tamura | ... |
Additional Voices (voice)
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Kumi Tanaka | ... |
Additional Voices (voice)
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Kazato Tomizawa | ... |
Additional Voices (voice)
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Hiroki Tôchi | ... |
Yaag Rosch (voice)
(as Hiroki Touchi)
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Yûji Ueda | ... |
Amodar (voice)
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Shotaro Uzawa | ... |
Dajh Katzroy (voice)
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Rika Yano | ... |
Additional Voices (voice)
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Seiko Yoshida | ... |
Additional Voices (voice)
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Yasuhiro Yoshimoto | ... |
Additional Voices (voice)
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Directed by
Motomu Toriyama |
Written by
Sachie Hirano | ... | (scenario) |
Kazushige Nojima | ... | (scenario concept: Stellavista) |
Harunori Sakemi | ... | (scenario) |
Motomu Toriyama | ... | (scenario designer) |
Daisuke Watanabe | ... | (lead scenario writer) |
Produced by
Shinji Hashimoto | ... | executive producer |
Hideki Imaizumi | ... | associate producer |
Yoshinori Kitase | ... | producer |
Masato Kogure | ... | assistant publicity producer |
Joe Moeller | ... | line producer: english voice recording, Studiopolis |
Alex Moresby | ... | localisation producer: Square Enix Ltd. |
Akio Ofuji | ... | publicity producer (as Akio Ohfuji) |
Kôji Taguchi | ... | general producer: publicity |
Music by
Masashi Hamauzu |
Editing by
Keiichi Kojima | ... | editor: movies |
Editorial Department
Keiichi Kojima | ... | movie editor |
Morgan Rushton | ... | English editor: localization |
Casting By
Jack Fletcher | ... | casting director: English voices, Studiopolis |
Art Direction by
Isamu Kamikokuryou | ... | (as Isamu Kamikokuryo) |
Second Unit Director or Assistant Director
Sonia Im | ... | assistant director: Square Enix Inc. |
Art Department
Yoshihisa Akashi | ... | background graphic designer |
Nao Amano | ... | character texture designer: character textures |
Yoshitaka Amano | ... | image illustrator |
Wataru Bantani | ... | sub-lead character texture designer |
Masahiko Dairaku | ... | background art designer / background art designer: art |
Yuki Danura | ... | setup & simulation artist: movies |
Mitsuharu Fukai | ... | setup & simulation artist: movies |
Masumi Hakamada | ... | set & prop artist: movies |
Masahiro Hamada | ... | setup & simulation artist: movies |
Ryotaro Hashimoto | ... | main character texture and script designer |
Takayuki Hayashi | ... | digital matte and texture artist |
Kenichi Higaki | ... | storyboard and layout artist |
Yoshiko Higohashi | ... | lead background graphic designer |
Minori Hisamatsu | ... | background graphic designer |
Takashi Honjo | ... | background art designer |
Kenji Horii | ... | lead set & prop artist: movies |
Sayoko Hoshino | ... | character texture designer: character textures |
Tetsuya Hoshino | ... | background graphic designer |
David Hovanky | ... | setup & simulation artist: movies |
Takuma Ichibakase | ... | background graphic designer |
Mariko Ichikawa | ... | character texture designer: character textures |
Ako Ideguchi | ... | storyboard and layout artist |
Shin Ienaka | ... | sub-lead background graphic designer |
Madoka Iio | ... | background graphic designer |
Yoji Iio | ... | lead background graphic designer |
Nao Ikeda | ... | character art designer: art |
Shu Ikegami | ... | storyboard and layout artist |
Tsutomu Inagaki | ... | background graphic designer |
Keiji Inoue | ... | character texture designer: character textures |
Mihoko Ishii | ... | character art designer |
Koki Ishinuma | ... | background graphic designer |
Marie Iwanaga | ... | character texture designer: character textures |
Yasushi Iwasaka | ... | lead background graphic designer |
Kazuaki Iwasawa | ... | lead character model artist: movies |
Satoshi Iwashita | ... | background graphic designer |
Kaori Iwata | ... | background graphic designer |
Satomi Kaeriyama | ... | character texture designer |
Yoshinori Kanada | ... | storyboard director |
Yôko Kanno | ... | background graphic designer |
Masaru Karube | ... | background graphic designer |
Yutaka Kasama | ... | sub-lead character texture designer |
Haruna Kato | ... | character texture design and asset manager |
Sumiko Katsuki | ... | storyboard and layout artist |
Hideo Katsuta | ... | setup & simulation artist: movies |
Yukie Katsuyama | ... | set & prop artist: movies |
Sayuri Kawaguchi | ... | character texture designer |
Rinnosuke Kawai | ... | character texture designer: character textures |
Yasuhiro Kawakami | ... | storyboard and layout artist |
Akihiko Kawashima | ... | storyboard and layout artist |
Ryosuke Kawashima | ... | character texture designer |
Makoto Kawatori | ... | sub-lead background graphic designer |
Mina Kikuchi | ... | background graphic designer |
Eiji Kitada | ... | set & prop artist: movies |
Yoshihiro Kitano | ... | storyboard designer |
Hiroaki Kobayashi | ... | character texture designer |
Shiho Kobayashi | ... | setup & simulation artist: movies |
Satoko Kojima | ... | background graphic designer |
Daiju Komatsu | ... | character texture designer |
Masashi Komatsubara | ... | background graphic designer |
Hitoshi Kondo | ... | character texture designer |
Yohei Kondo | ... | background graphic designer |
Tatsuya Koshimizu | ... | set & prop artist: movies |
Rie Koyama | ... | lead character texture designer and asset manager |
Hideo Kubota | ... | character modeling director |
Kazunori Kurihara | ... | background graphic designer |
Mamoru Kurosawa | ... | storyboard designer |
Hiroaki Kusano | ... | background art designer |
Shinsaku Kôzuma | ... | storyboard designer (as Shinsaku Kozuma) |
Mio Matsuda | ... | character texture design and asset manager |
Toshitaka Matsuda | ... | lead art designer |
Takahiro Matsuhira | ... | character texture designer: character textures |
Takahiro Matsumoto | ... | lead character texture & lighting designer: character textures |
Yasuyuki Matsunami | ... | lead background graphic designer |
Yuki Matsuzawa | ... | background art designer |
Isamu Michikoshi | ... | character modeling designer: character modeling |
Junichi Miyajima | ... | sub-lead background graphic designer |
Takako Miyake | ... | lead background graphic designer |
Kimihiko Miyamae | ... | background graphic designer |
Takaomi Moto | ... | lead set & prop artist: movies |
Azumi Naganuma | ... | background graphic designer |
Hiroki Nagaoka | ... | background graphic designer |
Daisaku Nakamura | ... | background graphic designer |
Sanae Nakanishi | ... | set & prop artist: movies |
Chikako Nakano | ... | monster art designer |
Kazunori Nakazawa | ... | background art designer: art |
Yusuke Naora | ... | conceptual art supervisor |
Shinji Nariai | ... | background graphic designer |
Hiroyuki Naruge | ... | background graphic designer |
Kota Niihara | ... | background art designer |
Takafumi Nishimura | ... | set & prop artist: movies |
Kunihiko Noguchi | ... | storyboard designer |
Hiroko Nonaka | ... | background graphic designer |
Emi Noto | ... | background graphic designer |
Kotaro Ogata | ... | storyboard designer |
Isao Ohishi | ... | character art designer |
Chika Ohmori | ... | set & prop artist: movies |
Tsuyoshi Okahisa | ... | lead background graphic designer |
Mayumi Okamoto | ... | character texture designer: character textures |
Mai Okauchi | ... | character texture designer: character textures |
Kazuhiro Okawa | ... | character texture designer: character textures (as Kazuhiro Ohkawa) |
Ken Okazaki | ... | storyboard and layout supervisor |
Atsushi Osako | ... | set & prop artist: movies (as Atsushi Ohsako) |
Eiji Saito | ... | background graphic designer |
Masahiro Saito | ... | character texture designer |
Yoshihide Sakida | ... | setup & simulation artist: movies |
Yuichi Sanuki | ... | background graphic designer |
Taku Sasaki | ... | character texture designer |
Makoto Sawano | ... | character texture designer |
Takeshi Shiba | ... | sub-lead character texture designer |
Nozomi Shibahara | ... | background graphic designer |
Naoya Shigematsu | ... | set & prop artist: movies |
Yoshiyuki Shikano | ... | background graphic designer |
Akira Shimazoe | ... | setup & simulation artist: movies |
Yuichi Shiota | ... | character texture designer: character textures |
Soichi Shirakabe | ... | storyboard and layout artist |
Teruki Suganuma | ... | background graphic designer |
Hiroshi Sugita | ... | setup & simulation artist: movies |
Shuichi Suwa | ... | character texture designer: character textures |
Dai Suzuki | ... | sub-lead character texture designer |
Nobuyuki Suzuki | ... | background graphic designer |
Shigenori Suzuki | ... | set & prop artist: movies |
Takuya Suzuki | ... | set & prop artist: movies |
Toshimasa Suzuki | ... | background graphic designer |
Hirohide Tachimori | ... | background graphic designer |
Yujiro Tada | ... | setup & simulation artist: movies |
Kazuhiko Takahashi | ... | background art designer |
Yoshiki Takanashi | ... | background graphic designer |
Manabu Takehara | ... | lead background graphic designer |
Yuko Takeshita | ... | set & prop artist: movies |
Masashi Takizawa | ... | character texture designer |
Megumi Tamagawa | ... | character texture designer: character textures |
Toshiya Tange | ... | sub-lead background graphic designer |
Shihori Tanzawa | ... | background graphic designer |
Masahito Tomura | ... | character texture designer |
Akihiro Tsuchiya | ... | lead setup technical artist: movies |
Keisuke Tsugita | ... | background graphic designer |
Shinichiro Tsukada | ... | background graphic designer |
Tetsu Tsukamoto | ... | monster art designer |
Miori Tsushima | ... | character texture designer: character textures |
Yoshihisa Ueda | ... | background art designer |
Takashi Uehara | ... | storyboard and layout artist |
Norihito Ueno | ... | lead background graphic designer |
Jun Usui | ... | lead crowd simulation artist: movies |
Daigo Watanabe | ... | character texture designer: character textures |
Seiji Watanabe | ... | background art designer |
Takashi Watanabe | ... | setup & simulation artist: movies |
Toshiaki Watanabe | ... | character texture designer |
Yuzo Yamada | ... | background graphic designer |
Kazuhiro Yamamoto | ... | storyboard and layout artist |
Shunsuke Yamaoka | ... | character texture designer: character textures |
Kana Yamazaki | ... | sub-lead background graphic designer |
Daishi Yanai | ... | character texture designer |
Kon Yo | ... | character texture designer |
Katsuyuki Yoshioka | ... | background graphic designer |
Isao Ôishi | ... | character art designer: art (as Isao Ohishi) |
Sound Department
Masami Abe | ... | sound designer |
Satoshi Akamatsu | ... | sound programmer: sound |
Elliot Anders | ... | dialogue editor |
David W. Barr | ... | recording engineer: English voice recording: Studiopolis Inc. (as David Barr) |
Jota Goto | ... | sound and dialogue editor |
Kazuki Hamamoto | ... | project assistant: sound |
Kazuhiro Hosoe | ... | sound designer / sound designer: sound |
Kazuhisa Ichigaya | ... | senior manager: sound |
Yuji Isogawa | ... | studio technical support |
Saeko Kanazawa | ... | project assistant: sound |
Keiji Kawamori | ... | synthesizer operator |
Masashi Kitagawa | ... | project manager: sound |
James Lafferty | ... | assistant recording engineer: English voice recording: Studiopolis |
Roy Latham | ... | original dialogue mixer |
Eric Lewis | ... | recording engineer: English voice recording: Studiopolis Inc. |
Aldo Martinez | ... | assistant recording engineer: English voice recording: Studiopolis |
Kenichi Mikoshiba | ... | sound designer |
Akihiro Minami | ... | sound programmer |
Junya Nakano | ... | arranger: sound / sound arranger |
Yosuke Nakashima | ... | sound designer |
Thomas J. O'Connell | ... | adr mixer |
Jordan O'Neill | ... | datasat sound mastering engineer |
Atsushi Ohnishi | ... | sound designer |
Terry Reiff | ... | dialogue editor: English voice recording: Studiopolis Inc. |
Masayuki Sato | ... | lead sound designer: sound / sound application programmer (as Saito Masayuki) |
Kazushige Satoh | ... | mixing engineer: DiMagic Sound Plant (as Kazushige Sato) |
Tighe Sheldon | ... | sound recordist |
Tatsuya Shoji | ... | sound programmer |
Kazutaka Someya | ... | mixing engineer: DiMagic Sound Plant |
Carlos Sotolongo | ... | original dialogue mixer |
Atsushi Suganuma | ... | sound designer / sound designer: sound |
Mitsuto Suzuki | ... | arranger: sound |
Hiroki Taniguchi | ... | sound designer |
Dennie Thorpe | ... | foley artist |
Yoshinori Tsuchida | ... | sound programmer |
Masayoshi Umezu | ... | sound designer |
Tomohiro Yajima | ... | sound director |
Kunio Yamaguchi | ... | sound programmer |
Ryo Yamazaki | ... | arranger: sound / sound arranger |
Jana Vance | ... | foley artist (uncredited) |
Visual Effects by
Kiyoshi Abe | ... | VFX artist: movies |
Brian Adams | ... | lighting and compositing artist: SPI |
Yasuko Asakura | ... | lead VFX artist: movies |
Matthew Boston | ... | digital artist |
Yuki Danura | ... | setup and simulation artist |
Kohei Egami | ... | VFX engine programmer: programming |
Hazuki Fujimoto | ... | visual works project coordinator |
Mitsuharu Fukai | ... | setup and simulation artist |
Masahiro Hamada | ... | setup and simulation artist |
Masashi Hanyu | ... | visual effects engine programmer |
Atsuko Hashimoto | ... | producer: CG movie contractors, Animaroid Inc. |
Takayuki Hayashi | ... | digital matte & texture artist: movies |
Ikuyo Hirai | ... | VFX artist: movies |
Koji Honma | ... | lead menu & VFX application programmer |
Fumiko Hoshino | ... | visual effects designer: visual effects & composites |
David Hovanky | ... | setup and simulation artist |
Taku Ishida | ... | visual effects engine programmer |
Nobuhito Ishigaki | ... | menu and visual effects application programmer |
Keisuke Ishikawa | ... | visual works project coordinator |
Aya Izumi | ... | visual effects designer: visual effects & composites |
Masaki Kasai | ... | visual works project coordinator (as Masaaki Kasai) |
Masatoshi Kasuya | ... | lead motion capture artist |
Hideo Katsuta | ... | setup and simulation artist |
Hirofumi Kawai | ... | CG engineer |
Ayaka Kawata | ... | motion capture artist |
Tomohiro Kayano | ... | character modeling supervisor |
Hansok Kim | ... | motion capture artist (as Hansoku Kimu) |
Yoichi Kimura | ... | lighting technical supervisor: movies |
Yuko Kito | ... | composite artist |
Gakushi Kobayashi | ... | visual effects designer: visual effects & composites |
Shiho Kobayashi | ... | setup and simulation artist |
Shinya Kohno | ... | visual effects artist (as Shinya Kono) |
Kazuyo Kojima | ... | CG engineer |
Nobuaki Kume | ... | motion capture artist |
Naoki Kurita | ... | visual effects designer: visual effects & composites |
Hiroshi Kuwabara | ... | Visual Works senior manager: movies |
Noriaki Maruyama | ... | visual effects artist |
Kyohei Matsukuma | ... | production manager: CG movie contractors: Animaroid Inc. |
Hiroki Minami | ... | motion capture artist |
Makoto Miyajima | ... | visual effects artist |
Yoshikazu Miyake | ... | VFX engine programmer: programming |
Keisuke Miyazaki | ... | CG engineer |
Takeshi Mouri | ... | menu & VFX application programmer: programming |
Daisuke Nagayasu | ... | CG engineer: movies |
Ryota Nozoe | ... | visual effects designer: visual effects & composites |
Yasunari Ohnishi | ... | lead VFX engine programmer |
Naoya Okutani | ... | visual effects artist |
Yutaka Ono | ... | CG engineer |
Makoto Ota | ... | visual effects designer (as Makoto Ohta) |
Kihan Paku | ... | CG engineer: movies |
Cheng-Hsun Pao | ... | compositor |
Eric Pavey | ... | CG engineer |
Shota Sagae | ... | visual effects designer: visual effects & composites |
Yoshihide Sakida | ... | setup and simulation artist |
Go Sakuyama | ... | motion capture artist |
Hirotaka Sato | ... | CG engineer |
Shuichi Sato | ... | visual effects designer: visual effects & composites (as Syuichi Sato) |
Koji Shigeno | ... | 3D modeler: CG movie contractors: Ignis Image Works Corp. |
Akira Shimazoe | ... | setup and simulation artist |
Hiroshi Sugita | ... | setup and simulation artist |
Tomoya Suzuki | ... | motion capture supervisor |
Yujiro Tada | ... | setup and simulation artist |
Mamoru Tagata | ... | 3D modeler: CG movie contractors: Ignis Image Works Corp. |
Masahiro Tajima | ... | CG engineer: movies |
Shintaro Takai | ... | graphics & VFX director |
Yumi Takamatsu | ... | lead VFX artist: movies |
Ryo Takatama | ... | production manager: CG movie contractors: Linda Inc. |
Koji Tanaka | ... | visual effects supervisor |
Shinichi Taniguchi | ... | VFX artist: movies |
Ryusuke Villemin | ... | CG engineer |
Tony Wang | ... | visual effects producer |
Takashi Watanabe | ... | setup and simulation artist |
Masanori Yamao | ... | visual effects artist |
Takahiro Yasuda | ... | visual effects designer: visual effects & composites |
Akihiro Yoshida | ... | visual effects artist |
Mitsuharu Yoshida | ... | visual effects designer: visual effects & composites |
Masami Yoshimura | ... | visual effects engine programmer |
Yasuharu Yoshizawa | ... | composite supervisor |
Jim Berney | ... | visual effects supervisor (uncredited) |
Stunts
Aki Aoi | ... | stunts: motion capture |
Kaoru Arai | ... | stunts: motion capture |
Honoka Fujima | ... | stunts: motion capture |
Saori Fujita | ... | stunts: motion capture |
Mayumi Hashiguchi | ... | stunts: motion capture |
Ippei Hisa | ... | stunts: motion capture |
Noriko Ikemi | ... | stunts: motion capture |
Kaori Kawabuchi | ... | stunts: motion capture |
Rumiko Kimishima | ... | stunts: motion capture |
Satomi Kôrogi | ... | stunts: motion capture (as Haruka Kawai) |
Yutaka Miyauchi | ... | stunts: motion capture |
Jun Murakami | ... | action stunt coordinator |
Jun Murakami | ... | action & stunt coordinator: motion capture |
Naho Nakashima | ... | stunts: motion capture |
Yoichi Nishimura | ... | stunts: motion capture |
Mizuho Nogawa | ... | stunts: motion capture |
Makoto Obata | ... | stunts: motion capture |
Jiro Okamoto | ... | stunts: motion capture |
Koji Shirahama | ... | stunts: motion capture |
Yoshiyuki Soma | ... | action & stunt coordinator: motion capture |
Tomoki Tsukada | ... | stunts: motion capture |
Jun Yamashita | ... | stunts: motion capture |
Animation Department
Yoko Abe | ... | facial motion designer |
Hiroyuki Akiba | ... | motion capture and event motion designer |
Nao Amano | ... | character texture designer |
Fumiaki Enomoto | ... | battle motion designer |
Tadashi Fujita | ... | animation artist |
Takaaki Fuke | ... | simulation and rigging designer |
Toshihide Funato | ... | character model artist |
Mitsuharu Fushie | ... | character model artist |
Nobuhiro Goto | ... | character modeling designer: character modeling |
Masumi Hakamada | ... | set and prop artist |
Junichi Hayashi | ... | motion capture and event motion designer |
Keita Hirooka | ... | battle motion designer |
Naomi Horigome | ... | character model artist |
Kenji Horii | ... | lead set and prop artist |
Sayoko Hoshino | ... | character texture designer |
Mariko Ichikawa | ... | character texture designer |
Yoshiaki Iizuka | ... | lead event motion designer |
Yûko Ikeda | ... | event motion designer (as Yuko Ikdeda) |
Keiji Inoue | ... | character texture designer |
Tadahiro Inoue | ... | character model artist |
Marie Iwanaga | ... | character texture designer |
Takuya Iwasaki | ... | lead facial motion designer |
Kazuaki Iwasawa | ... | lead character model artist |
Kenjiro Iwase | ... | character animation programmer |
Kumiko Kaji | ... | character modeling designer |
Mitsumi Kakitani | ... | character modeling designer |
Hiroshi Kamohara | ... | set and prop supervisor |
Takeshi Kanda | ... | lead event motion designer |
Yuko Karube | ... | facial setup and motion designer |
Masaya Katayama | ... | battle motion designer |
Yukie Katsuyama | ... | set and prop artist |
Mitsuharu Kawaguchi | ... | lead battle motion designer |
Rinnosuke Kawai | ... | character texture designer |
Shigeru Kawamura | ... | lead animation artist |
Akemi Kawasaki | ... | animation artist |
Chiho Kawase | ... | character modeling designer: character modeling |
Masaaki Kazeno | ... | character texture director |
Akihiko Kishi | ... | battle motion character setup and technical designer |
Eiji Kitada | ... | set and prop artist |
Tetsuichiro Kitagawa | ... | character technical supervisor |
Noriyuki Komoda | ... | character modeling designer |
Tatsuya Koshimizu | ... | set and prop artist |
Hideo Kubota | ... | character modeling director |
Keiichi Kurita | ... | animation artist |
Jun Kusaka | ... | facial motion designer |
Hiroyuki Mashita | ... | character modeling designer |
Kotaro Matsubara | ... | event motion designer |
Takahiro Matsuhira | ... | character texture designer |
Takaomi Moto | ... | lead set and prop artist |
Rei Motora | ... | character modeling designer |
Hikaru Murakami | ... | lead animation artist |
Mizuki Muramatsu | ... | simulation and rigging designer |
Koji Nagahiro | ... | character modeling designer: character modeling |
Hiroyuki Nagatsuka | ... | battle motion designer |
Megumi Nagoya | ... | event motion designer |
Sanae Nakanishi | ... | set and prop artist |
Takashi Nakano | ... | character model artist |
Kentaro Namiki | ... | event motion designer |
Takafumi Nishimura | ... | set and prop artist |
Tetsuya Nomura | ... | main character designer |
Rie Nozawa | ... | battle motion designer |
Takeshi Oda | ... | event motion designer |
Kazuhiro Ohkawa | ... | character texture designer |
Chika Ohmori | ... | set and prop artist |
Yuki Ohnuma | ... | battle motion designer |
Yoshihiko Ohta | ... | background technical director |
Mayumi Okamoto | ... | character texture designer |
Mai Okauchi | ... | character texture designer |
Yoshiyuki Oku | ... | lead event motion designer |
Masaaki Onaka | ... | animation artist |
Atsushi Osako | ... | set and prop artist (as Atsushi Ohsako) |
Tatsuya Ozaki | ... | motion capture and event motion designer |
Kenichi Sakata | ... | event motion designer |
Ryohei Sakumi | ... | animation artist |
Mai Sakuragi | ... | event motion designer |
Hirotaka Sawada | ... | animation supervisor |
Kaoru Seida | ... | event motion designer |
Naoya Shigematsu | ... | set and prop artist |
Yuichi Shiota | ... | character texture designer |
Wataru Shiraishi | ... | lead animation artist |
Mio Shoji | ... | animation artist |
Yasuyuki Sogame | ... | lead battle motion designer |
Haruka Suenaga | ... | facial motion designer |
Shuichi Suwa | ... | character texture designer |
Hiroyuki Suzuki | ... | character modeling designer |
Shigenori Suzuki | ... | set and prop artist |
Takuya Suzuki | ... | set and prop artist |
Kazuhiro Takagi | ... | battle motion character setup and technical designer |
Yuichi Takasaki | ... | battle motion designer |
Hidetoshi Takata | ... | lead event motion designer |
Kaoru Takayama | ... | character modeling designer |
Taro Takemoto | ... | battle motion designer |
Yuko Takeshita | ... | set and prop artist |
Hiroshi Takeuchi | ... | animation artist: movies |
Hiroshi Takeuchi | ... | animation artist |
Megumi Tamagawa | ... | character texture designer |
Jun Tanaka | ... | motion capture and event motion designer |
Ryota Tanaka | ... | character model artist |
Kazutoshi Tanizaki | ... | event motion designer |
Masayo Tateishi | ... | animation artist |
Tomohiro Tokoro | ... | character modeling designer |
Hiroyuki Torii | ... | animation artist |
Kohei Toyama | ... | battle motion designer |
Kimitoshi Tsumura | ... | character model supervisor |
Miori Tsushima | ... | character texture designer |
Jun Usui | ... | lead crowd simulation artist |
Daigo Watanabe | ... | character texture designer |
Mayumi Yagi | ... | facial motion designer |
Ryosuke Yagi | ... | battle motion designer |
Kayoko Yajima | ... | facial motion designer |
Hiroyuki Yamaji | ... | lead battle motion designer |
Eri Yamamoto | ... | event motion designer |
Shunsuke Yamaoka | ... | character texture designer |
Hiroto Yanase | ... | battle motion designer |
Fumitaka Yano | ... | character modeling designer |
Shin'ichi Yoshikawa | ... | simulation and rigging designer (as Shinichi Yoshikawa) |
Casting Department
Joe Moeller | ... | casting associate: English voice recording: Studiopolis |
Music Department
Volker Ahlemeyer | ... | Latin translator: Japan recording (as Dr. Volker Ahlemeyer) |
Adam Broughton | ... | orchestrator |
George Doering | ... | musician |
Mark Graham | ... | head of music preparation |
Matsue Hamauzu | ... | singer: Japan recording |
Eriko Izdebska | ... | orchestra and choir recording coordinator: overseas recording |
Toru Kamekawa | ... | mixing: overseas recording |
Ryosei Kanai | ... | musician and orchestra recording coordinator: Japan recording: Tokyo Shitsunaigaku Kyokai |
Keiji Kawamori | ... | synthesizer operator |
Masza Kmcki Lejman | ... | orchestra and choir recording coordinator: overseas recording: Classical Recordings and Concerts |
Norman Ludwin | ... | Musician: Bass |
Mina | ... | singer: Japan recording |
Aleksandra Nagorko | ... | recording engineer: overseas recording |
Michio Nakakoshi | ... | recording and mixing engineer: Japan recording (as Michio Nakagoshi) |
Toshiyuki Ohmori | ... | music arranger: Japan recording: ELEPHANTONICA |
Bryan Pezzone | ... | musician: piano |
Simon Rhodes | ... | United States music scoring mixer |
Wojciech Rodek | ... | conductor: overseas recording |
Kazushige Satoh | ... | mixing engineer: post-production: DiMAGIC Sound Plant (as Kazushige Sato) |
Kazutaka Someya | ... | mixing engineer: post-production: DiMAGIC Sound Plant |
Toru Tabei | ... | music arranger: Japan recording |
Fumio Takano | ... | musician and orchestra recording coordinator: Japan recording: Tokyo Shitsunaigaku Kyokai |
Motomu Toriyama | ... | lyrics |
Yutaka Une | ... | recording and mixing engineer: Japan recording |
Butch Vig | ... | United States music scoring mixer |
Tarô Yamashita | ... | Latin translator: Japan recording (as Taro Yamashita) |
Joe Zimmerman | ... | music librarian |
Tadeusz Boniecki | ... | orchestra inspector: overseas recording (uncredited) |
Yoshihisa Hirano | ... | orchestrator: overseas recording: NATURAL NINE (uncredited) |
Frances Maya | ... | singer: Japan recording (uncredited) |
Jun'ichirô Ojima | ... | recording and mixing engineer: Japan recording (uncredited) |
Andrzej Sasin | ... | recording engineer: overseas recording (uncredited) |
James Thatcher | ... | musician: French horn (uncredited) |
Additional Crew
Aoi Abe | ... | game tester |
Kazuhiro Abe | ... | game tester |
Yuji Abe | ... | battle planning co-director |
Yuko Abe | ... | facial motion designer: event motion |
Aaron J. Adams | ... | assistant QA manager: Square Enix Inc. |
Yoshihisa Akashi | ... | background graphic designer: background graphics |
Mukku Akazawa | ... | motion actor: Cocoon inhabitant (as Muck Akazawa) |
Hiroyuki Akiba | ... | motion capture & event motion designer: event motion |
Sawako Akimoto | ... | event motion actor: Cocoon inhabitant |
Toshiya Akita | ... | senior tester: quality assurance |
Jun Akiyama | ... | Crystal Tools development staff: Crystal Tools |
Kenjo Akiyama | ... | technical support: Sony Computer Entertainment Inc. |
Ruuska V. Akseli | ... | cut scene designer |
Naofumi Amatsu | ... | game tester |
Kotomi An | ... | game tester |
Junichi Ando | ... | map planner: planning |
Élodie Anger | ... | French QA team: Square Enix Ltd. |
Aki Aoi | ... | event motion actor: Cocoon inhabitant |
Kaoru Araki | ... | motion actor: Cocoon inhabitant |
Takeshi Aramaki | ... | Crystal Tools development staff: Crystal Tools / lead physics programmer: core development |
Adrian Arnese | ... | senior brand manager: Square Enix Ltd. |
Takehiro Asano | ... | game tester |
Kumiko Baba | ... | game tester |
Marcus Baer | ... | German QA team: Square Enix Ltd. |
Kevin Balon | ... | French QA lead: Square Enix Ltd. |
Teresa Balwing | ... | QA team: quality assurance: Square Enix Inc. |
Michael Becker | ... | German QA lead: Square Enix Ltd. |
Serena Bertozzi | ... | Italian QA team: Square Enix Ltd. |
Ami Blaire | ... | vice president of marketing: Square Enix Inc. |
Emi Bliss | ... | global communications: Square Enix Inc. |
Joshua Boden | ... | QA associate: Square Enix Inc. (as Joshua D. Boden) |
Krishna Boukadia | ... | French QA team: Square Enix Ltd. |
Micah Bravo | ... | community & service: Square Enix Inc. |
Lisa Breitman | ... | adr actor |
Phil Bright | ... | English translator: localization |
Carmelo Cabezo | ... | QA coordinator: Square Enix Inc. |
Paola Calcagno | ... | translator: Italian localization |
Amelia Cantlay | ... | public relations: Square Enix Inc. |
David Carrillo | ... | senior QA manager: Square Enix Inc. |
Claudio Casula | ... | Italian QA team: Square Enix Ltd. |
Sandro Cecchi | ... | Italian QA team: Square Enix Ltd. |
Bryan D. Chen | ... | senior QA coordinator: Square Enix Inc. |
Tomoki Chiba | ... | Crystal Tools development staff: Crystal Tools |
Kaoru Chikaoka | ... | sequence artist: movies |
Alex Chinchen | ... | UK QA lead: Square Enix Ltd. |
Neil Crowley | ... | QA team: Square Enix Inc. |
Christopher Day | ... | UK QA team: Square Enix Ltd. |
Dario de Cesare | ... | assistant QA manager: Square Enix Ltd. |
Elisabetta de Vonderweid | ... | Italian QA team: Square Enix Ltd. |
Lee Deneini | ... | assistant QA manager: Square Enix Ltd. |
Christian Di Capua | ... | Italian QA team: Square Enix Ltd. |
Kaori Doi | ... | sequence artist / sequence artist: movies |
Emily Donegan | ... | production assistant: English voice recording: Studiopolis |
Shanshan Dong | ... | UK QA team: Square Enix Ltd. |
René Donner | ... | German QA team: Square Enix Ltd. |
Atsushi Ebisawa | ... | Crystal Tools development staff: Crystal Tools |
Kohei Egami | ... | Crystal Tools development staff: Crystal Tools |
Ikechi Owen Emeruwa | ... | UK QA team: Square Enix Ltd. |
Takeshi Endo | ... | Crystal Tools development staff: Crystal Tools |
Fumiaki Enomoto | ... | battle motion designer: battle motion |
Makoto Esaki | ... | project assistant: project management |
Gaetano Fabozzi | ... | Italian QA co-ordinator: Square Enix Ltd. |
Maliha Fariz | ... | public relations: Square Enix Inc. |
Franko F. Fonseca | ... | community & service: Square Enix Inc. |
Eikichi Fujibayashi | ... | game tester |
Eri Fujidai | ... | menu designer / menu designer: menu |
Eiji Fujii | ... | movie director |
Honoka Fujima | ... | motion actor: Cocoon inhabitant |
Saori Fujita | ... | event motion actor: Cocoon inhabitant |
Shinya Fukaura | ... | sequence artist: movies |
Hideo Fukaya | ... | senior tester: quality assurance |
Takaaki Fuke | ... | simulation & rigging designer: event motion |
Akinari Fukuda | ... | game tester |
Asami Fukuda | ... | cut scene designer |
Jesse Fuller | ... | community & service: Square Enix Inc. |
Luis García Navarro | ... | Spanish translator: localization |
Pierre Gauthier | ... | localisation team: Square Enix Ltd. |
Elisa Giribaldi | ... | localisation team: Square Enix Ltd. |
Jürgen Goeldner | ... | co-COO: Square Enix Ltd. |
Makoto Goto | ... | Crystal Tools development staff: Crystal Tools / cut scene programmer |
Helen Gray | ... | UK QA team: Square Enix Ltd. |
Shintaro Gunji | ... | game tester |
Hiroki Hagami | ... | map planner / map planner: planning |
Takaaki Hagiwara | ... | game tester |
Naoki Hamaguchi | ... | Crystal Tools development staff: Crystal Tools / lead cut scene programmer |
Kazuki Hamamoto | ... | project assistant: sound |
Miki Hamasaki | ... | global communications: Square Enix Inc. |
Masashi Hanyu | ... | Crystal Tools development staff: Crystal Tools |
Hiroshi Harada | ... | legal affairs coordinator: legal & intellectual property |
Miyuki Harada | ... | event planner / event planner: planning |
Akira Hasegawa | ... | assistant coordinator: quality assurance |
Yasuhiko Hasegawa | ... | general manager: legal & intellectual property |
Mayumi Hashiguchi | ... | event motion actor: Cocoon inhabitant |
Atsuko Hashimoto | ... | producer: CG movie contractor: ANIMAROID Inc. |
Shinji Hashimoto | ... | senior vice president: Square Enix Inc. |
Jin Hattori | ... | assistant coordinator: quality assurance |
Tomohiro Hayasaka | ... | engineer: system administration |
Junichi Hayashi | ... | motion capture & event motion designer: event motion |
Hiroyuki Hayashida | ... | director: CG movie contractor: LINDA Inc. |
Jeff Haynes | ... | English translator: for IGN |
Ichiro Hazama | ... | character licensing administrator: project management |
Neil Herrera | ... | community & service: Square Enix Inc. (as Neil 'Tak' Herrera) |
Carl Hidalgo | ... | community & service: Square Enix Inc. |
Kosuke Higo | ... | Crystal Tools development staff: Crystal Tools / battle programmer: programming |
Daisuke Higuchi | ... | game tester |
Ayako Hino | ... | legal affairs coordinator: legal & intellectual property |
Masashi Hiramatsu | ... | senior manager: localization section / senior manager: localization |
Yoshinori Hiranaka | ... | engineer: system administration |
Tomohiko Hirano | ... | project assistant: project management |
Yasuyo Hirao | ... | cut scene designer |
Naoto Hiroaki | ... | game tester |
Keita Hirooka | ... | battle motion designer: battle motion |
Toshiaki Hirota | ... | cut scene designer |
Ippei Hisa | ... | event motion actor: Cocoon inhabitant |
Hiroaki Hishinuma | ... | co-director: map planning |
Chun Hodo | ... | dance motion actor |
Keiji Honda | ... | production executive |
Kevin Hooper | ... | senior brand manager: Square Enix Inc. |
Tetsuya Horiguchi | ... | coordinator: quality assurance |
Tatsuya Horii | ... | lead sequence artist / lead sequence artist: movies |
Natsuko Hoshikawa | ... | battle motion designer: battle motion |
Daiki Hoshina | ... | Crystal Tools development staff: Crystal Tools / rendering engine programmer / rendering engine programmer: programming |
Tetsuya Hoshino | ... | background graphic designer: background graphics |
Alex Huhtala | ... | European PR manager: Square Enix Ltd. |
Takuma Ichibakase | ... | background graphic designer: background graphics |
Kazuhisa Ichigaya | ... | senior manager: sound |
Chris Ichikawa | ... | community & service: Square Enix Inc. |
Satoru Ichikawa | ... | cut scene designer / cut scene designer: cut scene |
Madoka Iio | ... | background graphic designer: background graphics |
Yoshiaki Iizuka | ... | lead event motion designer: event motion |
Minako Ikeda | ... | senior tester: quality assurance |
Shûichi Ikeda | ... | Crystal Tools development staff: Crystal Tools (as Shuichi Ikeda) / platform framework & movie programmer: programming (as Shuichi Ikeda) / platform framework and movie programmer (as Shuichi Ikeda) |
Yuko Ikeda | ... | event motion designer: event motion |
Noriko Ikemi | ... | motion actor: Cocoon inhabitant |
Sonia Im | ... | assistant director of public relations: Square Enix |
Tadanori Inazawa | ... | game tester |
Daisuke Inoue | ... | battle planner / battle planner: planning |
Hitoshi Inoue | ... | technical supervisor: CG movie contractor: DigitalCore Co., Ltd. / technical supervisor: CG movie contractors: DigitalCore Co. Ltd. |
Noriko Inoue | ... | public staff: publicity |
Jun Ishi | ... | event motion actor: Cocoon inhabitant (as Jun Ishii) |
Akiko Ishibashi | ... | cut scene designer |
Taku Ishida | ... | Crystal Tools development staff: Crystal Tools |
Masateru Ishiguro | ... | Crystal Tools development staff: Crystal Tools / rendering engine programmer |
Masahiro Ishihara | ... | map planner / map planner: planning |
Yukio Ishii | ... | Crystal Tools development staff: Crystal Tools / rendering engine programmer |
Shuhei Ishikawa | ... | cut scene designer |
Takeshi Ishikawa | ... | assistant coordinator: quality assurance |
Giulia Isnenghi | ... | Italian QA lead: Square Enix Ltd. |
Yuji Isogawa | ... | studio technical support: sound |
Mei Ito | ... | game tester |
Miri Ito | ... | rating advisor: project management |
Sachiyo Ito | ... | production manager: CG movie contractor: ANIMAROID Inc. |
Satoshi Ito | ... | Crystal Tools development staff: Crystal Tools |
Takayoshi Ito | ... | Crystal Tools development staff: Crystal Tools |
Yoji Ito | ... | lead background graphic designer: background graphics |
Takeshi Iwabuchi | ... | Crystal Tools development staff: Crystal Tools / director: event planning / event planning director |
Taka Iwasaki | ... | engineer: system administration |
Takuya Iwasaki | ... | lead facial motion designer: event motion |
Kenjiro Iwase | ... | Crystal Tools development staff: Crystal Tools |
Madoka Iwata | ... | game tester |
Stéphanie Journau | ... | senior creative services manager: Square Enix Ltd. |
Satoshi Kagawa | ... | Crystal Tools development staff: Crystal Tools |
Hiroshi Kamohara | ... | set & prop supervisor: movies |
Saeko Kanazawa | ... | project assistant: sound |
Takeshi Kanda | ... | lead event motion designer: event motion |
Yuuichi Kanemori | ... | battle planning supervisor (as Yuichi Kanemori) |
Hiroshi Kaneoka | ... | game tester |
Masaru Karube | ... | background graphic designer: background graphics |
Yuko Karube | ... | facial setup & motion designer: event motion |
Nao Kasahara | ... | Crystal Tools development staff: Crystal Tools / layout tool programmer / physics programmer: core development |
Yoshiki Kashitani | ... | main programmer |
Masatoshi Kasuya | ... | lead motion capture artist: movies |
Takashi Katano | ... | Crystal Tools development staff: Crystal Tools / senior manager: core development |
Kazuhisa Katayama | ... | battle motion designer: battle motion |
Masaya Katayama | ... | battle motion designer: battle motion |
Hideyuki Kato | ... | manager: quality assurance |
Taku Kato | ... | senior tester: quality assurance |
Asami Katsura | ... | event motion actor: Oerba Dia Vanille |
Yumi Katsuyama | ... | public staff: publicity |
Kaori Kawabuchi | ... | event motion actor: Serah Farron |
Mitsuharu Kawaguchi | ... | lead battle motion designer: battle motion |
Ayako Kawamoto | ... | chief international marketing coordinator: publicity |
Ayaka Kawata | ... | motion capture artist: movies |
Makoto Kawatori | ... | sub-lead background graphic designer: background graphics |
Kohei Kawazoe | ... | battle planner / battle planner: planning |
Yuka Kayukawa | ... | special projects: Square Enix Inc. |
Miyako Kibe | ... | merchanding staff: merchandising |
Hiroshi Kikkawa | ... | event motion actor: Cocoon inhabitant |
Mina Kikuchi | ... | background graphic designer: background graphics |
Akihiko Kikuma | ... | event motion actor: Sazh Katzroy |
Yuuchi Kikumoto | ... | chief coordinator: quality assurance |
Hansok Kim | ... | motion capture artist: movies (as Hansoku Kimu) |
Rumiko Kimishima | ... | event motion actor: Oerba Yun Fang |
Seri Kimura | ... | creative coordination staff: project management |
Akihiko Kishi | ... | character setup & technical designer: battle motion |
Kiyonobu Kitada | ... | director: CG movie contractor: ANIMAROID Inc. |
Masashi Kitagawa | ... | project manager: sound |
Makiko Kitamura | ... | legal affairs coordinator: legal & intellectual property |
Yusuke Kitamura | ... | game tester |
Yoshinori Kitase | ... | Crystal Tools development staff: Crystal Tools |
Osamu Kiyohara | ... | technical supervisor: CG movie contractor: DigitalCore Co., Ltd. / technical supervisor: CG movie contractors: DigitalCore Co. Ltd. |
Kazumi Kobayashi | ... | Crystal Tools development staff: Crystal Tools / cut scene programmer |
Koji Kobayashi | ... | cut scene director |
Yuki Kobayashi | ... | game tester |
Satoko Kojima | ... | background graphic designer: background graphics |
Masashi Komatsubara | ... | background graphic designer: background graphics |
Takayuki Komine | ... | coordinator: system administration |
Hiroshi Kondo | ... | senior tester: quality assurance |
Reiko Kondo | ... | rating advisor: project management |
Satoko Kondo | ... | localization coordinator: localization section / localization coordinator: localization |
Yohei Kondo | ... | background graphic designer: background graphics |
Nobuhiro Kono | ... | Crystal Tools development staff: Crystal Tools |
Alejandro Kontarovsky | ... | QA team: Square Enix Inc. |
Hayato Kose | ... | Crystal Tools development staff: Crystal Tools |
Makoto Kotaka | ... | brand director - project co-ordination: Square Enix Ltd. |
Yoshiyasu Kotake | ... | cut scene designer |
Yoichi Kubo | ... | background graphic director |
Takeo Kujiraoka | ... | battle planner / battle planner: planning |
Yurie Kumamoto | ... | merchanding staff: merchandising |
Nobuaki Kume | ... | motion capture artist: movies |
Klee Kuo | ... | public relations: Square Enix Inc. |
Hitomi Kurita | ... | game tester |
Junya Kuroda | ... | coordinator: system administration |
Yasu Kurosawa | ... | executive director of community & service: Square Enix |
Yutaka Kurosu | ... | creative coordination staff: project management |
Ron Kurtz | ... | sales: Square Enix Inc. |
Jun Kusaka | ... | facial motion designer: event motion |
Koichi Kusano | ... | Crystal Tools development staff: Crystal Tools / physics programmer: core development |
Masashi Kuwahara | ... | producer: CG movie contractor: LINDA Inc. |
Dana J. Kwon | ... | community & service: Square Enix Inc. |
Johnny Lam | ... | sales: Square Enix Inc. |
Tim Law | ... | web services: Square Enix Inc. |
Tommy Lawler | ... | QA team: Square Enix Inc. |
Eric Lee | ... | QA team: quality assurance: Square Enix Inc. |
Kristina Lee | ... | QA team: Square Enix Inc. |
Rachel Lee | ... | localization coordinator: localization section / localization coordinator: localization |
Hoi-yee Leung | ... | German QA co-ordinator: Square Enix Ltd. |
Wilbur Lin | ... | merchandise: Square Enix Inc. |
Yihong Lin | ... | technical support: Sony Computer Entertainment Inc. |
Patrick Lofstrom | ... | web services: Square Enix Inc. |
Frank Lopez | ... | production assistant: English voice recording: Studiopolis |
Laura Lopez | ... | production accountant: English voice recording: Studiopolis |
Héctor Lorda Ruiz | ... | Spanish QA team: Square Enix Ltd. |
Lydia Celia Low | ... | UK QA team: Square Enix Ltd. |
Mario J. Lucero | ... | English translator: for aywv |
Eduardo López Herrero | ... | Spanish translator: localization |
Cristina Marbán Modrón | ... | Spanish QA team: Square Enix Ltd. |
Antonio Marfuggi | ... | digital communications manager: Square Enix Ltd. |
Verónica Martinez España | ... | Spanish QA team: Square Enix Ltd. |
Keith P. Martz | ... | QA administrator: Square Enix Inc. |
James Massey | ... | community & service: Square Enix Inc. |
Danny Mastrangelo | ... | assistant QA coordinator: Square Enix Inc. (as Danny 'Shadow64' Mastrangelo) |
Kotaro Matsubara | ... | event motion designer: event motion |
Natsuho Matsuda | ... | event motion actor: Cocoon inhabitant |
Yusuke Matsui | ... | lead battle programmer |
Kyohei Matsukuma | ... | production manager: CG movie contractor: ANIMAROID Inc. |
Miyuki Matsumura | ... | game tester |
Toshiaki Matsumura | ... | lead sequence artist / lead sequence artist: movies |
Nobuyuki Matsuoka | ... | battle planner / battle planner: planning |
Kensuke Matsuura | ... | coordinator: quality assurance |
Hirokuni Matsuyama | ... | purchasing staff: merchandising |
Hidemi Matsuzuka | ... | general manager: merchandising |
Jesse Blake McCann | ... | QA team: Square Enix Inc. |
Daniel McConnell | ... | sales: Square Enix Inc. |
Pablo Menéndez Pérez | ... | Spanish QA team: Square Enix Ltd. |
Gene Messerschmitt | ... | community & service: Square Enix Inc. |
Sean Michael | ... | community & service: Square Enix Inc. |
Hiroshi Minagawa | ... | Crystal Tools development staff: Crystal Tools |
Hiroki Minami | ... | motion capture artist: movies |
Sakura Minamida | ... | assistant manager - brand & creative services: Square Enix Inc. |
Jun Mineta | ... | assistant coordinator: quality assurance |
Raio Mitsuno | ... | brand marketing coordinator: Square Enix Inc. |
Hidekazu Miyake | ... | cut scene designer |
Yoshikazu Miyake | ... | Crystal Tools development staff: Crystal Tools |
Yutaka Miyauchi | ... | event motion actor: Cocoon inhabitant |
Hideki Mizoguchi | ... | sequence artist / sequence artist: movies |
Yuki Mizuno | ... | game tester |
Sina Moelleken | ... | localisation team: Square Enix Ltd. |
Soleiman Mohsseni | ... | German QA team: Square Enix Ltd. |
Carlos Montoya Lara | ... | Spanish QA team: Square Enix Ltd. |
Shunichi Mori | ... | map planner / map planner: planning |
Akira Morishita | ... | senior tester: quality assurance |
Shogo Morita | ... | game tester |
Yohei Murakami | ... | public staff: publicity |
Mizuki Muramatsu | ... | simulation & rigging designer: event motion |
Kae Murata | ... | coordinator: system administration |
Taku Murata | ... | Crystal Tools development staff: Crystal Tools / manager: system administration |
Risa Naganuma | ... | game tester |
Takako Naganuma | ... | coordinator: system administration |
Hiroki Nagaoka | ... | background graphic designer: background graphics |
Megumi Nagoya | ... | event motion designer: event motion |
Natsue Nakamura | ... | creative coordination staff: project management |
Tsubasa Nakamura | ... | event motion actor: Hope Estheim |
Koichi Nakayama | ... | map planner: planning (as Kouichi Nakayama) |
Kouichi Nakayama | ... | map planner |
Takayoshi Nakazato | ... | Crystal Tools development staff: Crystal Tools / map planning director |
Takatsugu Nakazawa | ... | battle planning support |
Kentaro Namiki | ... | event motion designer: event motion |
Shinji Nariai | ... | background graphic designer: background graphics |
Ken Narita | ... | senior manager: project management |
Hiroyuki Naruge | ... | background graphic designer: background graphics |
Hirokazu Nishikado | ... | general manager: system administration |
Takuya Nishimura | ... | engineer: system administration |
Yuki Nishimura | ... | Crystal Tools development staff: Crystal Tools |
Shingo Niwano | ... | engineer: system administration |
Tatsuya Nonaka | ... | project administrator: project management |
Emi Noto | ... | background graphic designer: background graphics |
Rie Nozawa | ... | battle motion designer: battle motion |
Takeshi Nozue | ... | movie director |
Makoto Obata | ... | event motion actor: Snow Villiers |
Kakuko Obinata | ... | public staff: publicity |
Takeshi Oda | ... | event motion designer: event motion |
Asako Ogawa | ... | choreographer |
Yasukichi Ohkawa | ... | technical support: Sony Computer Entertainment Inc. |
Shusuke Ohki | ... | menu designer / menu designer: menu |
Koji Ohkohara | ... | battle planner / battle planner: planning |
Satomi Ohnishi | ... | game tester |
Yasunari Ohnishi | ... | Crystal Tools development staff: Crystal Tools |
Hisao Ohno | ... | game tester |
Yuki Ohnuma | ... | battle motion designer: battle motion |
Hironobu Ohta | ... | game tester |
Yoshihiko Ohta | ... | Crystal Tools development staff: Crystal Tools / background technical director |
Yuki Ohta | ... | battle motion designer: battle motion |
Masaru Oka | ... | map planner: planning |
Sumiko Okada | ... | QA translator: Square Enix Ltd. |
Kazuya Okamoto | ... | technical engineer: quality assurance |
Jun Okazaki | ... | game tester |
Yoshiyuki Oku | ... | lead event motion designer: event motion |
Stefanie Okumura | ... | QA team: Square Enix Inc. |
Koji Ono | ... | Crystal Tools development staff: Crystal Tools (as Koji Ohno) / rendering engine programmer (as Koji Ohno) |
Yoshinori Osaki | ... | lead sequence artist / lead sequence artist: movies |
Jose Osio | ... | community & service: Square Enix Inc. |
Mamoru Oyamada | ... | Crystal Tools development staff: Crystal Tools / lead layout tool programmer |
Ryuhei Ozai | ... | coordinator: system administration |
Tatsuya Ozaki | ... | motion capture & event motion designer: event motion |
Jennifer Park | ... | sales: Square Enix Inc. |
Craig Parker-Wood | ... | assistant brand manager: Square Enix Ltd. |
Adam D. Pascual | ... | assistant QA coordinator: Square Enix Inc. |
Haren Patel | ... | UK QA team: Square Enix Ltd. |
Sophia Paulini | ... | German QA team: Square Enix Ltd. |
Mariona Pera i de Miguel | ... | localisation team: Square Enix Ltd. |
Mickaël Pesquet | ... | translator: French localization |
Stanley Phan | ... | public relations: Square Enix Inc. |
Gavin Poffley | ... | QA translator: Square Enix Ltd. |
Louise Pouget | ... | French QA team: Square Enix Ltd. |
Patricia Pérez Vera | ... | Spanish QA team: Square Enix Ltd. |
Erika Rodriguez | ... | QA team: Square Enix Inc. |
Phil Rogers | ... | CEO: Square Enix Ltd. |
Desiree Rosales | ... | legal & business affairs: Square Enix Inc. |
Eric Rosenberger | ... | sales: Square Enix Inc. |
Steve Ross | ... | legal & business affairs: Square Enix Inc. |
Morgan Rushton | ... | English editor: localization section |
Sean Ryan | ... | motion actor: Cocoon inhabitant |
Tamami Ryusekido | ... | dance motion actor |
Hajime Saito | ... | senior tester: quality assurance |
Liking Saiyasely | ... | French QA team: Square Enix Ltd. |
Masashi Sakamoto | ... | executive producer: CG movie contractor: LINDA Inc. |
Kenichi Sakata | ... | event motion designer: event motion |
Daiki Sakoda | ... | creative coordination staff: project management |
Mai Sakuragi | ... | event motion designer: event motion |
Maiko Sakurai | ... | web services: Square Enix Inc. |
Go Sakuyama | ... | motion capture artist: movies |
Thibaut Salembier | ... | French co-ordinator: Square Enix Ltd. |
Yutaka Sano | ... | localization & QA director: Square Enix Inc. / localization and QA director: quality assurance: Square Enix Inc. |
Yuichi Sanuki | ... | background graphic designer: background graphics |
Parker Sapp | ... | creative services: Square Enix Inc. |
Ryusuke Sasaki | ... | lead software engineer (DDC support): core development |
Emiko Sato | ... | international marketing coordinator: publicity |
Hideaki Sato | ... | manager: system administration |
Hironori Sato | ... | game tester |
Takashi Sato | ... | engineer: system administration |
Yoshi Sato | ... | battle planner: planning |
Yoshiki Sato | ... | battle planner |
Jin Satoh | ... | technical support: Sony Computer Entertainment Inc. |
Kaori Satô | ... | sequence supervisor (as Kaori Sato) / sequence supervisor: movies (as Kaori Sato) |
Laurent Sautiére | ... | translator: French localization (as Laurent Sautière) |
Massimiliano Scatà | ... | Italian QA team: Square Enix Ltd. |
Cruz Segovia Ardiz | ... | Spanish QA lead: Square Enix Ltd. |
Kaoru Seida | ... | event motion designer: event motion |
Yoichi Seki | ... | menu director |
Tomoko Sekii | ... | project administrator: project management |
Michael Sherlock | ... | co-COO: Square Enix Ltd. |
Nozomi Shibahara | ... | background graphic designer: background graphics |
Hideki Shibuya | ... | Crystal Tools development staff: Crystal Tools / rendering engine programmer |
Yukihiro Shibuya | ... | senior manager: quality assurance |
Tomohiro Shiga | ... | technical supervisor - Ragnarok: movies / technical supervisor: Ragnarok |
Aiko Shimoji | ... | motion actor: Cocoon inhabitant |
Kazuyuki Shindo | ... | event planner / event planner: planning |
Satoshi Shinohara | ... | senior manager: legal & intellectual property |
Yasuhiro Shinohara | ... | Crystal Tools development staff: Crystal Tools / software engineer (DDC support): core development |
Koji Shirahama | ... | event motion actor: Yaag Rosch |
Mayuko Shirai | ... | copyright licensing staff: copyright licensing |
Laura Shiraishi | ... | public relations: Square Enix Inc. |
Naoyuki Shiraishi | ... | map planner / map planner: planning |
Yuta Shiwa | ... | game tester |
Jereme Skelton | ... | community & service: Square Enix Inc. |
Tom Slattery | ... | English translator: localization section / English translator: localization |
Takahiro 'Tak' So | ... | QA translator: Square Enix Inc. (as Takahiro Soh) |
Yasuyuki Sogame | ... | lead battle motion designer: battle motion |
Yoshiyuki Soma | ... | battle motion director |
Larry Sparks | ... | vice president-brand: Square Enix Ltd. |
Pete Spiegelman | ... | sales: Square Enix Inc. |
Vince Sri-Ram | ... | UK QA co-ordinator: Square Enix Ltd. |
Tobias Stahl | ... | localization director: localization section |
Haruko Suenaga | ... | facial motion designer: event motion |
Teruaki Sugawara | ... | supervising dialogue editor |
Kaori Sugitani | ... | creative coordination staff: project management |
Adam Sullivan | ... | legal & business affairs: Square Enix Inc. |
Manuela Suriano | ... | translator: Italian localization |
Katsumi Suzuki | ... | sequence artist: movies |
Takeo Suzuki | ... | Crystal Tools development staff: Crystal Tools |
Tomoya Suzuki | ... | motion capture supervisor: movies |
Toshimasa Suzuki | ... | background graphic designer: background graphics |
Hirohide Tachimori | ... | background graphic designer: background graphics |
Kohei Tajima | ... | game tester |
Rina Tajiri | ... | game tester |
Nariko Takabatake | ... | project manager: core development |
Ryo Takabayashi | ... | map planner / map planner: planning |
Kazuhiro Takagi | ... | character setup & technical designer: battle motion |
Keita Takagi | ... | Crystal Tools development staff: Crystal Tools / software engineer (DDC support): core development |
Toyokazu Takagi | ... | game tester |
Kazumi Takahashi | ... | senior tester: quality assurance |
Keisuke Takahashi | ... | engineer: system administration |
Yoshiyuki Takahashi | ... | game tester |
Yasuhiro Takamatsu | ... | copyright licensing staff: copyright licensing |
Yoshiki Takanashi | ... | background graphic designer: background graphics |
Yuichi Takasaki | ... | battle motion designer: battle motion |
Hidetoshi Takata | ... | lead event motion designer: event motion |
Ryo Takatama | ... | production manager: CG movie contractor: LINDA Inc. |
Masaki Takatsu | ... | game tester |
Taro Takemoto | ... | battle motion designer: battle motion |
Satoshi Tamagawa | ... | event planner / event planner: planning |
Shintaro Tamai | ... | Crystal Tools development staff: Crystal Tools |
Jun Tanaka | ... | motion capture & event motion designer: event motion |
Mizue Tanaka | ... | event planner / event planner: planning |
Motoharu Tanaka | ... | map planner: planning |
Yusuke Tanaka | ... | event motion director |
Kazutoshi Tanizaki | ... | event motion designer: event motion |
Shihori Tanzawa | ... | background graphic designer: background graphics |
Kanji Tashiro | ... | sales/global communications/merchandise: Square Enix Inc. (as Kanji Romeo Tashiro) |
Kazuyoshi Tashiro | ... | localization director / localization director: localization section |
Shoichi Tateishi | ... | map programmer: programming |
Muneyuki Tejima | ... | battle planner (as Mineyuki Tejima) / battle planner: planning |
Kimitoshi Terasaki | ... | game tester |
Sacorit Thongdamsinebandith | ... | QA team: quality assurance: Square Enix Inc. (as Sacorit Bobby Thongdamsinebandith) |
Ginpei Tomoe | ... | battle planner / battle planner: planning |
Hajime Tomon | ... | engineer: system administration |
Kohei Toyama | ... | battle motion designer: battle motion |
Toshiro Tsuchida | ... | battle planning director / director: battle planning |
Yoshinori Tsuchida | ... | Crystal Tools development staff: Crystal Tools |
Akihiro Tsuchiya | ... | lead setup technical artist |
Keisuke Tsugita | ... | background graphic designer: background graphics |
Noriyoshi Tsujimoto | ... | physics programmer: core development |
Shinichiro Tsukada | ... | background graphic designer: background graphics |
Izumi Tsukushi | ... | general manager: copyright licensing |
Ikuko Tsuruta | ... | localization coordinator: localization section / localization coordinator: localization |
Tomohiro Tsuruta | ... | game tester |
Akira Uematsu | ... | event planner / event planner: planning |
Jun Uemura | ... | map planner / map planner: planning |
Naoto Uenaka | ... | Crystal Tools development staff: Crystal Tools / software engineer (DDC support): core development |
Masafumi Ueno | ... | map planner / map planner: planning |
Neil Stephen Valdez | ... | QA team: Square Enix Inc. |
Kevin VanOrd | ... | English translator: for GameSpot |
Pindaro Vargas-Farias | ... | Spanish QA co-ordinator: Square Enix Ltd. (as Píndaro Vargas-Farías) |
Christian von Baumbach | ... | translator: German localization |
Ringo Wachi | ... | game tester |
Yôichi Wada | ... | production executive (as Yoichi Wada) |
Emiko Watanabe | ... | sequence artist / sequence artist: movies |
Takashi Watanabe | ... | engineer: system administration |
Marcus Wehner | ... | German translator: localization |
Andre Woitczyk | ... | chief of QA: Square Enix Ltd. (as André Woitczyk) |
Christian Wolf | ... | German QA team: Square Enix Ltd. |
Christopher Wong | ... | QA team: Square Enix Inc. / QA team: quality assurance: Square Enix Inc. |
Johan Wyckaert | ... | French QA team: Square Enix Ltd. |
Mayumi Yagi | ... | facial motion designer: event motion |
Ryosuke Yagi | ... | battle motion designer: battle motion |
Taisuke Yahisa | ... | technical engineer: quality assurance |
Kayoko Yajima | ... | facial motion designer: event motion |
Tomohiro Yajima | ... | Crystal Tools development staff: Crystal Tools |
Hiroki Yamada | ... | map planner / map planner: planning |
Shinya Yamada | ... | battle planner / battle planner: planning |
Akihiro Yamaguchi | ... | Crystal Tools development staff: Crystal Tools |
Ayano Yamaguchi | ... | coordinator: system administration |
Ichiro Yamaguchi | ... | lead sequence artist: movies (as Iichiro Yamaguchi) |
Iichiro Yamaguchi | ... | lead sequence artist |
Hiroyuki Yamaji | ... | lead battle motion designer: battle motion |
Yusuke Yamakura | ... | assistant coordinator: quality assurance |
Eri Yamamoto | ... | event motion designer: event motion |
John Yamamoto | ... | president & CEO: Square Enix Inc. |
Jun Yamashita | ... | event motion actor: Cocoon inhabitant |
Koji Yamashita | ... | general manager: quality assurance |
Naoko Yamashita | ... | game tester |
Takako Yamashita | ... | creative coordination staff: project management |
Haruko Yamazaki | ... | intellectual property coordinator: legal & intellectual property |
Hiroto Yanase | ... | battle motion designer: battle motion |
Rika Yano | ... | game tester |
Katsu Yashiki | ... | event motion actor: Cocoon inhabitant |
Kazuhito Yoshida | ... | Crystal Tools development staff: Crystal Tools |
Yoh Yoshida | ... | motion actor: Cocoon inhabitant (as Yo Yoshida) |
Shin'ichi Yoshikawa | ... | simulation & rigging designer: event motion (as Shinichi Yoshikawa) |
Masami Yoshimura | ... | Crystal Tools development staff: Crystal Tools |
Yasuharu Yoshizawa | ... | composite supervisor: movies |
Thanks
Yuki Akama | ... | special thanks |
Kôtarô Beppu | ... | special thanks (as Kotaro Beppu) |
Matthew Boston | ... | special thanks |
Patrick Chen | ... | special thanks |
Kenji Chujo | ... | special thanks |
Eric Fetterman | ... | special thanks |
Michael-Christopher Koji Fox | ... | special thanks (as Michael Christopher Koji Fox) |
Minako Fujimura | ... | special thanks |
Miki Fukawatase | ... | special thanks |
Shinji Futami | ... | special thanks |
Kai Gushima | ... | special thanks |
Mio Hachimori | ... | special thanks |
Hiroshi Harata | ... | special thanks |
Aziz Hinoshita | ... | special thanks |
Yuki Hirose | ... | special thanks |
Hiroo Hosono | ... | special thanks |
Teinyen Hyuo | ... | special thanks |
Hiroto Ide | ... | special thanks |
Yoshiaki Ide | ... | special thanks |
Takashi Idogawa | ... | special thanks |
Takahiro Ikeda | ... | special thanks |
Toru Imai | ... | special thanks: Japan Broadcasting Corporation Research Engineer |
Ryo Inakura | ... | special thanks |
Toshiyuki Inoue | ... | special thanks |
Makoto Ise | ... | special thanks |
Kumiko Ishida | ... | special thanks |
Tadasu Ishikawa | ... | special thanks: NHK Engineering Services |
Takahiro Iwagami | ... | special thanks |
Tomoyuki Iwai | ... | special thanks |
Ryôichi Kaida | ... | special thanks (as Ryoichi Kaida) |
Nobuyuki Kashihara | ... | special thanks |
Akihiko Kasuga | ... | special thanks |
Yasutomo Kawarai | ... | special thanks |
Christopher M. Kennedy | ... | special thanks |
Hiroaki Kibe | ... | special thanks |
Kazuhiro Kimura | ... | special thanks |
Masaki Kobayashi | ... | special thanks |
Mari Kojima | ... | special thanks |
Shunsuke Komori | ... | special thanks |
Yukihiko Kono | ... | special thanks: Lansdale |
Yuko Kono | ... | special thanks |
Masaki Koshikawa | ... | special thanks |
Toyotaka Kuroda | ... | special thanks |
Tetsuya Masunaga | ... | special thanks |
Kanako Mikami | ... | special thanks |
Ritsu Mizutani | ... | special thanks |
Akito Mogi | ... | special thanks |
Shusuke Momoi | ... | special thanks |
Wakako Murata | ... | special thanks |
Isao Nakajima | ... | special thanks: Slack Key |
Naoki Nakajima | ... | special thanks |
Jun Nakamura | ... | special thanks |
Makiko Nasu | ... | special thanks |
Hiroshi Nishinaka | ... | special thanks |
Noriko Niwa | ... | special thanks |
Shinichi Nogami | ... | special thanks |
Shinji Ohgaki | ... | special thanks |
Munehiro Ohsawa | ... | special thanks |
Pakuin Rai | ... | special thanks |
Yusuke Saito | ... | special thanks |
Akitada Sakamoto | ... | special thanks |
Tomomi Sakuma | ... | special thanks |
Misato Sakuragi | ... | special thanks |
Masahiro Sakurai | ... | special thanks |
Yasuhiro Sato | ... | special thanks |
Yoshiyuki Sawada | ... | special thanks |
Yu Segoe | ... | special thanks |
Tsuyoshi Sekito | ... | special thanks |
Yukihiro Seta | ... | special thanks |
Naoki Shinagawa | ... | special thanks |
Yuki Someya | ... | special thanks: Yoshitaka Amano Office |
Koji Sugimoto | ... | special thanks |
Mariko Suzuki | ... | special thanks: Yoshitaka Amano Office |
Koichi Takahashi | ... | special thanks |
Yoko Tamai | ... | special thanks |
Noboru Taniguchi | ... | special thanks |
Yoshiaki Teshima | ... | special thanks |
Yasuhiro Yamamoto | ... | special thanks |
Ai Yamashita | ... | special thanks |
Chiaki Yamauchi | ... | special thanks |
Takashi Yokoya | ... | special thanks |
Kotaro Yoneyama | ... | special thanks |
Mitsuo Yoshioka | ... | special thanks |
Masayuki Yui | ... | special thanks |
Production Companies
Distributors
- Square Enix Company (2009) (Japan) (PlayStation 3 version)
- Square Enix (2010) (United Kingdom) (PlayStation 3 version)
- Square Enix (2010) (United Kingdom) (Xbox 360 version)
- Square Enix (2010) (United States) (PlayStation 3 version)
- Square Enix (2010) (United States) (Xbox 360 version)
Special Effects
Other Companies
- AC Factory (motion actor management)
- Ahours (motion actor management)
- All in One (motion actor management)
- Animaroid (CG movie contractor)
- DiMagic Sound Plant (post-production: foley studio)
- DiMagic Sound Plant (post-production: mixing studio)
- DigitalCore Co. (CG movie contractor)
- Entertainment Japanese Actor Kyusyu (motion actor management)
- Haikyo (motion actor management)
- Himawari Theatre Group (motion actor management)
- Ignis Image Works (CG movie contractor)
- Japan Action Enterprise Co. Ltd. (motion actor management)
- Jungle (motion actor management)
- Lansdale (special thanks)
- Linda (CG movie contractor)
- NHK Engineering Services (special thanks)
- NHK (special thanks)
- Quack-luck (motion actor management)
- Queen's Ave. Alpha Co. (motion actor management)
- Ride Out (motion actor management)
- Seinenza Film Production Co. (motion actor management)
- Set (motion actor management)
- Sight Entertainment (special thanks)
- Slack Key (special thanks)
- Smile Please Company (theme recording)
- Sony Computer Entertainment (special thanks)
- Sony Computer Entertainment (technical support: PlayStation 3 version only)
- Sony Music Communications (special thanks)
- Square Enix (production support)
- Square Enix (production support)
- Stardas - 21 (motion actor management)
- Stellavista (scenario design)
- Studiopolis (English voice recording studio)
- Theatre of Arts Japan (motion actor management)
- Topline's Success (motion actor management)
- TreeK (motion actor management)
- Yaegaki Office (motion actor management)
- Yoshitaka Amano Office (special thanks)
- Zenith (motion actor management)
Storyline
Plot Keywords | |
Taglines | The battle within begins. See more » |
Genres | |
Parents Guide | View content advisory » |
Certification |
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Additional Details
Also Known As |
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Country | |
Language | |
Color | |
Aspect Ratio |
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Sound Mix |
Did You Know?
Trivia | Many fans criticized Georgia Van Cuylenburg's performance as Vanille, singling out her supposed unauthentic Australian accent, while simultaneously praising Rachel Robinson's accented performance as Fang. Ironically, Robinson is from Los Angeles and Van Cuylenburg is from Melbourne. See more » |
Goofs | During battle sequences, Snow's trench coat has artwork on the back; however, in the field, there's nothing there. These designs serve as Snow's equipable "weapon" as the design changes as the player equips new weapons. Equipped weapons appear in battle and do not appear in the field for any of the characters. See more » |
Movie Connections | Featured in Final Fantasy XIII (2010). See more » |
Soundtracks | My Hands See more » |
Crazy Credits | The background image used in the The End title screen is the crystalized Cocoon. See more » |
Quotes |
Oerba Dia Vanille:
When it comes to home and family, we never keep either as close as we should. Who ever thinks that this time could be the last? See more » |