Resident Evil 7: Biohazard (Video Game 2017) Poster

(2017 Video Game)

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10/10
Like an old school RE, only better!
ada1-873-91047517 January 2020
At last a proper RE game. Super creepy atmosphere and ambient sound. A genuine terrifying experience. First person view, gets you immersed into the sick world of terror. Good old Capcom is back!
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10/10
Bad Homecoming
hellraiser715 February 2019
This is my third favorite game in the series (well for now anyway till the next good volume), once again the franchise has taken a new road once more which I always felt was the strength of the franchise because as time goes on one gameplay approach they've used for so long starts to get really old and loses something along the way. This was a great choice because it brought something crucial to the series back actually being scary.

The gameplay is great this time it's more first-person perspective however this isn't the typical gun in front approach. There is action but this game is one where your more focused not just on fighting but on surviving and investigating at the same time. You do collect the usual weapons and medicine along the way but remember most of the time the supplies are a distance from each other and depending on the area you in can be a little scarce sometimes, so you need to pick your fights and shots carefully. I do like the boss and mini boss battles as each are always different like fighting each of the nasty family members from the mom that looks like Henrietta form "Evil Dead 2" and the husband whom becomes a nasty eye monster, the battle have a moderate difficulty to them and I like that there each different which keeps the action interesting but also causes you to adjust your tactics in defeating them.

However, to me what really powers the game is in the developing story/mystery along with just the horror element itself. I really love the graphical presentation which is just dark grotesque beauty all around. I like the fact that it takes place in some swampy area which is a perfect arena for horror, I always felt the swamp land at night was always spooky because you never really know what else is in that swamp but also it very dangerous to venture at that time. Really like the looks from the swamp land down to the run-down house that looks like Leatherface's pad. From how detailed everything is it's just palpable you just feel the grit, dirt, grim, cold, and dampness, it almost make them game at time feel a bit similar to a Giallo horror film because the house and even the swampland you go out to just emits a oppressive, disorienting, evil atmosphere that you feel is completely against you. The music is great it is just memorable as it just sings intensity and evil throughout the game, I even like that there is a little strangeness to it including the theme song this just once again adds to the game as the game is disorienting, everything were familiar with has gone out the window and nothing is ever what it seems.

Even like the designs of the monsters, these are different this time as their not zombies but mutants. Which that's cool and it's true to the title as it's called "Resident Evil" which doesn't just mean zombies. These mutants I thought were a great change of pace and were good opponents as you have some nasty black mold monsters that emerge, that look almost like the Rot monsters from the "Swamp Thing" comics or the tar zombie from "Return of the Living Dead". But of course, the most memorable are the Mutant Family themselves who are the ones to watch out for the most, they are just so upright looking from how grey and white their skin as if they have some sort of skin pigmentation disease down to their eyes which just are yellow and convey cruelty and evil.

The suspense is great as you are constantly on high alert even in the quiet bits because you feel that danger can come at any moment and it usual does, which is why you can't afford to let up for one moment. I remember constantly hoping my weapons are loaded but also in some of the places I've never ventured to walk carefully as something could either be hidden in the next room or even pop out. I'm even also trying to thoroughly map out the room and environment in my head so that if there are certain situation were, I can't fight or can avoid it, I would remember where the next door and hiding spots are, which is crucial to surviving.

I really love the mystery throughout the whole game, throughout the game I'm constantly wondering who the heck the main character and his wife really are, what the hell is going on, is she or is she not connected with this mutant family, is what's happening connected with Umbrella or not, the answers slowly but surely reveal themselves making everything fall into place and the story much clearer.

The characterization is also supposing really good from our opponents the mutant family the Bakers whom are just a detestable bunch you just plain hate, from their nasty behavior, sick mockery toward the main character you play and your wife, just the more we learn about them the more you just want to put them in their place which is Hell. It's gratifying doing it, one I defeat one of them I'm thinking "One Down." Just a moment of bad assness. But also, this family is the one with a few of the keys to the mystery which once again adds to the intrigue and story.

But I most of all like the characterization of the main character and the wife, the more you see what they go though but also uncover certain bits of depth between the two the more I actually sympathized with them and wanted both to survive and win; also their depth also are keys to the mystery so that also motived me to win as I wanted to solve it.

"Resident Evil 7" is a welcome return to form and worth entering if you dare.

Rating: 4 stars
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10/10
A revival for a series that I thought died
wesfinn-3177211 February 2019
Resident Evil 7 is one of the greatest horror games I've played and also one of the best games I've played. This game was actually the first resident evil I played because I watched people on YouTube play it but I knew nothing about the series but I just got it because it was scary, When I first played it I was so scared that I stopped playing it for a few months but over those months I started to play the original games like resident evil 1 and 4 and started to understand the full story of all the games, even the ones I haven't played. But I finally beat it a few weeks ago and I was so proud of myself because it wasn't just a scary game but it was also a really enjoyable action and puzzle game. But now let's get to the story. You play as a character named Ethan who comes to an old house that was claimed to be aboandond in Louisiana after his wife Mia who has been missing for 3 years sends him a message to go there, Ethan then goes to the house and finds his wife but there is something wrong with her, but it turns out that she was trying to escape the house from a crazy family called the Bakers, they seem to be demented by some sort of demon and they can't be killed until you kill the virus that they are infected by, you roam around the mansion trying to escape and solve puzzles while the bakers try to kill you, but you don't just want to escape by yourself and leave yourself and your wife Mia. That's all I'm going to say about the story before I get into any spoiler territory. So now let's go over the gameplay and how I feel about it. This is the first resident evil game to be in a first person point of view unlike the first 3 games that were an angled perspective view and the 3 games after we're 3rd person behind the shoulder. I like how they made this game first person because it makes it more terrifying for the serting that you are in. Also the reason this game is loved by everyone is because it feels like a resident evil game because the 2 games before re7 were action shooter games witch the long time fans didn't like because resident evil was originally a horror game where you fight to survive and try to reserve scarce ammo and medicine. So this game was a revivsl for the series. While you progress through the game you have to search around for ammo but each gun you get takes different ammo. Your weapons also aren't over powered, they can't kill the baker family they only stun them for a few second so you can runaway from them, so sometimes it's better to run away then to fight. But you can kill the zombie creatures in the game but you have to pump plenty of rounds into them to kill them, this is why the game is so scary. It might sound hard but it actually makes for a more terrifying experience and also a more fun one, I really like it. You also have to heal in the game if you take any damage, so you have to find herb, a green plant that looks useless but is really important, you can ether take it on your own or combine it with chem fluid to make it stronger. That's also another very good thing about the game is your inventory space. You have a limited ammount of inventory space so you can't carry everything and makes for a more balanced experience, but you can combine items to make something but it also leaves and open slot for inventory space, but you can always store your inventory in the box at the save room. I also like this gameplay feature too. But the last thing I want to say is that this game can be really gory at times and there is language throughout the game but it isn't bad. So my final rating for this game is a 10/10, I love everything about this game from the gameplay and the story. This game makes you feel terrified and gives you anxiety at times, so if you have bad anxiety and don't like to be scared then this game is not for you bust if you like a challenge then this game is a must by. I hope this was a good review and thanks for reading it.
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9/10
Horror Returns
kraytdragon-sean31 January 2017
Resident Evil 7 is one of the most enjoyable horror gaming experiences to date. The visual jump scares seldom feel cheap in part due to the masterful sound design. Making people jump isn't a difficult task. However, making people terrified to progress the plot is a daunting task to pull off. Resident Evil 7 absolutely succeeds in pulling off what developer/publisher Capcom set out to accomplish. After the failure of RE6, the need for the series to return to the survival horror genre became clear. Horror is all about maintaining an atmosphere. Walking down a corridor, Ethan Winter (the surrogate for the player) might hear some variety of crash off in the next room or in the room above. The mansion is lived in (a slightly inaccurate phrase) and a sense of foreboding never escapes the player except for around the ending. The sound design mixed in with phenomenal limited lighting merge in encouraging the player never be overconfident in a given environment. Unlike previous entries, the locations are realistically scaled down. The Baker homestead never features a room or ground that feels out of place. In other words, the property is very much one a person might find in reality. Conversely, the game's need to feature a puzzle at every turn suspends belief every once in awhile. In the end, the limited environmental scope aids in augmenting the horror. The developers painstakingly created the home to a disturbing degree. Every nook and cranny of the home serve a purpose in telling the Baker family's story. The player is rewarded at great cost for exploring the environment. In addition, the exploration feeds into a very enjoyable item management system. All of the items encountered are useful. In order to make backpack space, the player has to really decide what is the most useful item in a given situation. Looking through your inventory doesn't stop the game time. You could be looking at the very low ammo of a given gun and suddenly come under attack. In most fights, the best solution is often to run away until a more advantageous moment. The narrative lasts little more than ten hours. The duration of the experience ensures the plot never drags or overstays its welcome. The mysteries of the circumstances surrounding Ethan Walker are more than enough to ensure the player fights their fear. The player won't be able to stop themselves from enjoying their twisted adventure with the Baker family.
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10/10
An Unparalleled PSVR Experience
cricket-bueller12 May 2021
The reason to invest in VR. Do not play without a friends. Your psyche will not recover. A true return to form for one of gaming's all time greatest giants. Buy it, play it, change your pants, play it again.
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9/10
Not a classic RE....but a must play
luciem-6244211 May 2021
If you like horror games, this is essential playing. The super claustrophobic atmosphere will get your palms sweating as you plot your escape from the Baker house.

It mainly sticks to the RE mechanics of item management, sparse ammo and limited opportunities to save which all adds to the tension. It has some decent puzzles to solve and does the usual uncovering of items to unlock new rooms/areas.

The last section outside of the house kind of loses eith way a bit. But nonetheless a great addition to the series.
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8/10
Great Return To Form
cousbrojs26 January 2017
As many of you know, Resident Evil is a longstanding franchise that is beloved by many. Whether you loved the original 3 games, or the more action oriented follow up, or even the spin-offs, one things for sure; the series has evolved and become something unique over the years. And while 5 and 6 may have pushed the action to the forefront more than I would have liked, I still found those games to be enjoyable, even if the wider community loathed them. Many people complained about Resident Evil going over the top with more action and wanted the series to go back to being what it was, survival horror. And when the announcement was made for 7, everybody lost their minds! But when they saw the first person perspective,just like the games, fans were divided straight down the middle. Both sides had their fair share of reasons. So, how is Resident Evil 7? Well, for me at least, it was awesome!

The combat, weapons, inventory system, moment to moment game play, backtracking and newly added videotape mini games are great and used very well. While boss battles and enemy encounters are both frightening and exciting. The first person perspective doesn't bother me, but it does have it's problems. The perspective can be clunky at times and the camera speed is a bit annoying, even when turning it up, still feels boxed out. And during boss battles it does feel like a difficulty spike on it's own. It's a nuisance, but you get used to it. Now, apart from the Baker family (main antagonists) there are 3 enemy types. Yes, 3, called the Molded. And while they're not difficult, they are usually presented by a jump scare. There is also a small amount of them, which is surprising. You face them enough times to creep you out and give you the occasional fright, but never enough to fully overwhelm you. The puzzles are there, and can take a bit of time to solve, but they are generally easy to figure out when you concentrate, especially since the clues are relatively scattered in the area in the form of notes. And the main plot is simple, but has layers of complexity to them,as does every Resident Evil game. And while it gets a bit predictable, it's still very enjoyable and even has tie in with the main Resident Evil story line, which many fans felt would be omitted. I do wish they kept it out of the main series plot, since it could have entirely been a separate entity, but if they do use this new Molded virus for future games then I guess it would have served as both an introduction and origin. Interesting stuff too, when you read up n the notes that come before the final boss. Oh and the boss fights. They are entertaining, crazy, over the top and exciting. It feels like boss fights you encounter in 4, 5 and 6. Trust me, it may be a bit more grounded, but it's still Resident Evil. You know the bosses were going to be bonkers!

Now, before I end my review, many people are angry that there is a supernatural element. Saying there are ghosts and demons and stuff. It's bull. Absolute bull. Those are the people who watched a let's play half way through, saw something resembling ghosts and came to the conclusion that it now has supernatural elements. I'll tell you now, that is has something to do with the new virus infection, not supernatural bull. Also, there are two endings, good and bad. I won't spoil anything but just make the obvious choice when it's presented. All in all, this is a great return to form for Resident Evil. It's not entirely perfect, but its a great experience with nice ties to the series story line. Now to wait for the extra content(game doesn't tie up loose ends)
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9/10
One of the best
kelboy1025 April 2022
Resident Evil biohazard reminded me of what makes these games so popular in the first place. Parts resembled classic horror films like the Texas Chainsaw Massacre, except you are the main protagonist Ethan. You feel everything from jump to jump like a jack in the box. The setting by a swamp in old rotten wooden house really does this justice alongside the the ship in the later part of the game.

There is something daunting about each phone call from the mysterious woman where the isolation brings loneliness in this location. Although she appears to be a friend trying to get herself and Ethan out of this mess, nothing quite seems certain. Leaving me feeling little trust for anything that might transpire. Left with the most craziest of residents, yes a Resident Evil providing residential scares, my optimism for escaping this hell hole is left in tatters.

Without giving to much away Ethan is forced towards this house in pursuit of saving his woman Mia who undoubtedly forbids him to come looking for her knowing the dangers ahead. Everything about this game is so well done you become engrossed in it from start to finish. With the usual puzzle solving from time to time to VHS camcorders showing previous victims and camper van safe zones this particular outing feels and plays so real. As we stumble through dark corridors to walls breaking through, trying to unravel the truth of what might or might not have happened to Mia, things get weird! This is one of the best horror games I have experienced so far as once again the RE games go in a different direction with the first person shooter viewpoint. This new viewpoint keeps the franchise fresh doing wonders to what was already very strong in addition to previous games. I'd say I'm not usually a fan of the first person shooter comparing them to third person games however there was something about it that worked so well here. Making it much more scary when turning each and every corner.
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9/10
Hillbilly Joe's demented family: the video game
samuelsnyder-333692 March 2017
Resident evil 7 takes lots of queues from the previous games from the series, and combines them with newer horror games (Outlast) but feels like one of the most fresh games I have played in a while. The game is very densely packed with secrets to find. I found the game even more fun on my second and third playthrough. The multiple endings do feel lazy though, and they feel like a try to get people to play the game again. Combat is very fun, and the setting is creepy and the game is horrifying at times. I do recommend this game to anyone who likes horror game.
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10/10
20 dollars well spent
Rayofsun716 November 2021
It's bloody, it's brutal, it's scary, it's got action, and at times has some dark humor. This is how you do a return to form. This proves that Capcom can still make a good scary game while having action in the mix too. Resident Evil has returned to form.
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9/10
Highly Recommended
josephwadetaylor28 January 2017
There are already many reviews available for Resident Evil 7: Biohazard. So why should you read mine? What do I have to offer that separates me from other reviewers? For what it's worth, I'm writing this review as someone who has never thoroughly played a Resident Evil game before. (I vaguely recall watching a friend play one of the original games when I was younger.) Also, I promise not to spoil anything.

Overall: Biohazard is a top-notch survival horror game. The graphics are excellent, the gameplay is challenging, and the story is interesting. The game isn't perfect, as I discuss below, but it seems to me that the pros outweigh the cons.

Graphics: Superb. Did they combine live action footage with computer generated imagery in the beginning of the game? I'm not sure. Either way, I'm impressed. But this isn't true for all of the game. If you're a stickler for graphics, you might notice some objects which aren't rendered to your liking. Otherwise, I doubt you'll have complaints.

Gameplay: Challenging. I haven't died so much in a game in a while, yet I never felt frustrated when I died. I always recognized some flaw in my playing style which needed to be addressed. Resident Evil 7 is tough, but not arbitrarily so. Although, I am somewhat new to the survival horror genre of video games, so veterans might not have such a tough time.

Story: I often cringe at the sophomoric storytelling in video games; Biohazard is a pleasant surprise. I found myself engaged with the story, wanting to know more. However, depending on your knowledge of horror movies, you might find some aspects of the story too derivative.

Common Complaints: Lack of monster variety; easy puzzles. I agree that there is a lack of monster variety, but, for the most part, it feels natural given the game's small setting. Though, one does wonder why there aren't any zombie alligators or other creatures given the game's location in the woods in Louisiana in the middle of nowhere. Nevertheless, the "molded" are terrifying enough to carry the game. Imagine Baraka from Mortal Kombat and Tarman from Return of the Living Dead have a baby, which is adopted and raised by Satan. I agree that most of the puzzles for the main story of the game are fairly easy. But in the game developer's defense, there is a lot of hidden stuff which isn't as easy to find. Also, I found a puzzle towards the end of the game challenging, though perhaps this is due to insufficient cognitive capacities on my part.

Quibbles: Why in the world can't you manually turn your flashlight on or off? This would have been such a great feature in the game! It gets frustrating when you're walking in near complete darkness, but you know that the protagonist is carrying a flashlight. Moreover, this could have added a great survival aspect to the game (conserving battery life, hiding from enemies in the dark, etc.). Why can't you pick up certain items? For instance, there is a baseball bat in one room, yet you can't pick it up. This would have been handy when battling the molded.

Despite some minor complaints, Resident Evil 7: Biohazard comes highly recommended. 8.5/10
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7/10
Excellent first two thirds, then it falls flat.
lone_virgo24 January 2017
Warning: Spoilers
Resident Evil 7 (7.5 out of 10)

Resident Evil 7 is a fresh take on the Resident Evil universe. It has no relation at all to previous games from the series (Except maybe at the very end) - and that is a good thing. In fact RE7 is a very, very good effort; if not for the lackluster third part of the game.

You're playing the character of a husband who was contacted by his wife who disappeared three years earlier, asking him to come and find her (Silent Hill 2... Remember guys?). Being the faithful husband he is, Ethan (The husband's name) does not disappoint and goes looking for his wife.

His heads to the countryside to her last know location, where he finds the Bakers' old mansion and property. He goes into the house through a back entrance and faces unexpected original horrors after the other in his quest to save his wife.

The Rednecks/Hillbilly/Southern evil (No offence) is excellent and so damn original. It's better than any take you've seen before in movies or video games. With excellent boss and original boss fights at the beginning.

Things were going very good if not excellent, until the writers/developers decided to move the action and the setting away from the Bakers' family land. The game fell flat and wasn't entertaining anymore at all. It was as if the magic and the anticipation for what's next has gone. The game turned into a generic RE title from the past years. Worse than that, it turned into the well-know F.E.A.R. game franchise for no reason at all (Seriously).

I was really entertained by the game two thirds into it, my score was a solid 8.5 or even a 9 until a lame unexpected boss fight started, and I knew then that they ran out of ideas.

If Capcom (The developer) stuck to the early premise of the game, and hadn't changed the setting - this would have been indeed a classic. But unfortunately they ran out of ideas and maybe hired different writers to finish the game (hence the totally different, and lame third part).

My score for this game now would be a solid 7.5/10.

Don't get me wrong, it's a must play. Just don't think that the quality of the game will remain the same until the end.
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WOW
hwktdb2 July 2023
A more than wonderful black game with a story, sequence of events, or horror.

The game relied on terror in a large way more than action, and this is what the fans of the game were missing, and this was one of the strongest points in the game. As for the story, the story was wonderful and simulated the atmosphere of the game, as well as characters, whether heroes or villains, and one of the best things in the game is that they They presented us with a new hero and made the players hook on it quickly, and this is something that counts for the game , And the end of the game, to say the least, is wonderful and a masterpiece, and it is worth buying and experiencing .
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3/10
Worst experience I ever had with an RE game
nodlimax20 April 2023
I hate this game. The gameplay in this one is so poorly designed that it just constantly p***** me off to the point where I just Alt+F4 out of it. The movement of the characters is slow and clunky. The combat is atrociously awful. I hate the return of the inventory management.

Due to the terrible combat the boss fights also are extremely bad. And it's not even mechanically challenging boss fights. It's all about figuring out some stupid puzzles in these boss fights and dying over and over until you figure out the right solution. Even then many deaths just feel completely random when a boss suddenly pulls out an FU move to kill your character in one hit or as in one case sending small super fast bugs that are almost impossible to hit but are easily hitting your character and killing you quickly while you can't do anything about it (or at least it feels like it).

In addition if you fail a boss fight you restart at the point where you enter the room. It's not even saving at the start of the fight but several minutes before that so you can repeat the steps you've already done over and over again and watch the same unskippable cut scenes multiple times.

Lots of people claim RE7 is great but let me give you a warning. Check the Steam global achievements. Over 40% of all players have quit RE7 before they even make it past the first main section of the game and only 46,5% finished the game on the easiest difficulty. So if you want to buy it then at least do it in the bargain bin...
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9/10
The scariest game I have ever played
realalexrice27 February 2023
Having not played any of the other resident evil games besides 4, take this with a grain of salt. It is not only one of the best looking games of all time, but contains a seriously effective and oppressively grim atmosphere. This game really had me unable to play for more than an hour at a time it got me so stressed out. I really enjoyed it, but I cannot say I would be able to do it again. The Bakers are repulsive villains and they seriously intimidate, harm, and brutalize Ethan as he tried to rescue his girlfriend. The boss fights and the ever looming presence of the big bad rednecks in the quieter moments means you hardly have moments to feel like you can breathe. There are quieter sections but they are weaved and laced masterfully with tense sound design and crisp, creepy environments. If the ending stuck the landing I think this would receive a perfect score but just because I didn't particularly care for it, the rest of the game is not diminished in my eyes.
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9/10
Close to perfection
toews-5506429 January 2022
Warning: Spoilers
First, let me start by saying that I'm probably a little biased since I'm a huge resident evil fan. I love most of them, and at least like the bad ones to an extent. And this is definitely one of the best of them. The fan base is generally split between liking the more scary, tougher games and liking the dumber, action packed games. I love both types of RE, and my top 3 RE games would be 4, 2 Remake, and 7. Biohazard is a great return to form for the fans of more horror based RE games. There are some good jump scares, the enemies are really tough, and the game is very hard at certain points, in a good way. The game has a really good and creepy atmosphere, as you explore this mold-filled, disgusting house in Louisiana with crazy rednecks constantly chasing you throughout the game. It makes exploration very tense, and RE games are at their best when there's a big, invincible enemy chasing you throughout the map while you explore. Everything in the Baker house is pretty much perfect as far as I'm concerned. As per usual with an RE game, the map starts to open up more and more as you explore, and there are always plenty of secrets to discover that make the game a lot easier. All of the sections in the Baker house are amazing- the main house with Jack, the secondary house with Marguerite, and the barn with Lucas. Lucas is definitely my favorite section, as going through the level itself has the best enemy challenge in the game, and the escape room is by far my favorite part of the entire game. It's such an interesting and obtuse puzzle, and solving it makes you feel very smart. One of if not my favorite puzzle in any video game. Jack's section in the main house is definitely the scariest part of the game, with the opening Mia scene, and Jack stalking you throughout the whole section. Marguerite's area is very good as well, and has the best boss fight in the game, and one of the best RE boss fights in general. Everything in the game up to a specific point is almost perfect. I was ready to call the game a 9.5/10. But then, they continued the Resident Evil tradition of introducing an area in the last third-fourth of the game that is completely different both stylistically and gameplay wise, changing the entire theme of the game. Nest in RE 2 and 3, the island in RE4, the factory in Village, et cetera. The boat section is honestly really bad. The section where you play as Mia in the flashback is decent, as it explains a lot of the story, but when you get back to playing as Ethan, it just goes on way too long, when it really doesn't need to be. They could've had all of the boat restricted to a tape, like Mia's boat section already is, and Ethan could've accessed it through one of the TVs at the baker house. He makes his way back to the house at the end, anyways, and I really wish they had just skipped Ethan's part of the boat. The mine section is bad as well. It's just boring. The extra 20-30 minutes you spend in the mine is completely unnecessary. The not a hero DLC is really good, because it's short and hard, and actually spends some time making the mine an interesting area to explore, and gives it a reason to exist (Lucas used it as a hideout). They should've cut out Ethan's boat section and the cave, used the cave area specifically in Chris's Not a Hero DLC, and just fast forwarded to the end after Mia's boat tape. This would have kept my interest, as the last hour or two of the game really lost it. The only other thing I would criticize about the game is its replay value- RE games are made to be somewhat short and very replayable. While this one is around the same length as other RE titles, I would argue that it is not nearly as replayable. Although I love it, something about the game just makes me not want to replay it as much. Right after I beat Village, I instantly started new game plus, and enjoyed it, but I don't really want to play Biohazard again, although I prefer it to Village. Although I have my problems, the everything else about the game is amazing, and it (mostly) overshadows the bad parts. The game has a pretty good story as well, at least compared to other RE stories. It has a more interesting plot and virus than most games in the series, and it kept me hooked. With amazing villains, great gameplay, a good difficulty balance, and fantastic atmosphere, this game is incredible until the last hour and a half. If the game did my idea of skipping Ethan's boat section and the mine, it would get my original score of 9.5 out of 10, but the boat and mine bring it down to an 8 for me. Still definitely worth playing for RE fans or just fans of horror games in general, and I still love it a lot, I just wish I could've loved it a bit more.
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8/10
Amazing experience
infoflessas28 October 2021
I loved this game. It's my favourite type of horror game, creepy house with evil residents. I loved the novelty of the series I love they made it that way and I had goosebumps constantly. I loved it whenever it was this beautiful horror game with old spooky house and these evil characters who hunt you down constantly. But whenever it became this known resident evil game with guns and shootings and all these monsters I lost all interest and wanted to go back to the creepy old woman with the wheelchair and the mystery of the house.

Graphics insane 8/10 Story very good but a bit scifi 7/10 Horror factor 9/10.
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8/10
Very good horror game
schroederagustavo14 May 2021
Warning: Spoilers
RE7 is possibly the best horror game I have ever played. It is very effective. At time, I feel like it can get a little too repetitive and some of the horror tropes can be a little too on the nose and a little too familiar. But there are parts in this game that really scared the hell out of me and in general it is very well made. I would say most of it is a solid 9/10, but I gave up on it during the wrecked ship part, because it got a little too repetitive and confusing for me. Still, very much worth playing.
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9/10
Very Solid!
breshunthompson8 July 2023
Warning: Spoilers
Very great horror game with a great plot! It is filled with jump scares throughout which keeps you on edge. The Baker family were great antagonists , each unique regarding their powers via Eveline's mold which makes them extremely eccentric, persistent, and resilient. Their story is very tragic and unfortunate after learning their back story.

The protagonist, Ethan Winters, was very unwavering in his approach to save his wife and escape despite the attrocities he endured. Almost as if he's experienced something like this before with how calm he remains throughout. The wrecked ship section was a little drawn-out and keeps it from being a 10/10.
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8/10
review
merem119 February 2017
A good game that is effective. It creates the Survival Horror Experience and does a nice job. The game feels scary. The graphics are good. The villains of the game are awesome, some are even memorable. I enjoyed exploring the house in the game, learning the ways in and out of the place. It was a different kind of Resident Evil game, but I liked it. Capcom did a awesome job with it.
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9/10
Good up until the end
lisitsinnick17 July 2021
I found this to be a very atmospheric game and had great suspense and scares. My biggest issue is the ending, I felt it was very anticlimactic and left me feeling unsatisfied, it was also too happy-go-lucky for a game that started out so dark and gritty. And I feel the game left out some things that were hinted at but left then unanswered. I know it sounds like I'm crapping on this game, but I really did enjoy myself when I played it, it's just the ending I'm not a fan of. P. S I'm not sure if there is alternate endings so my review may be unreliable.
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8/10
Another Resident evil but with different intention
AvionPrince1630 August 2021
This Resident evil have different intention than the Resident Evil 6 and that make me happy because the whole game have a lot more horrrific part and its less action and spectacular for nothing. I enjoyed the plot too: the story of Mia, the Baker family and the way it turn into a madness. Love it. I found it pretty different than other resident evil and thats a good point. Its more enjoyable. But some scenes can have some gore moments for nothing. But its still pretty pleasant.and they have some pretty good riddles too : an element that disappeared with the resident evil 6. The video game was so good and i definitely love it and the horror moments are pretty well made and was so interesting even in the gameplay. I recommend it.
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6/10
Further Shattering an already Fractured Franchise
DuskShadow19 April 2017
Warning: Spoilers
The way that the once BLESSEDLY enjoyable Resident Evil franchise has moved further and further away from even the remotest recognizable formula is sadly typical of franchises across numerous genres and media. Where once there was more plot and intelligence, and real aspects of survival horror that rewarded ones efforts, now everything has been relegated to first person perspectives or cheap found footage trash. This is too prevalent across games in general.

Since Resident Evil 4 the lines between the familiar themes and well known characters that a fan/player instinctively empathize with are gone. From all the experiences with those same elements of yore that are the cornerstones for a fan base, games that continue a franchise nowadays are bland iterations of what once was. RE 7 has virtually nothing to do with the actual continuity of the RE universe at face value, and even at a deeper level there's little recognizable or redeeming. Everything was too obvious, yet still explanations were spewed out as if people are just idiots that need a john madden play by play for what they see with their own eyes and hear with their own ears. A game that is of a franchise so well developed after many years should NOT do things as they have with RE 7. Yet the game followed the commonplace path of most media. =_=

Resident Evil 7 was likely put together in a hurry now that software companies have access to tools that can easily render environments and objects with far too much ease. The looks, feel and play styles are too cookie cutter for 2017. Specifically the whole redneck/hillbilly "oh what an eerie,dilapidated house in the southern sticks" motiff is so played out it just screams desperate lack of imagination. Thus this game is like a filler episode of a show that is simply not necessary for the franchise, and people will waste their hard earned dough on this and sequels to find out what happens next repeatedly in an ever expanding franchise that needs to be put down with a vengeance if its not going to be done correctly. (*coughs* Simpsons *coughs *)

As a long time horror fan from a small group of horror aficionados, Resident Evil 7 was lackluster and tired, inspiring little in the realm of horroe or survival, not rewarding to the players experience. It was like Texas Chainsaw Massacre + Slither were made cheaply by a film school student.

Even if I am of the same age group as many whom suffer from over nostalgic pinnings for things long past, I gotta stand up to the ever heaping loads of detritus that are overflowing in all sectors of our modern world. This game was nothing special. Ciao
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4/10
Not really Resident Evil
oliinniger3 March 2022
Warning: Spoilers
This game has nothing to do with the points that have awarded Resident Evil so far. Chris Redfield's small appearance doesn't change that. I only give it 4 stars because of the compatibility with the PS VR.
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9/10
The Horror is back
residentgrigo13 April 2017
I have been a fan of the franchise since the PSX days and I liked the last 2 action focused instalments a lot. The slower paced 2 Revelation games were fine too but the overall narrative of the franchise certainly took a dive since the borderline farcical RE 4. Bringing back the series to the pure horror roots wasn't something i necessarily "needed" but getting new writers certainly was. The Fear / Spec Ops guy (the 1st western writer) certainly delivered with 7, even if he stayed fairly close to his roots. Especially with the 3rd act. The game's fairly self-contained story ended up tying way deeper into the canon than I expected too and I like the ominous conclusion. The only problem here is that the DLC and a sequel will have to answer way more questions than anymore expected. The core experience itself is best decided as the Gamecube remake played from a 1st person perspective but the game isn't as scary as advertised. The fights against the main enemies aren't hard, or that frequent, and most regular enemies are borderline pushovers. These "mold people" should have been more varied too, especially due to the higher action focus in the surprise 3rd act. Even the game's somewhat mysterious protagonist (not an avatar btw.) ends up quickly becoming an action hero in the vein of the earlier protagonists, before the days of Matrix-Ballet and QTE rock bashing. The game can be beating in 1 night long sitting too. That's how I did it and the subsequent speed run took me 3 hours. What I am trying to say that this is a RE game though and though but the last 3 shooting focused main entries were all more "fun" to play. I thus don't view this RE 7 a 3rd start for the series. "Pure" horror games as this one and pure action entries should continue side by side instead, to avoid stagnation of both play styles. I lastly appreciated the return of real gore, as the series became way too toothless in that aspect since RE 5, but core gameplay modes shouldn't have been gated behind DLC. 8,5/10
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