Survival Action Horror game that is a reboot of the classic Amiga video game seriesSurvival Action Horror game that is a reboot of the classic Amiga video game seriesSurvival Action Horror game that is a reboot of the classic Amiga video game series
- Star
Photos
Storyline
Did you know
- ConnectionsFollowed by Alien Breed: Impact (2010)
Featured review
Conrad-ical.
I played this game as part of the disc collection of the three Alien Breed games that was released for the Xbox 360. The games were originally available on Xbox Live Arcade and were created by legendary coding house 'Team17', of "Worms" fame. It's reasonably fun, if very repetitive.
You play as Theodore Conrad, an engineer onboard a large spaceship, that collides with another ship just out of hyperspace. The collision releases a large number of alien creatures but also sends both ships into a collision with a nearby planet. Guided by an android who has survived the crash, Conrad must get the ships engine online whilst fighting off waves of aliens.
Control wise, it's effectively the classic "two stick" shooter format and is viewed from a slightly off top down view. The left stick controls the movement of the character, the right stick controls which direction he's aiming in. Right Trigger fires. These controls work very well. You can spin the camera around through 360 degrees to affect the amount of the level that you can see in any direction and the left trigger operates an item, like a health pack or a grenade. These controls work less well. The weapons are quite good, flamethrowers, machine guns and even a laser weapon near the end, there is enough ammunition to be able to play through most of the game using those, and only occasionally resorting to the handgun.
It's fun to play, for a period, but where the game really struggles is how repetitive it is. There are five long levels in the single player story mode, each one taking around an hour to complete. Though the levels each have a different overall goal the actual meat of the levels are the same. You need to enter this room, but it's locked, so Mia will send you to the location the key card is. That room will be inaccessible, either because of fire or a chemical release, so you need to find the vents controls for the room, which will only work when the three power couplets are recoupled. You can change the words around but it's always open here, to fetch this, to get this working.
Depending on how much you paid for it, probably depends on how aggrieved you will feel by this repetition. I'd imagine I paid around £5 for the disc version, which includes all three games in the series. At that price, I'm OK with the game - had I paid £15 for this one alone, I think I'd have been pretty upset with it though. I played through the game once, just about enjoyed it enough and moved on to the next one. I can't imagine I'll ever come back to it though.
You play as Theodore Conrad, an engineer onboard a large spaceship, that collides with another ship just out of hyperspace. The collision releases a large number of alien creatures but also sends both ships into a collision with a nearby planet. Guided by an android who has survived the crash, Conrad must get the ships engine online whilst fighting off waves of aliens.
Control wise, it's effectively the classic "two stick" shooter format and is viewed from a slightly off top down view. The left stick controls the movement of the character, the right stick controls which direction he's aiming in. Right Trigger fires. These controls work very well. You can spin the camera around through 360 degrees to affect the amount of the level that you can see in any direction and the left trigger operates an item, like a health pack or a grenade. These controls work less well. The weapons are quite good, flamethrowers, machine guns and even a laser weapon near the end, there is enough ammunition to be able to play through most of the game using those, and only occasionally resorting to the handgun.
It's fun to play, for a period, but where the game really struggles is how repetitive it is. There are five long levels in the single player story mode, each one taking around an hour to complete. Though the levels each have a different overall goal the actual meat of the levels are the same. You need to enter this room, but it's locked, so Mia will send you to the location the key card is. That room will be inaccessible, either because of fire or a chemical release, so you need to find the vents controls for the room, which will only work when the three power couplets are recoupled. You can change the words around but it's always open here, to fetch this, to get this working.
Depending on how much you paid for it, probably depends on how aggrieved you will feel by this repetition. I'd imagine I paid around £5 for the disc version, which includes all three games in the series. At that price, I'm OK with the game - had I paid £15 for this one alone, I think I'd have been pretty upset with it though. I played through the game once, just about enjoyed it enough and moved on to the next one. I can't imagine I'll ever come back to it though.
helpful•00
- southdavid
- Mar 18, 2021
Details
- Color
Contribute to this page
Suggest an edit or add missing content