- Educational FMV adventure set in 1180s Jerusalem. A disgraced French lord and his wise servant are tasked to stop a powerful cabal from taking the three holy relics of the city's three major religions and becoming unstoppable.
- Educational semi-historical FMV adventure with strong puzzle elements narrated by mysterious Al Harawi. The game's fictional plot is set in Jerusalem during the final days of the reign of historical Christian King Baldwin IV, who's dying of leprosy. The game follows Artaud, a thuggish, dimwitted, incompetent, young French lord who, after being locked up for three years in a solitary dungeon, is finally released and given a chance to redeem himself for brutally and stupidly challenging the dominion of the French King over the village he, Artaud, was exploiting for himself. His task is to escort a Christian holy relic - the supposedly authentic remnants of the True Cross, the cross used to crucify Christ. Their destination is Baldwin's Jerusalem and he is to deliver it to the crusaders there. During the game, he meets and teams up with Al Harawi who becomes a sort of a surrogate servant to him, despite being far more competent in every way. In Jerusalem they find a chaotic situation - the king is dying which might motivate Saladin, the historical leader of a great Muslim army, to conquer it. To make things worse, there is no clear heir and numerous factions in the city and the palace want the position for themselves. What almost nobody realizes is that behind the scenes, there's a conspiracy of powerful individuals to team up, hijack the three holiest of relics of the three major religions of Jerusalem - the Jewish, the Christian and the Muslim, and with the help of the relics' real metaphysical and general psychological power become, if not a nearly unstoppable military force, than at the very least the most feared, powerful and respected one, both in the Middle East and Europe. While the game tries to stay in the realm of its fictional but realistic historical narrative, it also crosses a couple of times into the genre of magical realism. The game uses full motion video cutscenes to tell the story with the help of digital backgrounds and real actors. Not unlike in an interactive movie, between the non-interactive scenes the player gets to solve a sum total of 26 puzzles that usually involve collecting items from either the locations where the scenes take place or the historical lexicon filled with various encyclopedic topics about the era including information about the way of life, culture, key political and religious players and the historical context. The game had two spiritual sequels - Vikings (1998) (aka "Vikings: Adventure Out of Time"), a game conceptually similar to this one, and Genesys (2001), a cross between a straight forward documentary on the history of human civilization and an adventure puzzle game that plays similarly to this one. All three games were developed by French studio Index + and dubbed into English by professional voice actors for the international markets. The game was made for Windows 3.11 and Win95.
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