My screenwriting prof., Thomas Pope (author of Good Scripts, Bad Scripts), always talked about the danger of "talk about" scenes. "Talk about" scenes are scenes in which characters "talk about" something without doing anything. Film is a medium that combines sound and moving imagery and it is wasted in "talk about" scenes. Tom's theory was that you should always show your audience instead of "talking about" what you want to show them.
Which brings me to "Waking Life." I had never heard anything about this film, read anything about it, seen any previews. At first, I thought it was some of the best animation I had ever seen. But then I thought, "wait a minute, did they just videotape some scenes and photoshop them?" Essentially, yes. The footage was shot and then the "animators" rotoscoped the scenes on computer. Why did they do this?
My hypothesis is that the filmmakers actually just made a miniDV movie and when they saw how badly it turned out, they decided to animate it. Somehow, animation would lend the film credibility.
Unfortunately, it doesn't. Animation is a wonderful art form, allowing artists to do things that you couldn't normally do in a real movie. I've seen all sorts of animation, from Japanese to disney, and in almost all cases you get things in animation that you couldn't actually film. Weird angles, fast motion, explosions, grand cities, talking animals, etc. "Waking Life" is about our dreams, what a perfect time to use animation... ...but they blew it. Instead of showing us the beauty of dreams through animation, this is merely an amateur miniDV movie that's been painted over. People could argue I didn't "get" the movie. Understanding the movie is besides the point. The filmmakers had a chance to animate a complete dream world and instead we get very long, pretentious "talk about" scenes. The film could have allowed us to be inside a dream; instead, we merely watch people talk about dreams. Only two of the scenes were really interesting, the rest of the vignettes had dialogue that was so laughably absurd that I almost stopped watching.
No matter who you are or where you live, people don't just suddenly bring up their ideas of dreams or these reports they've read. It seemed like everybody in the movie was able to say "That reminds me of something (famous philosopher) said or this (famous study)." Somehow, everyone studied dreams in their free time.
With the tools at their fingertips, why didn't the filmmakers show us a dream instead of telling us about it? What a wasted opportunity. If I wanted to watch people talk, I could. I wanted to see a dream, and that they did not provide.
Which brings me to "Waking Life." I had never heard anything about this film, read anything about it, seen any previews. At first, I thought it was some of the best animation I had ever seen. But then I thought, "wait a minute, did they just videotape some scenes and photoshop them?" Essentially, yes. The footage was shot and then the "animators" rotoscoped the scenes on computer. Why did they do this?
My hypothesis is that the filmmakers actually just made a miniDV movie and when they saw how badly it turned out, they decided to animate it. Somehow, animation would lend the film credibility.
Unfortunately, it doesn't. Animation is a wonderful art form, allowing artists to do things that you couldn't normally do in a real movie. I've seen all sorts of animation, from Japanese to disney, and in almost all cases you get things in animation that you couldn't actually film. Weird angles, fast motion, explosions, grand cities, talking animals, etc. "Waking Life" is about our dreams, what a perfect time to use animation... ...but they blew it. Instead of showing us the beauty of dreams through animation, this is merely an amateur miniDV movie that's been painted over. People could argue I didn't "get" the movie. Understanding the movie is besides the point. The filmmakers had a chance to animate a complete dream world and instead we get very long, pretentious "talk about" scenes. The film could have allowed us to be inside a dream; instead, we merely watch people talk about dreams. Only two of the scenes were really interesting, the rest of the vignettes had dialogue that was so laughably absurd that I almost stopped watching.
No matter who you are or where you live, people don't just suddenly bring up their ideas of dreams or these reports they've read. It seemed like everybody in the movie was able to say "That reminds me of something (famous philosopher) said or this (famous study)." Somehow, everyone studied dreams in their free time.
With the tools at their fingertips, why didn't the filmmakers show us a dream instead of telling us about it? What a wasted opportunity. If I wanted to watch people talk, I could. I wanted to see a dream, and that they did not provide.
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