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Late Shift (2016)
Late Shift the Interactive film game
I have mixed feelings about this game, movie. I feel it could have been a lot more, and it seems the developers are not going to add or fix anything at all. I will start with the good stuff and later point out the flaws and why I rated it a 5 instead of a 8 or 9.
The first playthrough got my heartbeat pumping and palms sweaty, I thought a wrong option would instantly kill me and end the game, as in a Game Over. I got happy with my choices because the movie kept on playing. I must be doing good right? Anyways, I didn't get a happy ending even after my struggle and what I thought were good choices, however the first experience were exciting and fun, I would recommend the game just for this experience.
+ Good acting, and I especially liked the Chinese May-Ling girl.
!SPOILERS!
The bad stuff then? Second viewing I went the dark path, protest everything, be mean to everyone you can, beat everyone up just for the fun of it. Any consequences? Basically no. It made NO DIFFERENCE. I wasn't nervous or excited anymore because I knew I couldn't die, every choice goes from A to B and back to A. It gives you an illusion that you are making the choices but they all take you to the same basic movie. And the endings? It advertises as if it has 7 DIFFERENT endings, but in reality it's more like 4 different endings. 2 Same endings with just 1 different sentence spoken. 3 Basically same endings with an alternative small scene. Then a bad ending where you actually die (yes I finally managed to kill my character off, high five!), and one happy ending. There is also a plot hole in the game where you go branch B, where one of your main protagonists DIE, then you continue the movie alone, if you take a wrong turn now it will go back to branch A. Suddenly the game is acting like his best friend is still alive and he tries to save her... but, but, we just saw her die 10 minutes ago?
I don't blame the actors. It had good music, a great cast. However, I do blame the developers and producers for making this decent movie into a lazy 'game'.
Duke Nukem Forever (2011)
Fun and entertaining... but maybe too hyped...
I just have played this game quite a lot, still haven't finished it yet but I have already killed the three or four first bosses which means I'm fairly long into the game. (I have no idea how long this game really is.)
Anyways, on with the bad things first: Okay, I do understand that games usually force you to watch the first intro videos et cetera because it took them a lot of time to do and they want to show it to you, but even so you usually are able to Esc them away the second time. Well in DNF it seems like you are forced to watch every single cut-scene, intro, character introductions and so on every single time. This game isn't Final Fantasy so it really kills the game a bit. Even in Max Payne you can actually fast-forward the cut scenes or press Enter to quit them instantly.
Second bad thing is that I haven't found any way to save your progress, you simply ONLY have save check-points, which is stupid. My brother first played the game for about the second boss, then I wanted to start a new 'game' and had to play from the beginning all the way to the part where my brother left it off at. Let's say we are in the final boss and then someone starts a new game... well you just got f'ked. And you have to play through the whole game again.
Things like these really kill the re-playability, I REALLY don't think I can bother playing this game over one more time, because whenever a cut scene comes in, I would probably just go take a dumb or something to wait over the time...
However, the good parts, well they are all there, plenty of them. Finally we got a game for people who like to explore and goof around, basically after every action scene you will come into a room filled with games (maybe as a reward?), and you can gain your Ego boost bonuses by playing mini-games; beat the high-score in Pinball, clean a table of Pool, throw a basketball into the net, lift weight, beat a guy in air-hockey etc. I probably wasted 20 hours or something just on these silly mini-games, really love them. But of course, there's also plenty of Shoot 'em up moments, and half-naked girls.
Another fun thing is how the environment affects the gameplay, like you can shut down the lights and the poor girls will get afraid of the darkness... though, if you are that guy who likes to SPEED-RUN through games then you will probably miss out 80 % of the fun.
I will give this game a solid 7 because it really is super fun to play this through, the 3 numbers away from a 10 is because of the re-playability, why screw a otherwise good game over with non-skip-able scenes.
Laid to Rest (2009)
Good gore but way too thin plot
The promo picture and the whole villains arsenal and look are original and cool, I really enjoyed seeing this movie, but the fact which makes me sad is that there's close to no plot/story or character development at all, it's non-existence.
This simple fact takes it actually down from an 8 to 4-5 rating. I know I gave it a 6 but, I wanted to still promote this movie a bit instead of just bashing it down.
People who are into extreme violence will surely like this flick and also probably ignore all the plot-holes etc, so this movie definitely still has its audience. I can still remember one of the death scenes where a person gets his whole face just ripped off, obviously a plastic face but still cool nonetheless!
There's a fun scene where they find the killers cell-phone and they desperately try to find the password for it, small stuff like this would have been nice to the movie (small character development as to what a mad man uses for his password), and there was also one scene where you see the killer type down the password on his cellphone, but too bad, we are never known what it is, as this simple subplot is fast ignored and never revealed.
Also the whole reason why the killer kills everyone is never revealed, and who the killer is, and so on. Basically nothing is revealed in this movie. Maybe the director had no idea himself and lack of imagination made him just do a simple slasher movie.
I also think this had obvious connections to The Predator, the cam-recorder on his shoulder giving out a red spotlight, the metallic-mask and blades, but seems to be impossible to get this fact through to the 'Movie connections'-part.
Overall a good slasher movie, but this could have been a good thriller movie if it had a plot, but now it's just fast forgotten.
Watch it ones for the extreme violence death scenes, shouldn't be any reason to watch this twice though.
Megaman (2010)
Low-budget and you knew it, don't expect anything superb.
I really dislike these reviews where they bash a well-known LOW budget movie with "too little action" or "sooooo bad acting"... get real.
Don't discourage these movie attempts made from fans, without these we wouldn't have ANYTHING because no big movie company will ever do a Megaman movie for real.
Yes the movie sucks if you compare it to movies like Inception, Terminator or Transformers etc.
However, comparing it to something like a school movie project or just a fan-based movie with no real budget. Then it's a pretty fun movie to watch. If I would have personally made this movie I think I would have taken six actors to act all the robots, instead of actually going in and CGI three of the robots 100 %. With a low-budget those computer generated images show up too clearly.
I liked most the Elecman, cool hairstyle and a mean actor, the lightning effects were also done pretty nicely. Also Wily, seems he was the only one to take his role seriously, he was NOT a bad actor. For being in a movie like this his small acting shines.
Another thing I liked was that they used Wily Stage 1 song from Megaman 2 at the ending, that part made me smile. Too bad they didn't use any other 'megaman' songs as all of those old midi songs rock.
Also to answer one of the Reviews "why did they add 1/2 for story telling", and the easy answer would be the budget cuts; Having a bearded man laugh hysterically and threaten everyone in-front of the camera for 30min probably cost them 10 bucks to make. Instead of making CGI explosions for 30 minutes which they didn't have cash for.
Also without the story telling and only the five min action scenes, this would have only been just a "short" and not a full length movie. Also explains why all fighting scenes are only ten seconds or something.
Conclusion: If you want to see some block buster movie then don't waste your time. If you go in and expect a low-budget bad movie then watch it by all means.
It was fun seeing the very first Megaman 1 to be made into a movie as it seems to have a story anyhow, unlike all the millions of sequels.
Command & Conquer 4: Tiberian Twilight (2010)
Come on, it's not that bad...
Yes it's not a normal C&C RTS game. Before it was released it was being made as C&C Arena. It was supposed to be an online game only. Which matter of fact would have been a much better choice.
The wrong part from the developers was when they thought at the last minute to make this into a 'full' game, and at the last minute just scrapped together a short boring campaign and called it C&C 4.
However, if you look at it as just C&C Arena and love online games, then go for it. It's actually lots of fun playing this game online.
If you wanted to see the 'epic conclusion' like most of the fans then yes, you will be disappointed. But it's too late to change the game now, play it for what it is and have fun.
Another detail that proves this is supposed to be an online game is all the fun Achievements, this game has lots of Achievements you can try to harvest, just like every modern online game now-days have. Give it a try.
StarCraft II: Wings of Liberty (2010)
It's Starcraft... so it has to be good even if it was a card game version.
Did they really work 12 years for this or is that just a rumor? The waiting is 12 years yes, but I figure they worked on other titles meanwhile as well, so this game was made in less years then that I believe. FANBOY RESPONS: "But... it's Starcraft made by Blizzard!!!!!! and 12 years of wait!!!1!! it wins with just the box art!!!!!!1 it's best game in the world!!!!!!!!!!!" ---
For a sequel I was hoping for Starcraft 1 + Broodwars, and new buildings and lots of new features, and what I was waiting the most after was added features to hot-keys and camera control etc. On other RTS games like Command & Conquer 3, they introduced the 3D environment, moving the mouse would give you easy access to move the camera around in different angles and formation-move, reverse-move and so on. FANBOY RESPONSE: "But STARCRAFT 1 was so super 1337 so it needs no improvements, it's awesome!!!!!!!!!!!!! even if they had made a Chess game turn-based rts game it would have been awesome!!!!!!!!11" ---
Camera settings in C&C, just hold the mouse button and move, voilà camera rotate, kill the bad guy, click middle mouse button to normalize camera view. In Starcraft 2? You need to retardedly press 'Del' and 'Insert' to momentarily rotate the camera view a little. How is this practical? Nobody will EVER use this feature while in-game fighting, nobody. Only a commentator can use this camera feature to get pretty pictures while watching a Replay. FANBOY RESPONS: "But they worked 12 years for this game, it's awesome by default!!!!!!!!!!!!!!!!! Anything else is irrelevant!!!!!!" ---
Also seems not a single building has a hot-key function, you need to put every frigging production structure into a group. Is this where the game got it's good reputation from? I thought Starcraft 1 felt hard because it's so old and they didn't know how to add these 'helpful' features and hot-keys. Then after 12 years, nothing have changed, not one single helpful game-play feature have Blizzard introduced. Oh yeah, you can't even pan around the map by holding down the right mouse button like in every other normal RTS game. Instead you hold the middle button in Starcraft 2 and it moves like a snail, so it's a useless feature. My first losses I got while playing was basically because I couldn't move the screen fast enough. I guess it's a strategic maneuver to click the mini-map 100 % and never move the screen with the mouse? Because that seems to be the only way in SC2 to move the screen without any game-play functions. FANBOY RESPONS: "BUT IT'S STARCRAFT, SHUT UP NUB, it has to be awesome!!!!!!!" ---
Also all these 'challenges' and other single-player awesome features they have so masterfully added were all basic custom maps for Starcraft 1. Why come up with anything yourself Blizzard when your fan-base have already developed all the good custom map ideas? FANBOY RESPONS: "But they were good custom maps!!!!!!!!!! And they were made for Starcraft!!!!!!! so they win!!!!!!!!" ---
Furthermore, almost not a single new buildings is introduced, every single building from Starcraft 1 is making a comeback with 3D graphics. Blizzard, ever heard of KEY STRUCTURES AND KEY UNITS MAKING A COMEBACK TO THE SEQUEL? Not copy paste every frigging building and unit from the old game. FANBOY RESPONS: "But it's Starcraft!!!!!! Doesn't matter!!!! It's Starcraft!!!!!!!" ---
Playing Starcraft 2 feels like you are playing the 12 year old Starcraft 1. Oh, and there's no formation-move or anything fancy move orders we have now in every other RTS game. Nope. Blizzard is too afraid to add in new game-play features so they didn't add in anything at all. All game-play features we have is F1 for idle Worker (right?), mouse pointer for moving and clicking. Oh, and then the only feature "ctrl + #" for adding groups. FANBOY RESPONS: "But.... it's Starcraft :/" ---
I guess the game doesn't need anything else besides those 3 things? I don't see a point why not go back and play SC1 instead.
Last comments: *Starcraft like Starcraft 2 only has 1 good thing that beats other games in the genre, and that's the fan-base. There's millions of blind players out there playing this game with 10 bind groups and 200 APM and losing games because they forgot to build a Worker 2 seconds earlier...
*Galaxy Editor so these billions of fans can give the game hundreds of awesome custom maps so Blizzard don't have to do any effort.
*Tournaments with million prize pool so Koreans can make a living.
*Hundred millions of people playing online so Automatch and online games function fast and don't have to wait for players.
Basically everything 'good' about this game is because of the fan-base. If ANY OTHER game had a similar fan-base then those games by default would be better. Starcraft without a fan-base would be absolutely nothing.
1 star for the game itself, 10 stars for the fan-base
Oh well, I might download the galaxy editor and make a awesome custom map and become rich. Or maybe win a map contest and get this game for free. Bye bye.
Kick-Ass (2010)
Not what you expect, and breaks rules if not movie laws (in a bad way)
First of all they advertised this movie as a comedy, by making a short trailer where you only see the character kick-ass and his jokes, then you also get introduced to the other superhero characters, Red Mist, Hit-Girl etc. however all this trailer takes up are family comedy-scenes. Where there are very few off, and all of them can be seen in the trailer.
The intro of the movie is a comedy, made me laugh may I add. Then the first 'horror' scene comes in and I start thinking that this might be a comedy/thriller kind of movie, like a superhero movie for adults.
But then comes the main turning off point when we get introduced to Hit-Girl, a 11 year old girl who they have taught to say all kind of swearing words, matter of fact she seems to never say the same cussing word two times, every new dialog or one-liner she has she will use a new cussing word. Throughout the movie she have said more then 6+ cussing words that gave the movie R-rating in the first place.
I looked up the Kick-ass thing on google after-wards and noticed the whole movie is based on a GURO manga. Basically no-plot just ultra violence and brutal murders. These guro mangas are banned or illegal in most countries, so it's just 'f*cked up' they actually do and produce a real movie of these, and make commercial for it to be FOR KIDS.
People say it's just a movie and don't take it so seriously, I know this, I don't have anything against the ultra violence AKA Kill Bill/Sin City style, those are all CGI anyways, so the 11 year old girl actor is just jumping around with toy guns and having fun. But the fact they actually taught her to swear like a grown up and having lots of sexual knowledge a 11 year old shouldn't have is just wrong in all points, also in an interview she said she had read the guro mangas herself, wow her parents seem to have no glue what the hell they are doing.
TO THE GOOD PARTS. This movie on the other hand delivers and there's some really good fighting scenes, familiar to Kill Bill meeting Matrix. But unfortunately I can't enjoy any of these because all of these scenes are involved with a disturbed and damaged 11 year old little girl.
Even with the movie The Exorcist, they dubbed the girls voice by an adult women, which means Linda Blair never said a single cursing word in the whole movie, she was just miming other dialogs. Which isn't the case with Hit-Girl. Hit-Girl is actually saying all her own lines. It gives the idea that her character have been sexually assaulted her whole life, which we luckily never get to see, but wouldn't have been surprised if they had thrown in a child rape scene into this ruined movie.
0 Stars from 10 possible (BANNED).
If the movie would have been made without Hit-Girl.
8 Stars from 10. possible
Hostel: Part II (2007)
One of the most pointless "horror" movies.
Hostel 1 & 2 After I heard friends mentioning this I finally watched it. I thought it would be a cult classic horror movie, but man, this was horrible. Though the beginning was better on Hostel 2 then it was in Hostel 1, Hostel 1 beginning is a soft porn movie with no plot, it's there just to kill off the first 30min so they can call it a movie. Hostel 2 had a smoother beginning with no pointless sex-scenes and 'some' character development.
The fact I think this movie is one of the worst is because of the special effects, and the fact that the writer obviously have no clue what he is writing about either. We are meant to believe that two guard dogs eat and bite a man into little pieces. Seriously? Are you kidding me? Were these some kind of alien-mutated-killer-dogs?
And the ending is so clichéd, it's like they run out of budget and just thought about making the ending a pointless head-chopping and call it a day. PS: Good luck chopping off a head with one swing, never going to happen girl.
I really don't know why Quentin Tarantino let them put his name on this either, Tarantino fans will get disappointed.
Lastly, movies like Evil Dead, Braindead or Bad Taste, these movies are all good because they are meant to be cheesy and gory. They even have that "Comedy" in the keywords, but the fact that Hostel 1 & 2 are meant to be serious "Horror", "Thriller" movies just makes them a laughable effort at trying. I seriously exhaled and said to myself "Yeah, right..." when I saw the dog-scene, it's actually laughable.
1/10
Critters 4 (1992)
A quite okay movie after all.
This movie would had worked much better if this was the first Critters movie, this is a low-budget movie with only two (2) Critters shown on-screen. Why this looks like a fail is because this is the last Critters movie and it's so low-budget that it seems the director made the whole movie with his own pocket money. However, I did like this movie, I compare it mostly with the third movie (which were bad). Critters 4 have a more serious tone in it, the first half of the movie (even without seeing one Critter yet) you have a scary feeling watching it, too bad they didn't "milk" out the Critters, I mean even if they only had two (2) puppets they could still have used them on-screen a lot more. The Critters also have different deaths in this movie which made this a little special, especially at the end with the frozen Critter. Ug has a promotion in this part and is different in this movie which took me by surprise. Lastly I liked this one because it also has some kind of conclusion to the series, so at least we won't see a Critters 5 anymore. Oh, one last thing, I missed one scene in this movie, we never see a Critter shoot a spike from its back, maybe these puppets didn't have that feature, but I was very disappointed not seeing that (in Critters 3 we see a lot of spike shooting, which was the only good thing I liked about that movie).
Moonwalker (1989)
One of the best games for Sega ever made!
Talking crap about this game in the first place means only one thing, you don't like Michael Jackson and want to give him a bad name.
I do like his songs as an artist and I also like this game very much.
Maybe today it has bad graphics and bad sound etc etc. But when it first came out, it was the best game ever... and even today it is the best game 'for Sega'.
It has lots of great songs from the album 'BAD' and 'THRILLER'. Well they are in MIDI format, which can sound 'bad' today. But I still enjoy them.
Even so, this game is old, it still gives me flashbacks of my own childhood. I remember that I played this game for hours everyday and over and over again.
Lastly it is actually a very hard game to finish, I even today can't finish it without struggle.
PS: Michael Jackson is an artist, so the dancing movements in the game is just common sense. Would it be better off if he used a Machine gun to shoot down the gangsters? No! Of course not. If you like that kind of games, play Doom.