One of my fondest memories of videogaming in the early 1990’s was playing Sid Meier’s Pirates! on the Nintendo Entertainment System. The idea that Nintendo’s basic 8-bit console could offer such depth and variety was astonishing to me – I could sail the length and breadth of the Caribbean, trade, build a fleet, engage in piracy or politics, I could romance the Governors daughter or even take over a town using ground troops. I’d honestly never seen anything like it. It’s clear that game designers Kasper Aagaard and Christian Marcussen were similarly enamoured by Pirates! and similar games, and the result is the unbelievably flexible 2010 board game; Merchants & Marauders.
Merchants & Marauders is a sandbox game in the truest sense of the word. Two to four players each begin the game with a randomly selected captain and a choice of boat; either the fast, manoeuvrable sloop, or the slower,...
Merchants & Marauders is a sandbox game in the truest sense of the word. Two to four players each begin the game with a randomly selected captain and a choice of boat; either the fast, manoeuvrable sloop, or the slower,...
- 3/23/2022
- by Matthew Smail
- Nerdly
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