Review of ReBoot

ReBoot (1994–2001)
Amazing
29 December 2002
Warning: Spoilers
It's 1994. I'm 11 years old, riding on a bus with my mom. I look around at all the advertisements, and one catches my eye. ReBoot. After all these years, I can still remember the tagline: "In Mainframe, no one dies. They are erased."

Of course, back then I had no idea what exactly ReBoot was. But from the moment I saw Megabyte in "The Tearing" some weeks later, I knew this would be one of my favorite shows.

I was fascinated by the computer animation, seeing that the computer we had at the time was a 386SX. That's what initially got me hooked. The show aptly filled the role of a "cartoon", but I could also see that it was much more than that. As the show progressed the characters became more real, more defined. Even then, I had a nasty habit of pointing out inconsistencies in TV shows, but ReBoot performed admirably in this area. The stories were never boring, and often cleverly incorporated details from earlier episodes. All the loose ends (the web, the twin cities, Lost Angles, Dot's father, etc.) that I feared would never be explained, were.

As the fun-adventures-of-the-moment turned into the dark, painful struggles of season 3, I was completely mesmerised, and felt for the characters as if they were real, and then rejoiced when everything turned out alright at the end. Very few presentations on either the big or small screen have ever elicited such a strong reaction from me.

In every sense, ReBoot was a great show. The characters, the plots, the visuals, it was all amazing. I'm only sorry season 4 ended on such a cliffhanger. More episodes, I say!

5 out of 5 stars.
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