Wing Commander: Prophecy (1997 Video Game)
3/10
Wing Commander: Disappointment
16 November 2000
Unfortunately, the most recent of the wing commander games was one of the weakest. The two previous games (III and IV) were a great combination of predefined plot (video sequences) and user choices (how you fared in battle, and plot choices).

Prophecy was a step backward from this. Plot choices were eliminated. In fact, almost all semblance of a plot was eliminated. The plot is weak and fails to draw in the gamer. About halfway through the game, all the clips of talking with characters abruptly stop.

The battle sequences were typical. The new types of ships were great, but nothing new or revolutionary was done with the battle engine, despite the increase in memory and processor requirements. I expected more from this game and was sadly disappointed. I couldn't wait until I was finished with the game, unlike the others in the series.
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