Horrorvision (2001 Video)
8/10
Too Much for Full Moon to Handle?
14 April 2002
A science fiction film is often one of the most expensive types of films to make, especially as the science in our own era gets more and more advanced. No longer are viewers impressed by cardboard and plastic cutouts with shining buttons. Now, audiences desire heart-stopping slow motion effects, intricate designs, and costly CGI (computer graphics). Perhaps even more difficult than a science fiction film is a science fiction/horror film, because not only must the technology be conceived and impressive, it also must be believable as frightening, deadly, and evil or aiding an evil force. Can Full Moon's 2000 release "Horrorvision", a science fiction/horror film made for "the Matrix's coffee budget", be believable without a big budget and a lot of special effects? Although it has a strong story, and (as usual) wrings an amazing amount of effects from its low budget, "Horrovision" is unfortunately just too ambitious for Full Moon.

"Horrorvision" definitely has a strong story and plot. Instead of featuring a true physical entity as its technological nemesis, the film features a techno-spiritual being, a god-like manifestation of all the hate that is allowed to be spread over the internet (known, fittingly, as Manifesto). Though Manifesto has physical outlets, it is essentially indestructible because it can live and act within any piece of computer technology. The story also benefits greatly from being set in an urban, underground "geek is chic" type circle, with uber-cool, leather-clad programmers/hackers as its lead roles. Despite sharing general appearance and character types with contemporaries in films such as "Hackers" and "The Matrix", the leads in "Horrorvision" act and relate to each other like real people (e.g. Dazzy constantly tries to encourage Dez to follow his aspirations of writing a screenplay, but he'd rather make porn sites because it pays the rent). Though sometimes the plot moves a bit fast, it's well paced until the last 10 minutes where, because of the short length, it becomes extremely rushed. As soon as Dez and his mysterious ally Bradbury get their first leads, the film kicks into high gear, with a series of short, anti-climactic confrontations with the "main villains" Wetwall and Manifesto (the Manifesto one, being the film's climax, immensely disappointing) as the film just ends. Interestingly enough, there were several unnecessary music video sequences in the movie that could've been easily cut to save time and fix the pace problems near the end (combined the sequences must have eaten up around 10 minutes of screen time in an 80 minute movie), and it's a wonder why they were left in.

Although "Horrorvision" doesn't have a ton of awe-inspiring effects like its bigger-budget contemporaries, coming from a label as accustomed to low budgets as Full Moon, there is a lot wrung out of the budget. Particularly impressive are the cyber-bug creatures and the Wetwall machine/man (that whole set is amazing). The full-body suit of Manifesto is well-detailed, but the design looks just as goofy as it does sleek. Unlike the practical effects and costumes, the computer effects still aren't up to par. CGI has just not advanced to the point where it can be used effectively by low-budget film-makers yet (although for a neat little flashback of how far it has advanced, check out the footage from the 1994 Full Moon release "Arcade" that Dez watches on a hotel TV).

On the whole, "Horrorvision" is just too much for a Full Moon picture. The story is involving, and definitely requires much more than the hour and a half length that a Full Moon picture is limited by budget to be, not to mention the super-expensive CGI and other special effects it requires and can never get; Danny Draven definitely shows his talents as an up-and-coming director on this one, unfortunately he has too great of a vision for the low budget. The plot and concept are just too involved, and by the end too rushed (of course, this can be blamed on the time lost on the useless music video sequences previously mentioned), such that it seems like a work-in-progress that will never be finished.
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