Metal Gear Solid (1998 Video Game)
10/10
The game that helped redefine a medium.
15 September 2016
Metal Gear Solid is one of the finest games I've every played; the story by series-scribe Hideo Kojima is great, the music phenomenal, the direction spotless, and though the graphics are dated it still has a nice style in spite of the said visual ageing. The plot starts off simply as a save-the-world scenario where you need to stop terrorists from 'launching a nuclear weapon', but the further you progress into the story the more layered and memorably complicated it gets. Some of the events happening around you can only be explained through unbelievable reveals that happen later on and boy do you NOT see them coming.

Kojima toys with the player's expectations and gives us some of video-gaming's all-time best characters and scenes, from his revolutionary retired war-hero Solid Snake, Meryl, Hal 'Otacon' Emmerich, to the baddies: Revolver Ocelot, Liquid Snake, Sniper Wolf and Psycho Mantis. Every single one of the characters involved are crucial to the player's situation and Snake's struggle: Kojima rarely overlooks any detail in the game and he treats the direction like an auteur treats a full-length-feature like his baby. Everything is interconnected with hardly any moments neglected by Kojima; he put his heart and soul into every single pixel in the game, with the help of a wonderful development team.
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