Review of Prey

Prey (2017 Video Game)
7/10
Preying Alone... Basically...
10 August 2018
Warning: Spoilers
Basic plot: You're Morgan Yu (name for both male/female character) and you are a scientist who is conducting an experiment on yourself using alien DNA to advance human abilities in physical and mental ways. Something happens and aliens have broken containment and are taking over. At first you think you're on Earth but find out you're on a research station in near orbit of Earth. You have to figure out what happened, why you don't have certain memories and who's working with you or against you.

I was hoping the game would be more space station and less aliens, though the further you get into it, and while still aliens, it becomes more space station than aliens. When I was going around looking for bodies (still) 40+ hrs in, it got real quiet in many places. No aliens, no people (except dead ones) with the occasional PA announcement (which, at a point in the game you can turn that off.) I have to admit I started this game over multitudes of times before beating it. The first time: I ran out of food/medkits (standing at a fountain or sink or cooler takes a long time; clocked in 20 minutes one and the only time.) Second time: ran out of ammo while battling Nightmare (wasn't able to evade, or reload another save.) Third time: forgot what I was doing and got lost (stepped away a couple of weeks for personal issues.) Fourth and Fifth time: seeing what my limits were and what not to do, and Sixth time: got the code for extra gear in locker but it wasn't there (it actually showed up after a couple of updates to the game made the game not play and I had to unplug my Xbox One and plug it back in; it showed up in the last five minutes of the game.) It was a learning experience, though. It's a slow game with some action. Not a bad thing, at all. Though, by the end of the game I had 60+ Medkits. I fabricated food and drinks I picked up. Every little bit helps.

There are things I didn't care for such as the timed missions. I play open world games primarily because it's not a point A to point B game and you don't get timed. True the 'open world' of this game is limited but it's still considered open world. There's like six or seven timed missions. You're able to turn off your locator beacon but is it really off? No. Go to any security station and it will tell you where you are. Don't know if that's a glitch or the gamemakers just applied it to the character of Alex. Chipsets: most of them are the same as others you have, or will have. Two Mimic abilities equal you're more alien than human. Just two! That's all I got were two: changing into things: level one; pulling things toward you: level one. Ridiculous. When you get to a certain point - and this happened to me, don't know about anyone else - the Main Game actually pauses and tasks you with another part to the Main Game (that happens to everyone) but it didn't tell me that; if it did, it wouldn't consistently tell me to keep going to one section to get something; and I kept going there and it was never there. It should have locked that part out so you could focus on the other part. It didn't, at least not for me. Took me forever (sarcasm) to figure it out. In New Game + you can't redistribute Neuromods.

When you're able to get super boost for your jetpack, get it. So when you fall from great heights (and you will), you can use it on the way down so you don't die. Use your flashlight in dark to darker areas. If you have the scope, places like the Yellow Tulip/Volunteer Quarters - don't use the flashlight there but the scope; unless you know where you're going. It was a good game. I enjoyed it. In the end it took me 50 hrs 23 min with two minor failed missions (didn't use a device in a certain place, and didn't arrive at the destination the way the game wanted me to.) Located all possible bodies. Didn't really care for the Dallas (the original TV show) moment at the end but if they make a second Prey game based on it: that might be cool.
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