Fallout 76 (2018 Video Game)
3/10
I have always played Bethesda games.
14 November 2018
I've played every Bethesda game and every Fallout game.

After 30 hours of game play I can say this game isn't worth sixty dollars.

The story is limited to notes and recordings in a medium that's "Let the player do" instead of "Tell them what happen", normally that kind of story telling is an optional addition to the games experience.

Fallout 76 and Fallout 4 both have lore that goes against established cannon, retconning those previous games is disrespectful to the writers and developers of past games.

The PC edition launched without a number options typically found in sixty dollar triple A titles. From the options menu you cannot, turn off depth of field, bloom, god rays, bloom, change the Anti Aliasing settings, or set an ultra wide screen resolution. The strange thing is the game does support all those settings if you change them from the configuration files. However the normal user would have a difficult time figuring out how to go about that process. Bethesda omitted those options from the game for seemingly no reason.

After exploring the map, the size of which is one of the games few positives, the gameplay would consist of mostly building your camp and controlling public workshops. The building mode in the game while aggravating at times does work and is improved slightly from Fallout 4.

Other players from my experience will have voice chat turned off and will ignore you after a wave. After twenty hours of leaving my microphone on in hopes that I would make a lasting connection with someone I decided to turn it off so I could listen to an audio book without having to worry about others at all.

All of the good things in Fallout 76 can be better found in Fallout 4, and basically this game is Fallout 4 striped of it's substantial story elements and combined with the restrictions of a multiplayer game.
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