Inspired game with familiar fears , crumbs of nightmare, Gothic stories. Lovely simplicity . Fair end.
A young man walking in neighborhood . A guy in sumary clothes runs to walker . So, the effort to escape by what seems a crazy guy.
Front his home, a lady with same attitude. New presumed luck. But the things are not exactly so simple.
Sure, some familiar cliches but important remains the nice used simplicity . The acting and the story itself, proposing not revelation but smart driven for good dose of thrill.
In short, a guy in a dangerous zone. And the finish point not exactly the comfortable one.
A young man walking in neighborhood . A guy in sumary clothes runs to walker . So, the effort to escape by what seems a crazy guy.
Front his home, a lady with same attitude. New presumed luck. But the things are not exactly so simple.
Sure, some familiar cliches but important remains the nice used simplicity . The acting and the story itself, proposing not revelation but smart driven for good dose of thrill.
In short, a guy in a dangerous zone. And the finish point not exactly the comfortable one.