Kasumi Ninja (Video Game 1994) Poster

(1994 Video Game)

User Reviews

Review this title
3 Reviews
Sort by:
Filter by Rating:
2/10
One Of The Worst Mortal Kombat Clones To Ever Exist
jeremycrimsonfox25 May 2021
Kasumi Ninja is known as one of the worst Mortal Kombat clones to ever exist, if not one of the worst video games of all time.

When you start the one player mode, you only get two characters to play as: Habaki and Senzo, two ninjas who are basically the Scorpion and Sub-Zero of this game, as you must free Kasumi Island from the evil Lord Gyaku. You face off against other fighters like Chagi, a kickboxer, Thundra, an Amazon queen, and the most remembered character, Angus, a Scottish blacksmith who is infamous for shooting fireballs from under his kilt (I wish I was making this up, but he actually does that).

The game plays like Mortal Kombat, with winning two rounds allowing you to perform a Death Move (with each fighter getting one), but good luck even getting to do that, as the controls are horrible (sometimes, and attack come out when a button is pressed) and the computer opponents can be cheap (some will spam moves, especially if they trapped you in a corner, and they can connect just as your character gets up).
2 out of 3 found this helpful. Was this review helpful? Sign in to vote.
Permalink
8/10
''Show no mercy!''
Rabical-914 January 2021
Warning: Spoilers
'Kasumi Ninja' is one of many attempts to usurp the golden crown of 'Mortal Kombat'. It seemed inevitable that with 'Mortal Kombat' being a huge hit, other game makers were going to try and cash in on its success. 'Killer Instinct', 'Way Of The Warrior', 'Ultra Vortek' and 'Kasumi Ninja' were just four of those attempts by game creators, the latter which is generally regarded by gamers as the worst 'Mortal Kombat' knock off of all time.

Set on an island called Kasumi Island, the game is virtually the same setting as 'Mortal Kombat' with some name changes. The fighters include ninjas Habaki and Senzo, Liu Kang clone Chagi, amazon warrior Thundra, Red Indian chief Pakawa, barbarian Alaric, street fighter Danja and ginger headed Scottish blacksmith Angus McGregor ( who is inexplicably capable of firing out balls of flame at his opponent from under his kilt ). The final boss of the game is possessed demon Lord Gyaku.

Released only on the Atari Jaguar, 'Kasumi Ninja' was heavily criticised for its use of racial stereotypes, such as Angus McGregor ( as a Scotsman myself I have yet to meet a fellow Scot who actually says ''Och aye!'' ). The exaggerated Japanese accent used by the game announcer provoked controversy too and the planned 'Kasumi Ninja II' game never materialised as a result.

Was it really so bad? Not really. Once one got used to the controls, it was perfectly worth playing, though obviously not up to the standard of 'Mortal Kombat'. If nothing else, it gives the player a good laugh.
2 out of 3 found this helpful. Was this review helpful? Sign in to vote.
Permalink
6/10
STUPIDLY UNDERVALUED
Super-master33220 May 2023
Kasumi Ninja is most hated for "supposed cheap mortal kombat clone" , the sound effects and comic content that is not what affects the game superficially as most critics say, really the problem of kasumi ninja is not It is the good content and effort that Hand Made Software made if not in the controls, since a prototype of this was really released recently and the attacks of the characters were more generic and basic to do so I am sure that little by little Gradually it became more challenging due to how easy they were to do, this is a problem because sometimes you have to do the attacks fast and a bit abrupt because you feel that your character doesn't do the special movements which ruins part of the good potential that the game has, because if we look at it positively it would be the graphics that manage to enhance the capabilities of the console + the movement in the game in combat and have voice samples in a more than acceptable quality, have gore settings and the difficulty so that the story mode is not frustrating if you are a newbie or just trying the game, the music is not bad but they have not chosen let's say the best sound channels to make the music lively and great to listen to.

Kasumi Ninja makes the mistake that making a game that makes good use of the capabilities of said system does not mean that it is a pure quality product, because the key part focuses more on good collision detection in the game + on the implementation of the controller.
0 out of 0 found this helpful. Was this review helpful? Sign in to vote.
Permalink

See also

Awards | FAQ | User Ratings | External Reviews | Metacritic Reviews


Recently Viewed